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Side by Side Diff: remoting/host/audio_volume_applier.h

Issue 2840773004: [Chromoting] Add AudioVolumeApplier to reduce the complexity and the dependency of kChannels (Closed)
Patch Set: Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_HOST_AUDIO_VOLUME_APPLIER_H_
6 #define REMOTING_HOST_AUDIO_VOLUME_APPLIER_H_
7
8 #include "remoting/host/audio_silence_detector.h"
9
10 namespace remoting {
11
12 // A component to modify input audio sample to apply the audio level. This class
13 // is used on platforms which returns non-adjusted audio samples, e.g. Windows.
14 // This class supports frames with 16 bits per sample only.
15 class AudioVolumeApplier {
Sergey Ulanov 2017/04/26 19:57:35 AudioVolumeFilter?
Sergey Ulanov 2017/04/26 19:57:36 What's the plan to integrate this class with downm
Hzj_jie 2017/04/28 03:53:34 Done.
Hzj_jie 2017/04/28 03:53:34 IMO, downmixer should be placed out of AudioCaptur
16 public:
17 // See AudioSilenceDetector for the meaning of |silence_threshold|.
18 explicit AudioVolumeApplier(int silence_threshold);
19 virtual ~AudioVolumeApplier();
20
21 // Adjusts audio samples in |data|. If the samples are silent before or after
22 // applying the volume level, this function returns false. If |frames| is 0,
23 // this function also returns false.
24 bool Apply(int16_t* data, size_t frames);
25
26 // Updates the sampling rate and channels.
27 void Initialize(int sampling_rate, int channels);
28
29 protected:
30 // Returns the volume level in [0, 1].
31 virtual float GetAudioLevel() = 0;
32
33 private:
34 bool ApplyVolumeLevel(int16_t* data, size_t frames);
35
36 AudioSilenceDetector silence_detector_before_;
37 AudioSilenceDetector silence_detector_after_;
38 };
39
40 } // namespace remoting
41
42 #endif // REMOTING_HOST_AUDIO_VOLUME_APPLIER_H_
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