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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "remoting/host/audio_volume_filter.h" | |
6 | |
7 namespace remoting { | |
8 | |
9 AudioVolumeFilter::AudioVolumeFilter(int silence_threshold) | |
10 : silence_detector_(silence_threshold) {} | |
11 AudioVolumeFilter::~AudioVolumeFilter() = default; | |
12 | |
13 bool AudioVolumeFilter::Apply(int16_t* data, size_t frames) { | |
14 if (frames == 0) { | |
Sergey Ulanov
2017/05/23 00:02:14
I think this can be replaced with a DCHECK. IAudio
Hzj_jie
2017/05/23 02:54:27
But if it's used on other platforms, assuming it's
| |
15 return false; | |
16 } | |
17 | |
18 if (silence_detector_.IsSilence(data, frames)) { | |
19 return false; | |
20 } | |
21 | |
22 float level = GetAudioLevel(); | |
23 if (level == 0) { | |
24 return false; | |
25 } | |
26 | |
27 if (level == 1) { | |
28 return true; | |
29 } | |
30 | |
31 const int sample_count = frames * silence_detector_.channels(); | |
32 const int32_t level_int = static_cast<int32_t>(level * 65536); | |
33 for (int i = 0; i < sample_count; i++) { | |
34 data[i] = (static_cast<int32_t>(data[i]) * level_int) >> 16; | |
35 } | |
36 | |
37 return true; | |
38 } | |
39 | |
40 void AudioVolumeFilter::Initialize(int sampling_rate, int channels) { | |
41 silence_detector_.Reset(sampling_rate, channels); | |
42 } | |
43 | |
44 } // namespace remoting | |
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