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Issue 2840563004: Move vr features.gni into its own directory. (Closed)
Patch Set: Update references to vr/features.h Created 3 years, 7 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/ui.gni") 5 import("//build/config/ui.gni")
6 import("//device/vr/features.gni") 6 import("//device/vr/features/features.gni")
7 import("//testing/test.gni") 7 import("//testing/test.gni")
8 import("//testing/libfuzzer/fuzzer_test.gni") 8 import("//testing/libfuzzer/fuzzer_test.gni")
9 9
10 if (is_android) { 10 if (is_android) {
11 import("//build/config/android/config.gni") 11 import("//build/config/android/config.gni")
12 import("//build/config/android/rules.gni") 12 import("//build/config/android/rules.gni")
13 } 13 }
14 14
15 # Several targets want to include this header file, and some of them are 15 # Several targets want to include this header file, and some of them are
16 # child dependencies of "gfx". Therefore, we separate it out here so multiple 16 # child dependencies of "gfx". Therefore, we separate it out here so multiple
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248 "//ui/gfx/codec", 248 "//ui/gfx/codec",
249 "//ui/gfx/geometry", 249 "//ui/gfx/geometry",
250 "//ui/gfx/range", 250 "//ui/gfx/range",
251 ] 251 ]
252 deps = [ 252 deps = [
253 ":gfx_export", 253 ":gfx_export",
254 "//base", 254 "//base",
255 "//base:base_static", 255 "//base:base_static",
256 "//base:i18n", 256 "//base:i18n",
257 "//base/third_party/dynamic_annotations", 257 "//base/third_party/dynamic_annotations",
258 "//device/vr:features", 258 "//device/vr/features",
259 "//skia", 259 "//skia",
260 "//third_party/zlib", 260 "//third_party/zlib",
261 ] 261 ]
262 262
263 # Text rendering conditions (complicated so separated out). 263 # Text rendering conditions (complicated so separated out).
264 if (use_aura || is_mac || (is_android && enable_vr)) { 264 if (use_aura || is_mac || (is_android && enable_vr)) {
265 # Mac doesn't use RenderTextHarfBuzz by default yet. 265 # Mac doesn't use RenderTextHarfBuzz by default yet.
266 sources += [ 266 sources += [
267 "harfbuzz_font_skia.cc", 267 "harfbuzz_font_skia.cc",
268 "harfbuzz_font_skia.h", 268 "harfbuzz_font_skia.h",
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764 764
765 fuzzer_test("color_transform_fuzztest") { 765 fuzzer_test("color_transform_fuzztest") {
766 sources = [ 766 sources = [
767 "color_transform_fuzzer.cc", 767 "color_transform_fuzzer.cc",
768 ] 768 ]
769 deps = [ 769 deps = [
770 ":gfx", 770 ":gfx",
771 ] 771 ]
772 libfuzzer_options = [ "max_len=1024" ] 772 libfuzzer_options = [ "max_len=1024" ]
773 } 773 }
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