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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/compositorworker/AbstractAnimationWorkletThread.h" | 5 #include "modules/compositorworker/AbstractAnimationWorkletThread.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 #include "core/loader/ThreadableLoadingContext.h" |
| 8 #include "core/workers/WorkerBackingThread.h" | 9 #include "core/workers/WorkerBackingThread.h" |
| 9 #include "core/workers/WorkletThreadHolder.h" | 10 #include "core/workers/WorkletThreadHolder.h" |
| 10 #include "platform/CrossThreadFunctional.h" | 11 #include "platform/CrossThreadFunctional.h" |
| 11 #include "platform/WebThreadSupportingGC.h" | 12 #include "platform/WebThreadSupportingGC.h" |
| 12 #include "platform/wtf/Assertions.h" | 13 #include "platform/wtf/Assertions.h" |
| 13 #include "platform/wtf/PtrUtil.h" | 14 #include "platform/wtf/PtrUtil.h" |
| 14 #include "public/platform/Platform.h" | 15 #include "public/platform/Platform.h" |
| 15 | 16 |
| 16 namespace blink { | 17 namespace blink { |
| 17 | 18 |
| 18 template class WorkletThreadHolder<AbstractAnimationWorkletThread>; | 19 template class WorkletThreadHolder<AbstractAnimationWorkletThread>; |
| 19 | 20 |
| 20 AbstractAnimationWorkletThread::AbstractAnimationWorkletThread( | 21 AbstractAnimationWorkletThread::AbstractAnimationWorkletThread( |
| 21 PassRefPtr<WorkerLoaderProxy> worker_loader_proxy, | 22 ThreadableLoadingContext* loading_context, |
| 22 WorkerReportingProxy& worker_reporting_proxy) | 23 WorkerReportingProxy& worker_reporting_proxy) |
| 23 : WorkerThread(std::move(worker_loader_proxy), worker_reporting_proxy) {} | 24 : WorkerThread(loading_context, worker_reporting_proxy) {} |
| 24 | 25 |
| 25 AbstractAnimationWorkletThread::~AbstractAnimationWorkletThread() {} | 26 AbstractAnimationWorkletThread::~AbstractAnimationWorkletThread() {} |
| 26 | 27 |
| 27 WorkerBackingThread& AbstractAnimationWorkletThread::GetWorkerBackingThread() { | 28 WorkerBackingThread& AbstractAnimationWorkletThread::GetWorkerBackingThread() { |
| 28 return *WorkletThreadHolder<AbstractAnimationWorkletThread>::GetInstance() | 29 return *WorkletThreadHolder<AbstractAnimationWorkletThread>::GetInstance() |
| 29 ->GetThread(); | 30 ->GetThread(); |
| 30 } | 31 } |
| 31 | 32 |
| 32 void CollectAllGarbageOnThread(WaitableEvent* done_event) { | 33 void CollectAllGarbageOnThread(WaitableEvent* done_event) { |
| 33 blink::ThreadState::Current()->CollectAllGarbage(); | 34 blink::ThreadState::Current()->CollectAllGarbage(); |
| (...skipping 23 matching lines...) Expand all Loading... |
| 57 DCHECK(IsMainThread()); | 58 DCHECK(IsMainThread()); |
| 58 WorkletThreadHolder<AbstractAnimationWorkletThread>::ClearInstance(); | 59 WorkletThreadHolder<AbstractAnimationWorkletThread>::ClearInstance(); |
| 59 } | 60 } |
| 60 | 61 |
| 61 void AbstractAnimationWorkletThread::CreateSharedBackingThreadForTest() { | 62 void AbstractAnimationWorkletThread::CreateSharedBackingThreadForTest() { |
| 62 WorkletThreadHolder<AbstractAnimationWorkletThread>::CreateForTest( | 63 WorkletThreadHolder<AbstractAnimationWorkletThread>::CreateForTest( |
| 63 Platform::Current()->CompositorThread()); | 64 Platform::Current()->CompositorThread()); |
| 64 } | 65 } |
| 65 | 66 |
| 66 } // namespace blink | 67 } // namespace blink |
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