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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioWorkletThread.h

Issue 2840473002: Worker: Remove WorkerLoaderProxy for clean-up (Closed)
Patch Set: clean up Created 3 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef AudioWorkletThread_h 5 #ifndef AudioWorkletThread_h
6 #define AudioWorkletThread_h 6 #define AudioWorkletThread_h
7 7
8 #include "core/workers/WorkerLoaderProxy.h"
9 #include "core/workers/WorkerThread.h" 8 #include "core/workers/WorkerThread.h"
10 #include "core/workers/WorkletThreadHolder.h" 9 #include "core/workers/WorkletThreadHolder.h"
11 #include "modules/ModulesExport.h" 10 #include "modules/ModulesExport.h"
12 #include <memory> 11 #include <memory>
13 12
14 namespace blink { 13 namespace blink {
15 14
16 class WorkerReportingProxy; 15 class WorkerReportingProxy;
17 16
18 // AudioWorkletThread is a per-frame singleton object that represents the 17 // AudioWorkletThread is a per-frame singleton object that represents the
19 // backing thread for the processing of AudioWorkletNode/AudioWorkletProcessor. 18 // backing thread for the processing of AudioWorkletNode/AudioWorkletProcessor.
20 // It is supposed to run an instance of V8 isolate. 19 // It is supposed to run an instance of V8 isolate.
21 20
22 class MODULES_EXPORT AudioWorkletThread final : public WorkerThread { 21 class MODULES_EXPORT AudioWorkletThread final : public WorkerThread {
23 public: 22 public:
24 static std::unique_ptr<AudioWorkletThread> Create( 23 static std::unique_ptr<AudioWorkletThread> Create(ThreadableLoadingContext*,
25 PassRefPtr<WorkerLoaderProxy>, 24 WorkerReportingProxy&);
26 WorkerReportingProxy&);
27 ~AudioWorkletThread() override; 25 ~AudioWorkletThread() override;
28 26
29 WorkerBackingThread& GetWorkerBackingThread() override; 27 WorkerBackingThread& GetWorkerBackingThread() override;
30 28
31 // The backing thread is cleared by clearSharedBackingThread(). 29 // The backing thread is cleared by clearSharedBackingThread().
32 void ClearWorkerBackingThread() override {} 30 void ClearWorkerBackingThread() override {}
33 31
34 // This may block the main thread. 32 // This may block the main thread.
35 static void CollectAllGarbage(); 33 static void CollectAllGarbage();
36 34
37 static void EnsureSharedBackingThread(); 35 static void EnsureSharedBackingThread();
38 static void ClearSharedBackingThread(); 36 static void ClearSharedBackingThread();
39 37
40 static void CreateSharedBackingThreadForTest(); 38 static void CreateSharedBackingThreadForTest();
41 39
42 protected: 40 protected:
43 WorkerOrWorkletGlobalScope* CreateWorkerGlobalScope( 41 WorkerOrWorkletGlobalScope* CreateWorkerGlobalScope(
44 std::unique_ptr<WorkerThreadStartupData>) final; 42 std::unique_ptr<WorkerThreadStartupData>) final;
45 43
46 bool IsOwningBackingThread() const override { return false; } 44 bool IsOwningBackingThread() const override { return false; }
47 45
48 private: 46 private:
49 AudioWorkletThread(PassRefPtr<WorkerLoaderProxy>, WorkerReportingProxy&); 47 AudioWorkletThread(ThreadableLoadingContext*, WorkerReportingProxy&);
50 }; 48 };
51 49
52 } // namespace blink 50 } // namespace blink
53 51
54 #endif // AudioWorkletThread_h 52 #endif // AudioWorkletThread_h
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