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Issue 2840183003: VR: Route hover and click events to UI elements. (Closed)
Patch Set: Offer both OnButtonDown() and OnButtonUp(), rather than a combined OnClick() Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h" 5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
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105 105
106 UiElement::~UiElement() = default; 106 UiElement::~UiElement() = default;
107 107
108 void UiElement::Render(VrShellRenderer* renderer, 108 void UiElement::Render(VrShellRenderer* renderer,
109 vr::Mat4f view_proj_matrix) const { 109 vr::Mat4f view_proj_matrix) const {
110 NOTREACHED(); 110 NOTREACHED();
111 } 111 }
112 112
113 void UiElement::Initialize() {} 113 void UiElement::Initialize() {}
114 114
115 void UiElement::OnHoverEnter() {}
116
117 void UiElement::OnHoverLeave() {}
118
119 void UiElement::OnButtonDown() {}
120
121 void UiElement::OnButtonUp() {}
122
115 void UiElement::Animate(const base::TimeTicks& time) { 123 void UiElement::Animate(const base::TimeTicks& time) {
116 for (auto& it : animations) { 124 for (auto& it : animations) {
117 Animation& animation = *it; 125 Animation& animation = *it;
118 if (time < animation.start) 126 if (time < animation.start)
119 continue; 127 continue;
120 128
121 // If |from| is not specified, start at the current values. 129 // If |from| is not specified, start at the current values.
122 if (animation.from.size() == 0) { 130 if (animation.from.size() == 0) {
123 switch (animation.property) { 131 switch (animation.property) {
124 case Animation::SIZE: 132 case Animation::SIZE:
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200 208
201 bool UiElement::IsVisible() const { 209 bool UiElement::IsVisible() const {
202 return visible && computed_opacity > 0.0f; 210 return visible && computed_opacity > 0.0f;
203 } 211 }
204 212
205 bool UiElement::IsHitTestable() const { 213 bool UiElement::IsHitTestable() const {
206 return IsVisible() && hit_testable; 214 return IsVisible() && hit_testable;
207 } 215 }
208 216
209 } // namespace vr_shell 217 } // namespace vr_shell
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