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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h" | 5 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
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105 | 105 |
106 UiElement::~UiElement() = default; | 106 UiElement::~UiElement() = default; |
107 | 107 |
108 void UiElement::Render(VrShellRenderer* renderer, | 108 void UiElement::Render(VrShellRenderer* renderer, |
109 vr::Mat4f view_proj_matrix) const { | 109 vr::Mat4f view_proj_matrix) const { |
110 NOTREACHED(); | 110 NOTREACHED(); |
111 } | 111 } |
112 | 112 |
113 void UiElement::Initialize() {} | 113 void UiElement::Initialize() {} |
114 | 114 |
| 115 void UiElement::OnMouseEnter() {} |
| 116 |
| 117 void UiElement::OnMouseLeave() {} |
| 118 |
| 119 void UiElement::OnClick() {} |
| 120 |
115 void UiElement::Animate(const base::TimeTicks& time) { | 121 void UiElement::Animate(const base::TimeTicks& time) { |
116 for (auto& it : animations) { | 122 for (auto& it : animations) { |
117 Animation& animation = *it; | 123 Animation& animation = *it; |
118 if (time < animation.start) | 124 if (time < animation.start) |
119 continue; | 125 continue; |
120 | 126 |
121 // If |from| is not specified, start at the current values. | 127 // If |from| is not specified, start at the current values. |
122 if (animation.from.size() == 0) { | 128 if (animation.from.size() == 0) { |
123 switch (animation.property) { | 129 switch (animation.property) { |
124 case Animation::SIZE: | 130 case Animation::SIZE: |
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200 | 206 |
201 bool UiElement::IsVisible() const { | 207 bool UiElement::IsVisible() const { |
202 return visible && computed_opacity > 0.0f; | 208 return visible && computed_opacity > 0.0f; |
203 } | 209 } |
204 | 210 |
205 bool UiElement::IsHitTestable() const { | 211 bool UiElement::IsHitTestable() const { |
206 return IsVisible() && hit_testable; | 212 return IsVisible() && hit_testable; |
207 } | 213 } |
208 | 214 |
209 } // namespace vr_shell | 215 } // namespace vr_shell |
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