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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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308 // to be in the proper registers or even in registers. The | 308 // to be in the proper registers or even in registers. The |
309 // arguments are consumed by the call. | 309 // arguments are consumed by the call. |
310 Result CallStub(CodeStub* stub, Result* arg0, Result* arg1); | 310 Result CallStub(CodeStub* stub, Result* arg0, Result* arg1); |
311 | 311 |
312 // Call JS function from top of the stack with arguments | 312 // Call JS function from top of the stack with arguments |
313 // taken from the stack. | 313 // taken from the stack. |
314 Result CallJSFunction(int arg_count); | 314 Result CallJSFunction(int arg_count); |
315 | 315 |
316 // Call runtime given the number of arguments expected on (and | 316 // Call runtime given the number of arguments expected on (and |
317 // removed from) the stack. | 317 // removed from) the stack. |
318 Result CallRuntime(Runtime::Function* f, int arg_count); | 318 Result CallRuntime(const Runtime::Function* f, int arg_count); |
319 Result CallRuntime(Runtime::FunctionId id, int arg_count); | 319 Result CallRuntime(Runtime::FunctionId id, int arg_count); |
320 | 320 |
321 #ifdef ENABLE_DEBUGGER_SUPPORT | 321 #ifdef ENABLE_DEBUGGER_SUPPORT |
322 void DebugBreak(); | 322 void DebugBreak(); |
323 #endif | 323 #endif |
324 | 324 |
325 // Invoke builtin given the number of arguments it expects on (and | 325 // Invoke builtin given the number of arguments it expects on (and |
326 // removes from) the stack. | 326 // removes from) the stack. |
327 Result InvokeBuiltin(Builtins::JavaScript id, | 327 Result InvokeBuiltin(Builtins::JavaScript id, |
328 InvokeFlag flag, | 328 InvokeFlag flag, |
329 int arg_count); | 329 int arg_count); |
330 | 330 |
331 // Call load IC. Name and receiver are found on top of the frame. | 331 // Call load IC. Name and receiver are found on top of the frame. |
332 // Receiver is not dropped. | 332 // Receiver is not dropped. |
333 Result CallLoadIC(RelocInfo::Mode mode); | 333 Result CallLoadIC(RelocInfo::Mode mode); |
334 | 334 |
335 // Call keyed load IC. Key and receiver are found on top of the | 335 // Call keyed load IC. Key and receiver are found on top of the |
336 // frame. They are not dropped. | 336 // frame. They are not dropped. |
337 Result CallKeyedLoadIC(RelocInfo::Mode mode); | 337 Result CallKeyedLoadIC(RelocInfo::Mode mode); |
338 | 338 |
339 | |
340 // Calling a store IC and a keyed store IC differ only by which ic is called | 339 // Calling a store IC and a keyed store IC differ only by which ic is called |
341 // and by the order of the three arguments on the frame. | 340 // and by the order of the three arguments on the frame. |
342 Result CallCommonStoreIC(Handle<Code> ic, | 341 Result CallCommonStoreIC(Handle<Code> ic, |
343 Result* value, | 342 Result* value, |
344 Result *key, | 343 Result *key, |
345 Result* receiver); | 344 Result* receiver); |
346 | 345 |
347 // Call store IC. Name, value, and receiver are found on top | 346 // Call store IC. Name, value, and receiver are found on top |
348 // of the frame. All are dropped. | 347 // of the frame. All are dropped. |
349 Result CallStoreIC() { | 348 Result CallStoreIC() { |
350 Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize)); | 349 Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| 350 Builtins::StoreIC_Initialize)); |
351 Result name = Pop(); | 351 Result name = Pop(); |
352 Result value = Pop(); | 352 Result value = Pop(); |
353 Result receiver = Pop(); | 353 Result receiver = Pop(); |
354 return CallCommonStoreIC(ic, &value, &name, &receiver); | 354 return CallCommonStoreIC(ic, &value, &name, &receiver); |
355 } | 355 } |
356 | 356 |
357 // Call keyed store IC. Value, key, and receiver are found on top | 357 // Call keyed store IC. Value, key, and receiver are found on top |
358 // of the frame. All are dropped. | 358 // of the frame. All are dropped. |
359 Result CallKeyedStoreIC() { | 359 Result CallKeyedStoreIC() { |
360 Handle<Code> ic(Builtins::builtin(Builtins::KeyedStoreIC_Initialize)); | 360 Handle<Code> ic(Isolate::Current()->builtins()->builtin( |
| 361 Builtins::KeyedStoreIC_Initialize)); |
361 Result value = Pop(); | 362 Result value = Pop(); |
362 Result key = Pop(); | 363 Result key = Pop(); |
363 Result receiver = Pop(); | 364 Result receiver = Pop(); |
364 return CallCommonStoreIC(ic, &value, &key, &receiver); | 365 return CallCommonStoreIC(ic, &value, &key, &receiver); |
365 } | 366 } |
366 | 367 |
367 // Call call IC. Function name, arguments, and receiver are found on top | 368 // Call call IC. Function name, arguments, and receiver are found on top |
368 // of the frame and dropped by the call. | 369 // of the frame and dropped by the call. |
369 // The argument count does not include the receiver. | 370 // The argument count does not include the receiver. |
370 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); | 371 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); |
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593 | 594 |
594 // Classes that need raw access to the elements_ array. | 595 // Classes that need raw access to the elements_ array. |
595 friend class FrameRegisterState; | 596 friend class FrameRegisterState; |
596 friend class JumpTarget; | 597 friend class JumpTarget; |
597 }; | 598 }; |
598 | 599 |
599 | 600 |
600 } } // namespace v8::internal | 601 } } // namespace v8::internal |
601 | 602 |
602 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 603 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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