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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/paint/paint_recorder.h" | 5 #include "cc/paint/paint_recorder.h" |
6 | 6 |
7 #include "cc/paint/paint_op_buffer.h" | |
8 | |
9 namespace cc { | 7 namespace cc { |
10 | 8 |
11 PaintRecorder::PaintRecorder() = default; | 9 PaintRecorder::PaintRecorder() = default; |
12 | |
13 PaintRecorder::~PaintRecorder() = default; | 10 PaintRecorder::~PaintRecorder() = default; |
14 | 11 |
15 PaintCanvas* PaintRecorder::beginRecording(const SkRect& bounds) { | |
16 buffer_.reset(new PaintOpBuffer(bounds)); | |
17 canvas_.emplace(buffer_.get()); | |
18 return getRecordingCanvas(); | |
19 } | |
20 | |
21 sk_sp<PaintRecord> PaintRecorder::finishRecordingAsPicture() { | |
22 // SkPictureRecorder users expect that their saves are automatically | |
23 // closed for them. | |
24 // | |
25 // NOTE: Blink paint in general doesn't appear to need this, but the | |
26 // RecordingImageBufferSurface::fallBackToRasterCanvas finishing off the | |
27 // current frame depends on this. Maybe we could remove this assumption and | |
28 // just have callers do it. | |
29 canvas_->restoreToCount(1); | |
30 | |
31 // Some users (e.g. printing) use the existence of the recording canvas | |
32 // to know if recording is finished, so reset it here. | |
33 canvas_.reset(); | |
34 | |
35 buffer_->ShrinkToFit(); | |
36 return std::move(buffer_); | |
37 } | |
38 | |
39 } // namespace cc | 12 } // namespace cc |
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