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Side by Side Diff: base/win/object_watcher.h

Issue 2839213002: [Synchronization] Fix a crash in WaitableEventWatcher (Closed)
Patch Set: Fix grammar in comments Created 3 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_WIN_OBJECT_WATCHER_H_ 5 #ifndef BASE_WIN_OBJECT_WATCHER_H_
6 #define BASE_WIN_OBJECT_WATCHER_H_ 6 #define BASE_WIN_OBJECT_WATCHER_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include "base/base_export.h" 10 #include "base/base_export.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/sequenced_task_runner.h" 15 #include "base/sequenced_task_runner.h"
16 16
17 namespace base { 17 namespace base {
18 namespace win { 18 namespace win {
19 19
20 // A class that provides a means to asynchronously wait for a Windows object to 20 // A class that provides a means to asynchronously wait for a Windows object to
21 // become signaled. It is an abstraction around RegisterWaitForSingleObject 21 // become signaled. It is an abstraction around RegisterWaitForSingleObject
22 // that provides a notification callback, OnObjectSignaled, that runs back on 22 // that provides a notification callback, OnObjectSignaled, that runs back on
23 // the origin sequence (i.e., the sequence that called StartWatching). 23 // the origin sequence (i.e., the sequence that called StartWatching).
24 // 24 //
25 // This class acts like a smart pointer such that when it goes out-of-scope, 25 // This class acts like a smart pointer such that when it goes out-of-scope,
26 // UnregisterWaitEx is automatically called, and any in-flight notification is 26 // UnregisterWaitEx is automatically called, and any in-flight notification is
27 // suppressed. 27 // suppressed.
28 // 28 //
29 // The waiting handle MUST NOT be closed while watching is in progress. If this
30 // handle is closed while the wait is still pending, the behavior is undefined
31 // (see MSDN:RegisterWaitForSingleObject).
32 //
29 // Typical usage: 33 // Typical usage:
30 // 34 //
31 // class MyClass : public base::win::ObjectWatcher::Delegate { 35 // class MyClass : public base::win::ObjectWatcher::Delegate {
32 // public: 36 // public:
33 // void DoStuffWhenSignaled(HANDLE object) { 37 // void DoStuffWhenSignaled(HANDLE object) {
34 // watcher_.StartWatchingOnce(object, this); 38 // watcher_.StartWatchingOnce(object, this);
35 // } 39 // }
36 // void OnObjectSignaled(HANDLE object) override { 40 // void OnObjectSignaled(HANDLE object) override {
37 // // OK, time to do stuff! 41 // // OK, time to do stuff!
38 // } 42 // }
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118 122
119 WeakPtrFactory<ObjectWatcher> weak_factory_; 123 WeakPtrFactory<ObjectWatcher> weak_factory_;
120 124
121 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher); 125 DISALLOW_COPY_AND_ASSIGN(ObjectWatcher);
122 }; 126 };
123 127
124 } // namespace win 128 } // namespace win
125 } // namespace base 129 } // namespace base
126 130
127 #endif // BASE_WIN_OBJECT_WATCHER_H_ 131 #endif // BASE_WIN_OBJECT_WATCHER_H_
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