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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 44 ~MediaStreamAudioDestinationHandler() override; | 44 ~MediaStreamAudioDestinationHandler() override; |
| 45 | 45 |
| 46 MediaStream* Stream() { return stream_.Get(); } | 46 MediaStream* Stream() { return stream_.Get(); } |
| 47 | 47 |
| 48 // AudioHandler. | 48 // AudioHandler. |
| 49 void Process(size_t frames_to_process) override; | 49 void Process(size_t frames_to_process) override; |
| 50 void SetChannelCount(unsigned long, ExceptionState&) override; | 50 void SetChannelCount(unsigned long, ExceptionState&) override; |
| 51 | 51 |
| 52 unsigned long MaxChannelCount() const; | 52 unsigned long MaxChannelCount() const; |
| 53 | 53 |
| 54 bool RequiresTailProcessing() const override { return false; } |
| 55 |
| 54 private: | 56 private: |
| 55 MediaStreamAudioDestinationHandler(AudioNode&, size_t number_of_channels); | 57 MediaStreamAudioDestinationHandler(AudioNode&, size_t number_of_channels); |
| 56 // As an audio source, we will never propagate silence. | 58 // As an audio source, we will never propagate silence. |
| 57 bool PropagatesSilence() const override { return false; } | 59 bool PropagatesSilence() const override { return false; } |
| 58 | 60 |
| 59 // This Persistent doesn't make a reference cycle. | 61 // This Persistent doesn't make a reference cycle. |
| 60 Persistent<MediaStream> stream_; | 62 Persistent<MediaStream> stream_; |
| 61 // Accessed by main thread and during audio thread processing. | 63 // Accessed by main thread and during audio thread processing. |
| 62 // | 64 // |
| 63 // TODO: try to avoid such access during audio thread processing. | 65 // TODO: try to avoid such access during audio thread processing. |
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| 85 | 87 |
| 86 MediaStream* stream() const; | 88 MediaStream* stream() const; |
| 87 | 89 |
| 88 private: | 90 private: |
| 89 MediaStreamAudioDestinationNode(BaseAudioContext&, size_t number_of_channels); | 91 MediaStreamAudioDestinationNode(BaseAudioContext&, size_t number_of_channels); |
| 90 }; | 92 }; |
| 91 | 93 |
| 92 } // namespace blink | 94 } // namespace blink |
| 93 | 95 |
| 94 #endif // MediaStreamAudioDestinationNode_h | 96 #endif // MediaStreamAudioDestinationNode_h |
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