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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 98 | 98 |
| 99 // In AudioNode::breakConnection() and deref(), a tryLock() is used for | 99 // In AudioNode::breakConnection() and deref(), a tryLock() is used for |
| 100 // calling actual processing, but if it fails keep track here. | 100 // calling actual processing, but if it fails keep track here. |
| 101 void AddDeferredBreakConnection(AudioHandler&); | 101 void AddDeferredBreakConnection(AudioHandler&); |
| 102 void BreakConnections(); | 102 void BreakConnections(); |
| 103 | 103 |
| 104 void AddRenderingOrphanHandler(PassRefPtr<AudioHandler>); | 104 void AddRenderingOrphanHandler(PassRefPtr<AudioHandler>); |
| 105 void RequestToDeleteHandlersOnMainThread(); | 105 void RequestToDeleteHandlersOnMainThread(); |
| 106 void ClearHandlersToBeDeleted(); | 106 void ClearHandlersToBeDeleted(); |
| 107 | 107 |
| 108 // If |node| requires tail processing, add it to the list of tail |
| 109 // nodes so the tail is processed. |
| 110 void AddTailProcessingNode(PassRefPtr<AudioHandler> node); |
| 111 |
| 112 // Remove |node| from the list of tail nodes (because the tail |
| 113 // processing is complete). |
| 114 void RemoveTailProcessingNode(PassRefPtr<AudioHandler> node); |
| 115 |
| 108 // | 116 // |
| 109 // Thread Safety and Graph Locking: | 117 // Thread Safety and Graph Locking: |
| 110 // | 118 // |
| 111 void SetAudioThreadToCurrentThread(); | 119 void SetAudioThreadToCurrentThread(); |
| 112 ThreadIdentifier AudioThread() const { return AcquireLoad(&audio_thread_); } | 120 ThreadIdentifier AudioThread() const { return AcquireLoad(&audio_thread_); } |
| 113 | 121 |
| 114 // TODO(hongchan): Use no-barrier load here. (crbug.com/247328) | 122 // TODO(hongchan): Use no-barrier load here. (crbug.com/247328) |
| 115 // | 123 // |
| 116 // It is okay to use a relaxed (no-barrier) load here. Because the data | 124 // It is okay to use a relaxed (no-barrier) load here. Because the data |
| 117 // referenced by m_audioThread is not actually being used, thus we do not | 125 // referenced by m_audioThread is not actually being used, thus we do not |
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| 164 | 172 |
| 165 private: | 173 private: |
| 166 DeferredTaskHandler(); | 174 DeferredTaskHandler(); |
| 167 void UpdateAutomaticPullNodes(); | 175 void UpdateAutomaticPullNodes(); |
| 168 void UpdateChangedChannelCountMode(); | 176 void UpdateChangedChannelCountMode(); |
| 169 void UpdateChangedChannelInterpretation(); | 177 void UpdateChangedChannelInterpretation(); |
| 170 void HandleDirtyAudioSummingJunctions(); | 178 void HandleDirtyAudioSummingJunctions(); |
| 171 void HandleDirtyAudioNodeOutputs(); | 179 void HandleDirtyAudioNodeOutputs(); |
| 172 void DeleteHandlersOnMainThread(); | 180 void DeleteHandlersOnMainThread(); |
| 173 | 181 |
| 182 // Check tail processing nodes and remove any node if the tail has |
| 183 // been processed. |
| 184 void UpdateTailProcessingNodes(); |
| 185 |
| 174 // For the sake of thread safety, we maintain a seperate Vector of automatic | 186 // For the sake of thread safety, we maintain a seperate Vector of automatic |
| 175 // pull nodes for rendering in m_renderingAutomaticPullNodes. It will be | 187 // pull nodes for rendering in m_renderingAutomaticPullNodes. It will be |
| 176 // copied from m_automaticPullNodes by updateAutomaticPullNodes() at the | 188 // copied from m_automaticPullNodes by updateAutomaticPullNodes() at the |
| 177 // very start or end of the rendering quantum. | 189 // very start or end of the rendering quantum. |
| 178 HashSet<AudioHandler*> automatic_pull_nodes_; | 190 HashSet<AudioHandler*> automatic_pull_nodes_; |
| 179 Vector<AudioHandler*> rendering_automatic_pull_nodes_; | 191 Vector<AudioHandler*> rendering_automatic_pull_nodes_; |
| 180 // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is | 192 // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is |
| 181 // modified. | 193 // modified. |
| 182 bool automatic_pull_nodes_need_updating_; | 194 bool automatic_pull_nodes_need_updating_; |
| 183 | 195 |
| 184 // Collection of nodes where the channel count mode has changed. We want the | 196 // Collection of nodes where the channel count mode has changed. We want the |
| 185 // channel count mode to change in the pre- or post-rendering phase so as | 197 // channel count mode to change in the pre- or post-rendering phase so as |
| 186 // not to disturb the running audio thread. | 198 // not to disturb the running audio thread. |
| 187 HashSet<AudioHandler*> deferred_count_mode_change_; | 199 HashSet<AudioHandler*> deferred_count_mode_change_; |
| 188 | 200 |
| 189 HashSet<AudioHandler*> deferred_channel_interpretation_change_; | 201 HashSet<AudioHandler*> deferred_channel_interpretation_change_; |
| 190 | 202 |
| 191 // These two HashSet must be accessed only when the graph lock is held. | 203 // These two HashSet must be accessed only when the graph lock is held. |
| 192 // These raw pointers are safe because their destructors unregister them. | 204 // These raw pointers are safe because their destructors unregister them. |
| 193 HashSet<AudioSummingJunction*> dirty_summing_junctions_; | 205 HashSet<AudioSummingJunction*> dirty_summing_junctions_; |
| 194 HashSet<AudioNodeOutput*> dirty_audio_node_outputs_; | 206 HashSet<AudioNodeOutput*> dirty_audio_node_outputs_; |
| 195 | 207 |
| 196 // Only accessed in the audio thread. | 208 // Only accessed in the audio thread. |
| 197 Vector<AudioHandler*> deferred_break_connection_list_; | 209 Vector<AudioHandler*> deferred_break_connection_list_; |
| 198 | 210 |
| 199 Vector<RefPtr<AudioHandler>> rendering_orphan_handlers_; | 211 Vector<RefPtr<AudioHandler>> rendering_orphan_handlers_; |
| 200 Vector<RefPtr<AudioHandler>> deletable_orphan_handlers_; | 212 Vector<RefPtr<AudioHandler>> deletable_orphan_handlers_; |
| 201 | 213 |
| 214 // Nodes that are processing its tail. |
| 215 Vector<RefPtr<AudioHandler>> tail_processing_nodes_; |
| 216 |
| 202 // Graph locking. | 217 // Graph locking. |
| 203 RecursiveMutex context_graph_mutex_; | 218 RecursiveMutex context_graph_mutex_; |
| 204 volatile ThreadIdentifier audio_thread_; | 219 volatile ThreadIdentifier audio_thread_; |
| 205 }; | 220 }; |
| 206 | 221 |
| 207 } // namespace blink | 222 } // namespace blink |
| 208 | 223 |
| 209 #endif // DeferredTaskHandler_h | 224 #endif // DeferredTaskHandler_h |
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