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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 157 Input(0).NumberOfChannels(), buffer_->numberOfChannels())); | 157 Input(0).NumberOfChannels(), buffer_->numberOfChannels())); |
| 158 } | 158 } |
| 159 } | 159 } |
| 160 } | 160 } |
| 161 | 161 |
| 162 AudioBuffer* ConvolverHandler::Buffer() { | 162 AudioBuffer* ConvolverHandler::Buffer() { |
| 163 DCHECK(IsMainThread()); | 163 DCHECK(IsMainThread()); |
| 164 return buffer_.Get(); | 164 return buffer_.Get(); |
| 165 } | 165 } |
| 166 | 166 |
| 167 bool ConvolverHandler::RequiresTailProcessing() const { |
| 168 // Always return true even if the tail time and latency might both |
| 169 // be zero. |
| 170 return true; |
| 171 } |
| 172 |
| 167 double ConvolverHandler::TailTime() const { | 173 double ConvolverHandler::TailTime() const { |
| 168 MutexTryLocker try_locker(process_lock_); | 174 MutexTryLocker try_locker(process_lock_); |
| 169 if (try_locker.Locked()) | 175 if (try_locker.Locked()) |
| 170 return reverb_ ? reverb_->ImpulseResponseLength() / | 176 return reverb_ ? reverb_->ImpulseResponseLength() / |
| 171 static_cast<double>(Context()->sampleRate()) | 177 static_cast<double>(Context()->sampleRate()) |
| 172 : 0; | 178 : 0; |
| 173 // Since we don't want to block the Audio Device thread, we return a large | 179 // Since we don't want to block the Audio Device thread, we return a large |
| 174 // value instead of trying to acquire the lock. | 180 // value instead of trying to acquire the lock. |
| 175 return std::numeric_limits<double>::infinity(); | 181 return std::numeric_limits<double>::infinity(); |
| 176 } | 182 } |
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| 302 | 308 |
| 303 bool ConvolverNode::normalize() const { | 309 bool ConvolverNode::normalize() const { |
| 304 return GetConvolverHandler().Normalize(); | 310 return GetConvolverHandler().Normalize(); |
| 305 } | 311 } |
| 306 | 312 |
| 307 void ConvolverNode::setNormalize(bool normalize) { | 313 void ConvolverNode::setNormalize(bool normalize) { |
| 308 GetConvolverHandler().SetNormalize(normalize); | 314 GetConvolverHandler().SetNormalize(normalize); |
| 309 } | 315 } |
| 310 | 316 |
| 311 } // namespace blink | 317 } // namespace blink |
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