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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <memory> | 5 #include <memory> |
6 #include "core/testing/DummyPageHolder.h" | 6 #include "core/testing/DummyPageHolder.h" |
7 #include "modules/webaudio/AudioBasicProcessorHandler.h" | 7 #include "modules/webaudio/AudioBasicProcessorHandler.h" |
8 #include "modules/webaudio/OfflineAudioContext.h" | 8 #include "modules/webaudio/OfflineAudioContext.h" |
9 #include "platform/audio/AudioProcessor.h" | 9 #include "platform/audio/AudioProcessor.h" |
10 #include "platform/wtf/PtrUtil.h" | 10 #include "platform/wtf/PtrUtil.h" |
11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 class MockAudioProcessor final : public AudioProcessor { | 15 class MockAudioProcessor final : public AudioProcessor { |
16 public: | 16 public: |
17 MockAudioProcessor() : AudioProcessor(48000, 2) {} | 17 MockAudioProcessor() : AudioProcessor(48000, 2) {} |
18 void Initialize() override { initialized_ = true; } | 18 void Initialize() override { initialized_ = true; } |
19 void Uninitialize() override { initialized_ = false; } | 19 void Uninitialize() override { initialized_ = false; } |
20 void Process(const AudioBus*, AudioBus*, size_t) override {} | 20 void Process(const AudioBus*, AudioBus*, size_t) override {} |
21 void Reset() override {} | 21 void Reset() override {} |
22 void SetNumberOfChannels(unsigned) override {} | 22 void SetNumberOfChannels(unsigned) override {} |
23 unsigned NumberOfChannels() const override { return number_of_channels_; } | 23 unsigned NumberOfChannels() const override { return number_of_channels_; } |
| 24 bool RequiresTailProcessing() const override { return true; } |
24 double TailTime() const override { return 0; } | 25 double TailTime() const override { return 0; } |
25 double LatencyTime() const override { return 0; } | 26 double LatencyTime() const override { return 0; } |
26 }; | 27 }; |
27 | 28 |
28 class MockProcessorNode final : public AudioNode { | 29 class MockProcessorNode final : public AudioNode { |
29 public: | 30 public: |
30 MockProcessorNode(BaseAudioContext& context) : AudioNode(context) { | 31 MockProcessorNode(BaseAudioContext& context) : AudioNode(context) { |
31 SetHandler(AudioBasicProcessorHandler::Create( | 32 SetHandler(AudioBasicProcessorHandler::Create( |
32 AudioHandler::kNodeTypeWaveShaper, *this, 48000, | 33 AudioHandler::kNodeTypeWaveShaper, *this, 48000, |
33 WTF::MakeUnique<MockAudioProcessor>())); | 34 WTF::MakeUnique<MockAudioProcessor>())); |
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46 EXPECT_TRUE(handler.Processor()->IsInitialized()); | 47 EXPECT_TRUE(handler.Processor()->IsInitialized()); |
47 BaseAudioContext::AutoLocker locker(context); | 48 BaseAudioContext::AutoLocker locker(context); |
48 handler.Dispose(); | 49 handler.Dispose(); |
49 // The AudioProcessor should live after dispose() and should not be | 50 // The AudioProcessor should live after dispose() and should not be |
50 // finalized because an audio thread is using it. | 51 // finalized because an audio thread is using it. |
51 EXPECT_TRUE(handler.Processor()); | 52 EXPECT_TRUE(handler.Processor()); |
52 EXPECT_TRUE(handler.Processor()->IsInitialized()); | 53 EXPECT_TRUE(handler.Processor()->IsInitialized()); |
53 } | 54 } |
54 | 55 |
55 } // namespace blink | 56 } // namespace blink |
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