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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 75 void GetByteTimeDomainData(DOMUint8Array* array) { | 75 void GetByteTimeDomainData(DOMUint8Array* array) { |
| 76 analyser_.GetByteTimeDomainData(array); | 76 analyser_.GetByteTimeDomainData(array); |
| 77 } | 77 } |
| 78 | 78 |
| 79 // AnalyserNode needs special handling when updating the pull status | 79 // AnalyserNode needs special handling when updating the pull status |
| 80 // because the node must get pulled even if there are no inputs or | 80 // because the node must get pulled even if there are no inputs or |
| 81 // outputs so that the internal state is properly updated with the | 81 // outputs so that the internal state is properly updated with the |
| 82 // correct time data. | 82 // correct time data. |
| 83 void UpdatePullStatus() override; | 83 void UpdatePullStatus() override; |
| 84 | 84 |
| 85 bool RequiresTailProcessing() const override; |
| 86 double TailTime() const override; |
| 87 |
| 85 private: | 88 private: |
| 86 AnalyserHandler(AudioNode&, float sample_rate); | 89 AnalyserHandler(AudioNode&, float sample_rate); |
| 87 bool PropagatesSilence() const { | 90 bool PropagatesSilence() const { |
| 88 // An AnalyserNode does actually propogate silence, but to get the | 91 // An AnalyserNode does actually propogate silence, but to get the |
| 89 // time and FFT data updated correctly, process() needs to be | 92 // time and FFT data updated correctly, process() needs to be |
| 90 // called even if all the inputs are silent. | 93 // called even if all the inputs are silent. |
| 91 return false; | 94 return false; |
| 92 } | 95 } |
| 93 | 96 |
| 94 RealtimeAnalyser analyser_; | 97 RealtimeAnalyser analyser_; |
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| 120 private: | 123 private: |
| 121 AnalyserNode(BaseAudioContext&); | 124 AnalyserNode(BaseAudioContext&); |
| 122 AnalyserHandler& GetAnalyserHandler() const; | 125 AnalyserHandler& GetAnalyserHandler() const; |
| 123 | 126 |
| 124 void SetMinMaxDecibels(double min, double max, ExceptionState&); | 127 void SetMinMaxDecibels(double min, double max, ExceptionState&); |
| 125 }; | 128 }; |
| 126 | 129 |
| 127 } // namespace blink | 130 } // namespace blink |
| 128 | 131 |
| 129 #endif // AnalyserNode_h | 132 #endif // AnalyserNode_h |
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