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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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286 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 286 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
287 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 287 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
288 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 288 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
289 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 289 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
290 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); | 290 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); |
291 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 291 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
292 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); | 292 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); |
293 GL_APICALL void GL_APIENTRY glCreateAndConsumeTextureINTERNAL (GLenumTex
tureBindTarget target, GLuint texture, const GLbyte* mailbox); | 293 GL_APICALL void GL_APIENTRY glCreateAndConsumeTextureINTERNAL (GLenumTex
tureBindTarget target, GLuint texture, const GLbyte* mailbox); |
294 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 294 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
295 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); | 295 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); |
| 296 GL_APICALL void GL_APIENTRY glBindTexImage2DWithInternalformatCHROMIUM (
GLenumTextureBindTarget target, GLenum internalformat, GLint imageId); |
296 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); | 297 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); |
297 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); | 298 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_n
ame, const char* trace_name); |
298 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); | 299 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
299 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenumFramebufferTa
rget target, GLsizei count, const GLenum* attachments); | 300 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenumFramebufferTa
rget target, GLsizei count, const GLenum* attachments); |
300 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); | 301 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); |
301 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); | 302 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); |
302 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync,
GLbyte* sync_token); | 303 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync,
GLbyte* sync_token); |
303 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f
ence_sync, GLbyte* sync_token); | 304 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f
ence_sync, GLbyte* sync_token); |
304 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to
kens, GLsizei count); | 305 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to
kens, GLsizei count); |
305 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_
token); | 306 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_
token); |
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364 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); | 365 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); |
365 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); | 366 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); |
366 | 367 |
367 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); | 368 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); |
368 | 369 |
369 // Extension CHROMIUM_set_draw_rectangle | 370 // Extension CHROMIUM_set_draw_rectangle |
370 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); | 371 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); |
371 | 372 |
372 // Extension CHROMIUM_dc_overlays | 373 // Extension CHROMIUM_dc_overlays |
373 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl
ed); | 374 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl
ed); |
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