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Side by Side Diff: include/gpu/SkGr.h

Issue 283803003: Move skPaint2GrPaint to SkGr.h/cpp (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add else clause to Sk2GrShader Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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69 69
70 //////////////////////////////////////////////////////////////////////////////// 70 ////////////////////////////////////////////////////////////////////////////////
71 71
72 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams* ); 72 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams* );
73 73
74 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext*, const SkBitmap&, const Gr TextureParams*); 74 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext*, const SkBitmap&, const Gr TextureParams*);
75 75
76 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture*); 76 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture*);
77 77
78 //////////////////////////////////////////////////////////////////////////////// 78 ////////////////////////////////////////////////////////////////////////////////
79
80 class SkGpuDevice;
81
82 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader.
83 // justAlpha indicates that the SkPaint's alpha should be used rather than the c olor.
84 // Callers may subsequently modify the GrPaint. Setting constantColor indicates
85 // that the final paint will draw the same color at every pixel. This allows
86 // an optimization where the the color filter can be applied to the SkPaint's
87 // color once while converting to GrPaint and then ignored.
88 void SkPaint2GrPaintNoShader(SkGpuDevice* dev, const SkPaint& skPaint, bool just Alpha,
89 bool constantColor, GrPaint* grPaint);
90
91 // This function is similar to skPaint2GrPaintNoShader but also converts
92 // skPaint's shader to a GrTexture/GrEffectStage if possible.
93 // constantColor has the same meaning as in skPaint2GrPaintNoShader.
94 void SkPaint2GrPaintShader(SkGpuDevice* dev, const SkPaint& skPaint,
95 bool constantColor, GrPaint* grPaint);
96
97 ////////////////////////////////////////////////////////////////////////////////
79 // Classes 98 // Classes
80 99
81 class SkGlyphCache; 100 class SkGlyphCache;
82 101
83 class SkGrFontScaler : public GrFontScaler { 102 class SkGrFontScaler : public GrFontScaler {
84 public: 103 public:
85 explicit SkGrFontScaler(SkGlyphCache* strike); 104 explicit SkGrFontScaler(SkGlyphCache* strike);
86 virtual ~SkGrFontScaler(); 105 virtual ~SkGrFontScaler();
87 106
88 // overrides 107 // overrides
89 virtual const GrKey* getKey(); 108 virtual const GrKey* getKey();
90 virtual GrMaskFormat getMaskFormat(); 109 virtual GrMaskFormat getMaskFormat();
91 virtual bool getPackedGlyphBounds(GrGlyph::PackedID, SkIRect* bounds) SK_OVE RRIDE; 110 virtual bool getPackedGlyphBounds(GrGlyph::PackedID, SkIRect* bounds) SK_OVE RRIDE;
92 virtual bool getPackedGlyphImage(GrGlyph::PackedID, int width, int height, 111 virtual bool getPackedGlyphImage(GrGlyph::PackedID, int width, int height,
93 int rowBytes, void* image) SK_OVERRIDE; 112 int rowBytes, void* image) SK_OVERRIDE;
94 virtual bool getPackedGlyphDFBounds(GrGlyph::PackedID, SkIRect* bounds) SK_O VERRIDE; 113 virtual bool getPackedGlyphDFBounds(GrGlyph::PackedID, SkIRect* bounds) SK_O VERRIDE;
95 virtual bool getPackedGlyphDFImage(GrGlyph::PackedID, int width, int height, 114 virtual bool getPackedGlyphDFImage(GrGlyph::PackedID, int width, int height,
96 void* image) SK_OVERRIDE; 115 void* image) SK_OVERRIDE;
97 virtual bool getGlyphPath(uint16_t glyphID, SkPath*); 116 virtual bool getGlyphPath(uint16_t glyphID, SkPath*);
98 117
99 private: 118 private:
100 SkGlyphCache* fStrike; 119 SkGlyphCache* fStrike;
101 GrKey* fKey; 120 GrKey* fKey;
102 // DECLARE_INSTANCE_COUNTER(SkGrFontScaler); 121 // DECLARE_INSTANCE_COUNTER(SkGrFontScaler);
103 }; 122 };
104 123
105 //////////////////////////////////////////////////////////////////////////////// 124 ////////////////////////////////////////////////////////////////////////////////
106 125
107 #endif 126 #endif
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