Chromium Code Reviews| Index: chrome/browser/android/vr_shell/vr_shell_renderer.cc |
| diff --git a/chrome/browser/android/vr_shell/vr_shell_renderer.cc b/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
| index b037a0b0cb76ce00ab5053fe25f39f9a3862ea39..e87c903a4f59ca3c1b14c056a34c0dc2790cdd10 100644 |
| --- a/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
| +++ b/chrome/browser/android/vr_shell/vr_shell_renderer.cc |
| @@ -608,14 +608,19 @@ void ControllerRenderer::SetUp(std::unique_ptr<VrControllerModel> model) { |
| glGenTextures(VrControllerModel::STATE_COUNT, texture_handles_.data()); |
| for (int i = 0; i < VrControllerModel::STATE_COUNT; i++) { |
| + sk_sp<SkImage> texture = model->GetTexture(i); |
| + SkPixmap pixmap; |
| + if (!texture->peekPixels(&pixmap)) { |
| + LOG(ERROR) << "Failed to read controller texture pixels"; |
|
mthiesse
2017/04/28 18:26:39
DLOG
|
| + continue; |
| + } |
| glBindTexture(GL_TEXTURE_2D, texture_handles_[i]); |
| - const SkBitmap* bitmap = model->GetTexture(i); |
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width(), bitmap->height(), |
| - 0, GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels()); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.width(), pixmap.height(), 0, |
| + GL_RGBA, GL_UNSIGNED_BYTE, pixmap.addr()); |
| } |
| const gltf::Accessor* accessor = model->PositionAccessor(); |