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Unified Diff: media/filters/decoder_stream.cc

Issue 2837613004: media: Support better decoder switching (Closed)
Patch Set: more test updates Created 3 years, 8 months ago
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Index: media/filters/decoder_stream.cc
diff --git a/media/filters/decoder_stream.cc b/media/filters/decoder_stream.cc
index 53cf47c18a725f3eb11ef310c195cf50dbc016aa..6722a2326dba469ae0fe9694d6b3a55b44f5a0a4 100644
--- a/media/filters/decoder_stream.cc
+++ b/media/filters/decoder_stream.cc
@@ -45,7 +45,7 @@ const char* GetTraceString<DemuxerStream::AUDIO>() {
template <DemuxerStream::Type StreamType>
DecoderStream<StreamType>::DecoderStream(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
- ScopedVector<Decoder> decoders,
+ CreateDecodersCB create_decoders_cb,
MediaLog* media_log)
: traits_(media_log),
task_runner_(task_runner),
@@ -53,10 +53,12 @@ DecoderStream<StreamType>::DecoderStream(
state_(STATE_UNINITIALIZED),
stream_(NULL),
cdm_context_(nullptr),
- decoder_selector_(new DecoderSelector<StreamType>(task_runner,
- std::move(decoders),
- media_log)),
+ decoder_selector_(
+ new DecoderSelector<StreamType>(task_runner,
+ std::move(create_decoders_cb),
+ media_log)),
decoder_produced_a_frame_(false),
+ is_on_fallback_decoder_(false),
decoding_eos_(false),
pending_decode_requests_(0),
duration_tracker_(8),
@@ -256,9 +258,10 @@ void DecoderStream<StreamType>::SelectDecoder() {
// the |cdm_context_|. This will also help prevent creating a new DDS on top
// of the current DDS.
CdmContext* cdm_context = decrypting_demuxer_stream_ ? nullptr : cdm_context_;
+ std::string blacklisted_decoder = decoder_ ? decoder_->GetDisplayName() : "";
decoder_selector_->SelectDecoder(
- &traits_, stream_, cdm_context,
+ &traits_, stream_, cdm_context, blacklisted_decoder,
base::Bind(&DecoderStream<StreamType>::OnDecoderSelected,
weak_factory_.GetWeakPtr()),
base::Bind(&DecoderStream<StreamType>::OnDecodeOutputReady,
@@ -431,7 +434,10 @@ void DecoderStream<StreamType>::OnDecodeDone(int buffer_size,
switch (status) {
case DecodeStatus::DECODE_ERROR:
- if (!decoder_produced_a_frame_) {
+ // Only fall back to a new decoder after failing to decode the first
+ // buffer, and we have not falled back before.
+ if (!decoder_produced_a_frame_ && !is_on_fallback_decoder_) {
+ is_on_fallback_decoder_ = true;
pending_decode_requests_ = 0;
// Prevent all pending decode requests and outputs from those requests
@@ -501,6 +507,7 @@ void DecoderStream<StreamType>::OnDecodeOutputReady(
return;
decoder_produced_a_frame_ = true;
+ is_on_fallback_decoder_ = false;
DaleCurtis 2017/05/04 02:37:24 Name is a bit off since we clear it here. Not sure
traits_.OnDecodeDone(output);
// |decoder_| sucessfully decoded a frame. No need to keep buffers for a

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