Index: media/filters/decoder_stream.cc |
diff --git a/media/filters/decoder_stream.cc b/media/filters/decoder_stream.cc |
index 53cf47c18a725f3eb11ef310c195cf50dbc016aa..6722a2326dba469ae0fe9694d6b3a55b44f5a0a4 100644 |
--- a/media/filters/decoder_stream.cc |
+++ b/media/filters/decoder_stream.cc |
@@ -45,7 +45,7 @@ const char* GetTraceString<DemuxerStream::AUDIO>() { |
template <DemuxerStream::Type StreamType> |
DecoderStream<StreamType>::DecoderStream( |
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
- ScopedVector<Decoder> decoders, |
+ CreateDecodersCB create_decoders_cb, |
MediaLog* media_log) |
: traits_(media_log), |
task_runner_(task_runner), |
@@ -53,10 +53,12 @@ DecoderStream<StreamType>::DecoderStream( |
state_(STATE_UNINITIALIZED), |
stream_(NULL), |
cdm_context_(nullptr), |
- decoder_selector_(new DecoderSelector<StreamType>(task_runner, |
- std::move(decoders), |
- media_log)), |
+ decoder_selector_( |
+ new DecoderSelector<StreamType>(task_runner, |
+ std::move(create_decoders_cb), |
+ media_log)), |
decoder_produced_a_frame_(false), |
+ is_on_fallback_decoder_(false), |
decoding_eos_(false), |
pending_decode_requests_(0), |
duration_tracker_(8), |
@@ -256,9 +258,10 @@ void DecoderStream<StreamType>::SelectDecoder() { |
// the |cdm_context_|. This will also help prevent creating a new DDS on top |
// of the current DDS. |
CdmContext* cdm_context = decrypting_demuxer_stream_ ? nullptr : cdm_context_; |
+ std::string blacklisted_decoder = decoder_ ? decoder_->GetDisplayName() : ""; |
decoder_selector_->SelectDecoder( |
- &traits_, stream_, cdm_context, |
+ &traits_, stream_, cdm_context, blacklisted_decoder, |
base::Bind(&DecoderStream<StreamType>::OnDecoderSelected, |
weak_factory_.GetWeakPtr()), |
base::Bind(&DecoderStream<StreamType>::OnDecodeOutputReady, |
@@ -431,7 +434,10 @@ void DecoderStream<StreamType>::OnDecodeDone(int buffer_size, |
switch (status) { |
case DecodeStatus::DECODE_ERROR: |
- if (!decoder_produced_a_frame_) { |
+ // Only fall back to a new decoder after failing to decode the first |
+ // buffer, and we have not falled back before. |
+ if (!decoder_produced_a_frame_ && !is_on_fallback_decoder_) { |
+ is_on_fallback_decoder_ = true; |
pending_decode_requests_ = 0; |
// Prevent all pending decode requests and outputs from those requests |
@@ -501,6 +507,7 @@ void DecoderStream<StreamType>::OnDecodeOutputReady( |
return; |
decoder_produced_a_frame_ = true; |
+ is_on_fallback_decoder_ = false; |
DaleCurtis
2017/05/04 02:37:24
Name is a bit off since we clear it here. Not sure
|
traits_.OnDecodeDone(output); |
// |decoder_| sucessfully decoded a frame. No need to keep buffers for a |