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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkColorPriv_DEFINED | 8 #ifndef SkColorPriv_DEFINED |
9 #define SkColorPriv_DEFINED | 9 #define SkColorPriv_DEFINED |
10 | 10 |
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517 SkB32Assert(b); | 517 SkB32Assert(b); |
518 | 518 |
519 if (a != 255) { | 519 if (a != 255) { |
520 r = SkMulDiv255Round(r, a); | 520 r = SkMulDiv255Round(r, a); |
521 g = SkMulDiv255Round(g, a); | 521 g = SkMulDiv255Round(g, a); |
522 b = SkMulDiv255Round(b, a); | 522 b = SkMulDiv255Round(b, a); |
523 } | 523 } |
524 return SkPackARGB32(a, r, g, b); | 524 return SkPackARGB32(a, r, g, b); |
525 } | 525 } |
526 | 526 |
527 static inline uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) { | 527 // When Android is compiled optimizing for size, SkAlphaMulQ doesn't get |
| 528 // inlined; forcing inlining significantly improves performance. |
| 529 static SK_ALWAYS_INLINE uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) { |
528 uint32_t mask = 0xFF00FF; | 530 uint32_t mask = 0xFF00FF; |
529 | 531 |
530 uint32_t rb = ((c & mask) * scale) >> 8; | 532 uint32_t rb = ((c & mask) * scale) >> 8; |
531 uint32_t ag = ((c >> 8) & mask) * scale; | 533 uint32_t ag = ((c >> 8) & mask) * scale; |
532 return (rb & mask) | (ag & ~mask); | 534 return (rb & mask) | (ag & ~mask); |
533 } | 535 } |
534 | 536 |
535 static inline SkPMColor SkPMSrcOver(SkPMColor src, SkPMColor dst) { | 537 static inline SkPMColor SkPMSrcOver(SkPMColor src, SkPMColor dst) { |
536 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); | 538 return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); |
537 } | 539 } |
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1048 int srcG = SkColorGetG(src); | 1050 int srcG = SkColorGetG(src); |
1049 int srcB = SkColorGetB(src); | 1051 int srcB = SkColorGetB(src); |
1050 | 1052 |
1051 for (int i = 0; i < width; i++) { | 1053 for (int i = 0; i < width; i++) { |
1052 dst[i] = SkBlendLCD16Opaque(srcR, srcG, srcB, dst[i], mask[i], | 1054 dst[i] = SkBlendLCD16Opaque(srcR, srcG, srcB, dst[i], mask[i], |
1053 opaqueDst); | 1055 opaqueDst); |
1054 } | 1056 } |
1055 } | 1057 } |
1056 | 1058 |
1057 #endif | 1059 #endif |
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