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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_passthrough.cc

Issue 2837213003: Restore samplers' state across virtualized GL contexts. (Closed)
Patch Set: Add unit tests covering restoration of sampler state. Created 3 years, 8 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h"
6 6
7 #include "base/strings/string_split.h" 7 #include "base/strings/string_split.h"
8 #include "gpu/command_buffer/service/feature_info.h" 8 #include "gpu/command_buffer/service/feature_info.h"
9 #include "gpu/command_buffer/service/gl_utils.h" 9 #include "gpu/command_buffer/service/gl_utils.h"
10 #include "ui/gl/gl_version_info.h" 10 #include "ui/gl/gl_version_info.h"
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382 382
383 return caps; 383 return caps;
384 } 384 }
385 385
386 void GLES2DecoderPassthroughImpl::RestoreState(const ContextState* prev_state) { 386 void GLES2DecoderPassthroughImpl::RestoreState(const ContextState* prev_state) {
387 387
388 } 388 }
389 389
390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {} 390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {}
391 391
392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitBindings( 392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitAndSamplerBindings(
393 const ContextState* prev_state) const {} 393 const ContextState* prev_state) const {}
394 394
395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding( 395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding(
396 unsigned int target) const {} 396 unsigned int target) const {}
397 397
398 void GLES2DecoderPassthroughImpl::RestoreBufferBinding(unsigned int target) {} 398 void GLES2DecoderPassthroughImpl::RestoreBufferBinding(unsigned int target) {}
399 399
400 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {} 400 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {}
401 401
402 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {} 402 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {}
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921 }, /* NOLINT */ 921 }, /* NOLINT */
922 922
923 const GLES2DecoderPassthroughImpl::CommandInfo 923 const GLES2DecoderPassthroughImpl::CommandInfo
924 GLES2DecoderPassthroughImpl::command_info[] = { 924 GLES2DecoderPassthroughImpl::command_info[] = {
925 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; 925 GLES2_COMMAND_LIST(GLES2_CMD_OP)};
926 926
927 #undef GLES2_CMD_OP 927 #undef GLES2_CMD_OP
928 928
929 } // namespace gles2 929 } // namespace gles2
930 } // namespace gpu 930 } // namespace gpu
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