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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" | 5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" |
6 | 6 |
7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
8 #include "gpu/command_buffer/service/query_manager.h" | 8 #include "gpu/command_buffer/service/query_manager.h" |
9 | 9 |
10 namespace gpu { | 10 namespace gpu { |
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24 | 24 |
25 void GLStateRestorerImpl::RestoreState(const gl::GLStateRestorer* prev_state) { | 25 void GLStateRestorerImpl::RestoreState(const gl::GLStateRestorer* prev_state) { |
26 DCHECK(decoder_.get()); | 26 DCHECK(decoder_.get()); |
27 const GLStateRestorerImpl* restorer_impl = | 27 const GLStateRestorerImpl* restorer_impl = |
28 static_cast<const GLStateRestorerImpl*>(prev_state); | 28 static_cast<const GLStateRestorerImpl*>(prev_state); |
29 | 29 |
30 decoder_->RestoreState( | 30 decoder_->RestoreState( |
31 restorer_impl ? restorer_impl->GetContextState() : NULL); | 31 restorer_impl ? restorer_impl->GetContextState() : NULL); |
32 } | 32 } |
33 | 33 |
34 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() { | 34 void GLStateRestorerImpl::RestoreAllTextureUnitAndSamplerBindings() { |
35 DCHECK(decoder_.get()); | 35 DCHECK(decoder_.get()); |
36 decoder_->RestoreAllTextureUnitBindings(NULL); | 36 decoder_->RestoreAllTextureUnitAndSamplerBindings(NULL); |
37 } | 37 } |
38 | 38 |
39 void GLStateRestorerImpl::RestoreActiveTexture() { | 39 void GLStateRestorerImpl::RestoreActiveTexture() { |
40 DCHECK(decoder_.get()); | 40 DCHECK(decoder_.get()); |
41 decoder_->RestoreActiveTexture(); | 41 decoder_->RestoreActiveTexture(); |
42 } | 42 } |
43 | 43 |
44 void GLStateRestorerImpl::RestoreActiveTextureUnitBinding(unsigned int target) { | 44 void GLStateRestorerImpl::RestoreActiveTextureUnitBinding(unsigned int target) { |
45 DCHECK(decoder_.get()); | 45 DCHECK(decoder_.get()); |
46 decoder_->RestoreActiveTextureUnitBinding(target); | 46 decoder_->RestoreActiveTextureUnitBinding(target); |
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80 DCHECK(decoder_.get()); | 80 DCHECK(decoder_.get()); |
81 decoder_->GetQueryManager()->ResumeQueries(); | 81 decoder_->GetQueryManager()->ResumeQueries(); |
82 } | 82 } |
83 | 83 |
84 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const { | 84 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const { |
85 DCHECK(decoder_.get()); | 85 DCHECK(decoder_.get()); |
86 return decoder_->GetContextState(); | 86 return decoder_->GetContextState(); |
87 } | 87 } |
88 | 88 |
89 } // namespace gpu | 89 } // namespace gpu |
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