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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HEAP_MARK_COMPACT_H_ | 5 #ifndef V8_HEAP_MARK_COMPACT_H_ |
| 6 #define V8_HEAP_MARK_COMPACT_H_ | 6 #define V8_HEAP_MARK_COMPACT_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
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| 73 return Marking::IsBlackOrGrey<access_mode>(MarkBitFrom(obj, state)); | 73 return Marking::IsBlackOrGrey<access_mode>(MarkBitFrom(obj, state)); |
| 74 } | 74 } |
| 75 | 75 |
| 76 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 76 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 77 V8_INLINE static bool BlackToGrey(HeapObject* obj, | 77 V8_INLINE static bool BlackToGrey(HeapObject* obj, |
| 78 const MarkingState& state) { | 78 const MarkingState& state) { |
| 79 DCHECK( | 79 DCHECK( |
| 80 (access_mode == MarkBit::ATOMIC || IsBlack<access_mode>(obj, state))); | 80 (access_mode == MarkBit::ATOMIC || IsBlack<access_mode>(obj, state))); |
| 81 MarkBit markbit = MarkBitFrom(obj, state); | 81 MarkBit markbit = MarkBitFrom(obj, state); |
| 82 if (!Marking::BlackToGrey<access_mode>(markbit)) return false; | 82 if (!Marking::BlackToGrey<access_mode>(markbit)) return false; |
| 83 state.IncrementLiveBytes(-obj->Size()); | 83 state.IncrementLiveBytes<access_mode>(-obj->Size()); |
| 84 return true; | 84 return true; |
| 85 } | 85 } |
| 86 | 86 |
| 87 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 87 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 88 V8_INLINE static bool WhiteToGrey(HeapObject* obj, | 88 V8_INLINE static bool WhiteToGrey(HeapObject* obj, |
| 89 const MarkingState& state) { | 89 const MarkingState& state) { |
| 90 DCHECK( | 90 DCHECK( |
| 91 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); | 91 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); |
| 92 return Marking::WhiteToGrey<access_mode>(MarkBitFrom(obj, state)); | 92 return Marking::WhiteToGrey<access_mode>(MarkBitFrom(obj, state)); |
| 93 } | 93 } |
| 94 | 94 |
| 95 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 95 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 96 V8_INLINE static bool WhiteToBlack(HeapObject* obj, | 96 V8_INLINE static bool WhiteToBlack(HeapObject* obj, |
| 97 const MarkingState& state) { | 97 const MarkingState& state) { |
| 98 DCHECK( | 98 DCHECK( |
| 99 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); | 99 (access_mode == MarkBit::ATOMIC || IsWhite<access_mode>(obj, state))); |
| 100 if (!ObjectMarking::WhiteToGrey<access_mode>(obj, state)) return false; | 100 if (!ObjectMarking::WhiteToGrey<access_mode>(obj, state)) return false; |
| 101 return ObjectMarking::GreyToBlack<access_mode>(obj, state); | 101 return ObjectMarking::GreyToBlack<access_mode>(obj, state); |
| 102 } | 102 } |
| 103 | 103 |
| 104 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> | 104 template <MarkBit::AccessMode access_mode = MarkBit::NON_ATOMIC> |
| 105 V8_INLINE static bool GreyToBlack(HeapObject* obj, | 105 V8_INLINE static bool GreyToBlack(HeapObject* obj, |
| 106 const MarkingState& state) { | 106 const MarkingState& state) { |
| 107 DCHECK((access_mode == MarkBit::ATOMIC || IsGrey<access_mode>(obj, state))); | 107 DCHECK((access_mode == MarkBit::ATOMIC || IsGrey<access_mode>(obj, state))); |
| 108 MarkBit markbit = MarkBitFrom(obj, state); | 108 MarkBit markbit = MarkBitFrom(obj, state); |
| 109 if (!Marking::GreyToBlack<access_mode>(markbit)) return false; | 109 if (!Marking::GreyToBlack<access_mode>(markbit)) return false; |
| 110 state.IncrementLiveBytes(obj->Size()); | 110 state.IncrementLiveBytes<access_mode>(obj->Size()); |
| 111 return true; | 111 return true; |
| 112 } | 112 } |
| 113 | 113 |
| 114 private: | 114 private: |
| 115 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking); | 115 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking); |
| 116 }; | 116 }; |
| 117 | 117 |
| 118 // ---------------------------------------------------------------------------- | 118 // ---------------------------------------------------------------------------- |
| 119 // Marking deque for tracing live objects. | 119 // Marking deque for tracing live objects. |
| 120 class MarkingDeque { | 120 class MarkingDeque { |
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| 870 | 870 |
| 871 private: | 871 private: |
| 872 MarkCompactCollector* collector_; | 872 MarkCompactCollector* collector_; |
| 873 }; | 873 }; |
| 874 | 874 |
| 875 V8_EXPORT_PRIVATE const char* AllocationSpaceName(AllocationSpace space); | 875 V8_EXPORT_PRIVATE const char* AllocationSpaceName(AllocationSpace space); |
| 876 } // namespace internal | 876 } // namespace internal |
| 877 } // namespace v8 | 877 } // namespace v8 |
| 878 | 878 |
| 879 #endif // V8_HEAP_MARK_COMPACT_H_ | 879 #endif // V8_HEAP_MARK_COMPACT_H_ |
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