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Issue 2836073003: Fix an interactive ui test (Closed)
Patch Set: Leave window event dispatcher untouched Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/bind.h" 5 #include "base/bind.h"
6 #include "base/location.h" 6 #include "base/location.h"
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "ui/aura/client/screen_position_client.h" 11 #include "ui/aura/client/screen_position_client.h"
12 #include "ui/aura/env.h" 12 #include "ui/aura/env.h"
13 #include "ui/aura/test/aura_test_utils.h" 13 #include "ui/aura/test/aura_test_utils.h"
14 #include "ui/aura/test/ui_controls_factory_aura.h" 14 #include "ui/aura/test/ui_controls_factory_aura.h"
15 #include "ui/aura/window_tree_host.h" 15 #include "ui/aura/window_tree_host.h"
16 #include "ui/base/test/ui_controls_aura.h" 16 #include "ui/base/test/ui_controls_aura.h"
17 #include "ui/events/event_utils.h" 17 #include "ui/events/event_utils.h"
18 #include "ui/events/test/events_test_utils.h" 18 #include "ui/events/test/events_test_utils.h"
19 19
20 namespace aura { 20 namespace aura {
21 namespace test { 21 namespace test {
22 namespace { 22 namespace {
23 23
24 // Mask of the mouse buttons currently down.
25 unsigned button_down_mask_ = 0;
sadrul 2017/04/28 14:27:18 Just |button_down_mask| (or maybe |g_button_down_m
weidongg 2017/04/28 16:52:18 Done.
26
24 class UIControlsOzone : public ui_controls::UIControlsAura { 27 class UIControlsOzone : public ui_controls::UIControlsAura {
25 public: 28 public:
26 UIControlsOzone(WindowTreeHost* host) : host_(host) {} 29 UIControlsOzone(WindowTreeHost* host) : host_(host) {}
27 30
28 bool SendKeyPress(gfx::NativeWindow window, 31 bool SendKeyPress(gfx::NativeWindow window,
29 ui::KeyboardCode key, 32 ui::KeyboardCode key,
30 bool control, 33 bool control,
31 bool shift, 34 bool shift,
32 bool alt, 35 bool alt,
33 bool command) override { 36 bool command) override {
(...skipping 188 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 changed_button_flags); 225 changed_button_flags);
223 226
224 // This hack is necessary to set the repeat count for clicks. 227 // This hack is necessary to set the repeat count for clicks.
225 ui::MouseEvent mouse_event2(&mouse_event); 228 ui::MouseEvent mouse_event2(&mouse_event);
226 229
227 SendEventToSink(&mouse_event2); 230 SendEventToSink(&mouse_event2);
228 } 231 }
229 232
230 WindowTreeHost* host_; 233 WindowTreeHost* host_;
231 234
232 // Mask of the mouse buttons currently down.
233 unsigned button_down_mask_ = 0;
234
235 DISALLOW_COPY_AND_ASSIGN(UIControlsOzone); 235 DISALLOW_COPY_AND_ASSIGN(UIControlsOzone);
236 }; 236 };
237 237
238 } // namespace 238 } // namespace
239 239
240 ui_controls::UIControlsAura* CreateUIControlsAura(WindowTreeHost* host) { 240 ui_controls::UIControlsAura* CreateUIControlsAura(WindowTreeHost* host) {
241 return new UIControlsOzone(host); 241 return new UIControlsOzone(host);
242 } 242 }
243 243
244 } // namespace test 244 } // namespace test
245 } // namespace aura 245 } // namespace aura
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