Index: content/browser/renderer_host/delegated_frame_host.cc |
diff --git a/content/browser/renderer_host/delegated_frame_host.cc b/content/browser/renderer_host/delegated_frame_host.cc |
index 2db813487f12ff86f0473fb0bb74568365a24df5..2e3ac0068767a5a20f2be4b1fcb57243bcd773e3 100644 |
--- a/content/browser/renderer_host/delegated_frame_host.cc |
+++ b/content/browser/renderer_host/delegated_frame_host.cc |
@@ -505,11 +505,7 @@ void DelegatedFrameHost::ReclaimResources( |
void DelegatedFrameHost::WillDrawSurface(const cc::LocalSurfaceId& id, |
const gfx::Rect& damage_rect) { |
- // Frame subscribers are only interested in changes to the target surface, so |
- // do not attempt capture if |damage_rect| is empty. This prevents the draws |
- // of parent surfaces from triggering extra frame captures, which can affect |
- // smoothness. |
- if (id != local_surface_id_ || damage_rect.IsEmpty()) |
+ if (id != local_surface_id_) |
return; |
AttemptFrameSubscriberCapture(damage_rect); |
} |