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Issue 2834553002: Replace CompositorFrameSinkSupport::WillDrawSurface With RepeatingCallback (Closed)
Patch Set: Address Comments On Documentation Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/surfaces/surface_aggregator.h" 5 #include "cc/surfaces/surface_aggregator.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <map> 9 #include <map>
10 10
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/containers/adapters.h" 12 #include "base/containers/adapters.h"
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ptr_util.h" 15 #include "base/memory/ptr_util.h"
16 #include "base/metrics/histogram_macros.h" 16 #include "base/metrics/histogram_macros.h"
17 #include "base/stl_util.h" 17 #include "base/stl_util.h"
18 #include "base/trace_event/trace_event.h" 18 #include "base/trace_event/trace_event.h"
19 #include "cc/base/math_util.h" 19 #include "cc/base/math_util.h"
20 #include "cc/output/compositor_frame.h" 20 #include "cc/output/compositor_frame.h"
21 #include "cc/quads/draw_quad.h" 21 #include "cc/quads/draw_quad.h"
22 #include "cc/quads/render_pass_draw_quad.h" 22 #include "cc/quads/render_pass_draw_quad.h"
23 #include "cc/quads/shared_quad_state.h" 23 #include "cc/quads/shared_quad_state.h"
24 #include "cc/quads/solid_color_draw_quad.h" 24 #include "cc/quads/solid_color_draw_quad.h"
25 #include "cc/quads/surface_draw_quad.h" 25 #include "cc/quads/surface_draw_quad.h"
26 #include "cc/quads/texture_draw_quad.h" 26 #include "cc/quads/texture_draw_quad.h"
27 #include "cc/resources/resource_provider.h" 27 #include "cc/resources/resource_provider.h"
28 #include "cc/surfaces/surface.h" 28 #include "cc/surfaces/surface.h"
29 #include "cc/surfaces/surface_factory.h"
30 #include "cc/surfaces/surface_manager.h" 29 #include "cc/surfaces/surface_manager.h"
31 #include "cc/trees/blocking_task_runner.h" 30 #include "cc/trees/blocking_task_runner.h"
32 31
33 namespace cc { 32 namespace cc {
34 namespace { 33 namespace {
35 34
36 // Maximum bucket size for the UMA stats. 35 // Maximum bucket size for the UMA stats.
37 constexpr int kUmaStatMaxSurfaces = 30; 36 constexpr int kUmaStatMaxSurfaces = 30;
38 37
39 const char kUmaValidSurface[] = 38 const char kUmaValidSurface[] =
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570 // Release resources of removed surface. 569 // Release resources of removed surface.
571 auto it = surface_id_to_resource_child_id_.find(surface.first); 570 auto it = surface_id_to_resource_child_id_.find(surface.first);
572 if (it != surface_id_to_resource_child_id_.end()) { 571 if (it != surface_id_to_resource_child_id_.end()) {
573 provider_->DestroyChild(it->second); 572 provider_->DestroyChild(it->second);
574 surface_id_to_resource_child_id_.erase(it); 573 surface_id_to_resource_child_id_.erase(it);
575 } 574 }
576 575
577 // Notify client of removed surface. 576 // Notify client of removed surface.
578 Surface* surface_ptr = manager_->GetSurfaceForId(surface.first); 577 Surface* surface_ptr = manager_->GetSurfaceForId(surface.first);
579 if (surface_ptr) { 578 if (surface_ptr) {
580 surface_ptr->RunDrawCallbacks(); 579 surface_ptr->RunDrawCallback();
581 } 580 }
582 } 581 }
583 } 582 }
584 } 583 }
585 584
586 // Walk the Surface tree from surface_id. Validate the resources of the current 585 // Walk the Surface tree from surface_id. Validate the resources of the current
587 // surface and its descendants, check if there are any copy requests, and 586 // surface and its descendants, check if there are any copy requests, and
588 // return the combined damage rect. 587 // return the combined damage rect.
589 gfx::Rect SurfaceAggregator::PrewalkTree(const SurfaceId& surface_id, 588 gfx::Rect SurfaceAggregator::PrewalkTree(const SurfaceId& surface_id,
590 bool in_moved_pixel_surface, 589 bool in_moved_pixel_surface,
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752 751
753 CHECK(debug_weak_this.get()); 752 CHECK(debug_weak_this.get());
754 for (const auto& surface_id : frame.metadata.referenced_surfaces) { 753 for (const auto& surface_id : frame.metadata.referenced_surfaces) {
755 if (!contained_surfaces_.count(surface_id)) { 754 if (!contained_surfaces_.count(surface_id)) {
756 result->undrawn_surfaces.insert(surface_id); 755 result->undrawn_surfaces.insert(surface_id);
757 PrewalkTree(surface_id, false, 0, result); 756 PrewalkTree(surface_id, false, 0, result);
758 } 757 }
759 } 758 }
760 759
761 CHECK(debug_weak_this.get()); 760 CHECK(debug_weak_this.get());
762 if (surface->factory()) { 761 // TODO(staraz): It shouldn't need to call the callback when the damage is
763 surface->factory()->WillDrawSurface( 762 // from |surface| and not from |child_surfaces|.
764 surface->surface_id().local_surface_id(), damage_rect); 763 if (!damage_rect.IsEmpty())
765 } 764 surface->RunWillDrawCallback(damage_rect);
766 765
767 CHECK(debug_weak_this.get()); 766 CHECK(debug_weak_this.get());
768 for (const auto& render_pass : frame.render_pass_list) { 767 for (const auto& render_pass : frame.render_pass_list) {
769 if (!render_pass->copy_requests.empty()) { 768 if (!render_pass->copy_requests.empty()) {
770 int remapped_pass_id = RemapPassId(render_pass->id, surface_id); 769 int remapped_pass_id = RemapPassId(render_pass->id, surface_id);
771 copy_request_passes_.insert(remapped_pass_id); 770 copy_request_passes_.insert(remapped_pass_id);
772 } 771 }
773 } 772 }
774 773
775 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id())); 774 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id()));
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932 } 931 }
933 932
934 void SurfaceAggregator::SetOutputColorSpace( 933 void SurfaceAggregator::SetOutputColorSpace(
935 const gfx::ColorSpace& blending_color_space, 934 const gfx::ColorSpace& blending_color_space,
936 const gfx::ColorSpace& output_color_space) { 935 const gfx::ColorSpace& output_color_space) {
937 blending_color_space_ = blending_color_space; 936 blending_color_space_ = blending_color_space;
938 output_color_space_ = output_color_space; 937 output_color_space_ = output_color_space;
939 } 938 }
940 939
941 } // namespace cc 940 } // namespace cc
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