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Side by Side Diff: cc/surfaces/surface.h

Issue 2834553002: Replace CompositorFrameSinkSupport::WillDrawSurface With RepeatingCallback (Closed)
Patch Set: Fix render_widget_host_view_aura_unittest Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_H_ 5 #ifndef CC_SURFACES_SURFACE_H_
6 #define CC_SURFACES_SURFACE_H_ 6 #define CC_SURFACES_SURFACE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
(...skipping 23 matching lines...) Expand all
34 namespace cc { 34 namespace cc {
35 35
36 class BeginFrameSource; 36 class BeginFrameSource;
37 class CompositorFrame; 37 class CompositorFrame;
38 class CopyOutputRequest; 38 class CopyOutputRequest;
39 class SurfaceFactory; 39 class SurfaceFactory;
40 40
41 class CC_SURFACES_EXPORT Surface { 41 class CC_SURFACES_EXPORT Surface {
42 public: 42 public:
43 using DrawCallback = SurfaceFactory::DrawCallback; 43 using DrawCallback = SurfaceFactory::DrawCallback;
44 using WillDrawCallback = SurfaceFactory::WillDrawCallback;
44 45
45 Surface(const SurfaceId& id, base::WeakPtr<SurfaceFactory> factory); 46 Surface(const SurfaceId& id, base::WeakPtr<SurfaceFactory> factory);
46 ~Surface(); 47 ~Surface();
47 48
48 const SurfaceId& surface_id() const { return surface_id_; } 49 const SurfaceId& surface_id() const { return surface_id_; }
49 const SurfaceId& previous_frame_surface_id() const { 50 const SurfaceId& previous_frame_surface_id() const {
50 return previous_frame_surface_id_; 51 return previous_frame_surface_id_;
51 } 52 }
52 53
53 void SetPreviousFrameSurface(Surface* surface); 54 void SetPreviousFrameSurface(Surface* surface);
54 55
55 void QueueFrame(CompositorFrame frame, const DrawCallback& draw_callback); 56 void QueueFrame(CompositorFrame frame,
danakj 2017/04/20 17:56:45 Can you add a comment explaining what these 2 call
Alex Z. 2017/04/20 18:10:21 Done.
57 const DrawCallback& draw_callback,
58 const WillDrawCallback& will_draw_callback);
56 void EvictFrame(); 59 void EvictFrame();
57 void RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> copy_request); 60 void RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> copy_request);
58 61
59 // Notifies the Surface that a blocking SurfaceId now has an active frame. 62 // Notifies the Surface that a blocking SurfaceId now has an active frame.
60 void NotifySurfaceIdAvailable(const SurfaceId& surface_id); 63 void NotifySurfaceIdAvailable(const SurfaceId& surface_id);
61 64
62 void AddObserver(PendingFrameObserver* observer); 65 void AddObserver(PendingFrameObserver* observer);
63 void RemoveObserver(PendingFrameObserver* observer); 66 void RemoveObserver(PendingFrameObserver* observer);
64 67
65 // Called if a deadline has been hit and this surface is not yet active but 68 // Called if a deadline has been hit and this surface is not yet active but
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77 const CompositorFrame& GetActiveFrame() const; 80 const CompositorFrame& GetActiveFrame() const;
78 81
79 // Returns the currently pending frame. You must check where HasPendingFrame() 82 // Returns the currently pending frame. You must check where HasPendingFrame()
80 // returns true before calling this method. 83 // returns true before calling this method.
81 const CompositorFrame& GetPendingFrame(); 84 const CompositorFrame& GetPendingFrame();
82 85
83 // Returns a number that increments by 1 every time a new frame is enqueued. 86 // Returns a number that increments by 1 every time a new frame is enqueued.
84 int frame_index() const { return frame_index_; } 87 int frame_index() const { return frame_index_; }
85 88
86 void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info); 89 void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info);
87 void RunDrawCallbacks(); 90 void RunDrawCallback();
91 void RunWillDrawCallback(const gfx::Rect& damage_rect);
88 92
89 base::WeakPtr<SurfaceFactory> factory() { return factory_; } 93 base::WeakPtr<SurfaceFactory> factory() { return factory_; }
90 94
91 // Add a SurfaceSequence that must be satisfied before the Surface is 95 // Add a SurfaceSequence that must be satisfied before the Surface is
92 // destroyed. 96 // destroyed.
93 void AddDestructionDependency(SurfaceSequence sequence); 97 void AddDestructionDependency(SurfaceSequence sequence);
94 98
95 // Satisfy all destruction dependencies that are contained in sequences, and 99 // Satisfy all destruction dependencies that are contained in sequences, and
96 // remove them from sequences. 100 // remove them from sequences.
97 void SatisfyDestructionDependencies( 101 void SatisfyDestructionDependencies(
(...skipping 14 matching lines...) Expand all
112 } 116 }
113 117
114 bool HasActiveFrame() const { return active_frame_data_.has_value(); } 118 bool HasActiveFrame() const { return active_frame_data_.has_value(); }
115 bool HasPendingFrame() const { return pending_frame_data_.has_value(); } 119 bool HasPendingFrame() const { return pending_frame_data_.has_value(); }
116 120
117 bool destroyed() const { return destroyed_; } 121 bool destroyed() const { return destroyed_; }
118 void set_destroyed(bool destroyed) { destroyed_ = destroyed; } 122 void set_destroyed(bool destroyed) { destroyed_ = destroyed; }
119 123
120 private: 124 private:
121 struct FrameData { 125 struct FrameData {
122 FrameData(CompositorFrame&& frame, const DrawCallback& draw_callback); 126 FrameData(CompositorFrame&& frame,
127 const DrawCallback& draw_callback,
128 const WillDrawCallback& will_draw_callback);
123 FrameData(FrameData&& other); 129 FrameData(FrameData&& other);
124 ~FrameData(); 130 ~FrameData();
125 FrameData& operator=(FrameData&& other); 131 FrameData& operator=(FrameData&& other);
126 CompositorFrame frame; 132 CompositorFrame frame;
127 DrawCallback draw_callback; 133 DrawCallback draw_callback;
134 WillDrawCallback will_draw_callback;
128 }; 135 };
129 136
130 void ActivatePendingFrame(); 137 void ActivatePendingFrame();
131 // Called when all of the surface's dependencies have been resolved. 138 // Called when all of the surface's dependencies have been resolved.
132 void ActivateFrame(FrameData frame_data); 139 void ActivateFrame(FrameData frame_data);
133 void UpdateBlockingSurfaces(bool has_previous_pending_frame, 140 void UpdateBlockingSurfaces(bool has_previous_pending_frame,
134 const CompositorFrame& current_frame); 141 const CompositorFrame& current_frame);
135 142
136 void UnrefFrameResourcesAndRunDrawCallback( 143 void UnrefFrameResourcesAndRunDrawCallback(
137 base::Optional<FrameData> frame_data); 144 base::Optional<FrameData> frame_data);
(...skipping 21 matching lines...) Expand all
159 166
160 SurfaceDependencies blocking_surfaces_; 167 SurfaceDependencies blocking_surfaces_;
161 base::ObserverList<PendingFrameObserver, true> observers_; 168 base::ObserverList<PendingFrameObserver, true> observers_;
162 169
163 DISALLOW_COPY_AND_ASSIGN(Surface); 170 DISALLOW_COPY_AND_ASSIGN(Surface);
164 }; 171 };
165 172
166 } // namespace cc 173 } // namespace cc
167 174
168 #endif // CC_SURFACES_SURFACE_H_ 175 #endif // CC_SURFACES_SURFACE_H_
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