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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" | 5 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/i18n/char_iterator.h" | 11 #include "base/i18n/char_iterator.h" |
| 12 #include "base/i18n/rtl.h" | 12 #include "base/i18n/rtl.h" |
| 13 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
| 14 #include "base/strings/string_util.h" | 14 #include "base/strings/string_util.h" |
| 15 #include "chrome/browser/browser_process.h" | 15 #include "chrome/browser/browser_process.h" |
| 16 #include "third_party/skia/include/core/SkCanvas.h" | 16 #include "third_party/skia/include/core/SkCanvas.h" |
| 17 #include "third_party/skia/include/ports/SkFontMgr.h" | 17 #include "third_party/skia/include/ports/SkFontMgr.h" |
| 18 #include "ui/gfx/canvas.h" | 18 #include "ui/gfx/canvas.h" |
| 19 #include "ui/gfx/font_list.h" | 19 #include "ui/gfx/font_list.h" |
| 20 #include "ui/gl/gl_bindings.h" | 20 #include "ui/gl/gl_bindings.h" |
| 21 | 21 |
| 22 namespace vr_shell { | 22 namespace vr_shell { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 constexpr char kDefaultFontFamily[] = "sans-serif"; | 25 constexpr char kDefaultFontFamily[] = "sans-serif"; |
| 26 } // namespace | 26 } // namespace |
| 27 | 27 |
| 28 // TODO(acondor): Create non-square textures to reduce memory usage. | 28 UITexture::UITexture() = default; |
| 29 UITexture::UITexture(int texture_handle, int texture_size) | |
| 30 : texture_handle_(texture_handle), | |
| 31 texture_size_(texture_size), | |
| 32 surface_(SkSurface::MakeRasterN32Premul(texture_size_, texture_size_)) {} | |
| 33 | 29 |
| 34 UITexture::~UITexture() = default; | 30 UITexture::~UITexture() = default; |
| 35 | 31 |
| 36 void UITexture::DrawAndLayout() { | 32 void UITexture::DrawAndLayout(SkCanvas* canvas, const gfx::Size& texture_size) { |
| 37 cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas()); | 33 cc::SkiaPaintCanvas paint_canvas(canvas); |
| 38 gfx::Canvas canvas(&paint_canvas, 1.0f); | 34 gfx::Canvas gfx_canvas(&paint_canvas, 1.0f); |
| 39 canvas.DrawColor(0x00000000); | 35 gfx_canvas.DrawColor(0x00000000); |
|
cjgrant
2017/04/21 14:30:13
SK_ColorTRANSPARENT
mthiesse
2017/04/21 15:05:12
Done.
| |
| 40 Draw(&canvas); | 36 Draw(&gfx_canvas, texture_size); |
| 41 SetSize(); | |
| 42 } | |
| 43 | |
| 44 void UITexture::Flush() { | |
| 45 cc::SkiaPaintCanvas paint_canvas(surface_->getCanvas()); | |
| 46 paint_canvas.flush(); | |
| 47 SkPixmap pixmap; | |
| 48 CHECK(surface_->peekPixels(&pixmap)); | |
| 49 | |
| 50 glBindTexture(GL_TEXTURE_2D, texture_handle_); | |
| 51 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixmap.width(), pixmap.height(), 0, | |
| 52 GL_RGBA, GL_UNSIGNED_BYTE, pixmap.addr()); | |
| 53 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 54 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 55 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
| 56 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 57 } | 37 } |
| 58 | 38 |
| 59 bool UITexture::IsRTL() { | 39 bool UITexture::IsRTL() { |
| 60 return base::i18n::IsRTL(); | 40 return base::i18n::IsRTL(); |
| 61 } | 41 } |
| 62 | 42 |
| 63 gfx::FontList UITexture::GetFontList(int size, base::string16 text) { | 43 gfx::FontList UITexture::GetFontList(int size, base::string16 text) { |
| 64 gfx::Font default_font(kDefaultFontFamily, size); | 44 gfx::Font default_font(kDefaultFontFamily, size); |
| 65 std::vector<gfx::Font> fonts{default_font}; | 45 std::vector<gfx::Font> fonts{default_font}; |
| 66 | 46 |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 80 std::string name(sk_name.c_str()); | 60 std::string name(sk_name.c_str()); |
| 81 if (name != kDefaultFontFamily) | 61 if (name != kDefaultFontFamily) |
| 82 names.insert(name); | 62 names.insert(name); |
| 83 } | 63 } |
| 84 for (const auto& name : names) | 64 for (const auto& name : names) |
| 85 fonts.push_back(gfx::Font(name, size)); | 65 fonts.push_back(gfx::Font(name, size)); |
| 86 return gfx::FontList(fonts); | 66 return gfx::FontList(fonts); |
| 87 } | 67 } |
| 88 | 68 |
| 89 } // namespace vr_shell | 69 } // namespace vr_shell |
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