Index: cc/trees/damage_tracker.cc |
diff --git a/cc/trees/damage_tracker.cc b/cc/trees/damage_tracker.cc |
index 4ce0dca25b2dde880574a335c95cebd8ec376090..1c81766d8b0c4590699eb603c9af110ece9c3ff6 100644 |
--- a/cc/trees/damage_tracker.cc |
+++ b/cc/trees/damage_tracker.cc |
@@ -32,7 +32,7 @@ DamageTracker::~DamageTracker() {} |
void DamageTracker::UpdateDamageTracking( |
LayerTreeImpl* layer_tree_impl, |
- const LayerImplList& render_surface_list) { |
+ const RenderSurfaceList& render_surface_list) { |
// |
// This function computes the "damage rect" of each target surface, and |
// updates the state that is used to correctly track damage across frames. The |
@@ -106,8 +106,8 @@ void DamageTracker::UpdateDamageTracking( |
// erased from map. |
// |
- for (LayerImpl* layer : render_surface_list) { |
- layer->GetRenderSurface()->damage_tracker()->PrepareForUpdate(); |
+ for (RenderSurfaceImpl* render_surface : render_surface_list) { |
+ render_surface->damage_tracker()->PrepareForUpdate(); |
} |
EffectTree& effect_tree = layer_tree_impl->property_trees()->effect_tree; |