| Index: cc/trees/damage_tracker.cc
|
| diff --git a/cc/trees/damage_tracker.cc b/cc/trees/damage_tracker.cc
|
| index 4ce0dca25b2dde880574a335c95cebd8ec376090..1c81766d8b0c4590699eb603c9af110ece9c3ff6 100644
|
| --- a/cc/trees/damage_tracker.cc
|
| +++ b/cc/trees/damage_tracker.cc
|
| @@ -32,7 +32,7 @@ DamageTracker::~DamageTracker() {}
|
|
|
| void DamageTracker::UpdateDamageTracking(
|
| LayerTreeImpl* layer_tree_impl,
|
| - const LayerImplList& render_surface_list) {
|
| + const RenderSurfaceList& render_surface_list) {
|
| //
|
| // This function computes the "damage rect" of each target surface, and
|
| // updates the state that is used to correctly track damage across frames. The
|
| @@ -106,8 +106,8 @@ void DamageTracker::UpdateDamageTracking(
|
| // erased from map.
|
| //
|
|
|
| - for (LayerImpl* layer : render_surface_list) {
|
| - layer->GetRenderSurface()->damage_tracker()->PrepareForUpdate();
|
| + for (RenderSurfaceImpl* render_surface : render_surface_list) {
|
| + render_surface->damage_tracker()->PrepareForUpdate();
|
| }
|
|
|
| EffectTree& effect_tree = layer_tree_impl->property_trees()->effect_tree;
|
|
|