Index: ui/base/resource/resource_bundle_win.cc |
diff --git a/ui/base/resource/resource_bundle_win.cc b/ui/base/resource/resource_bundle_win.cc |
index fc0c1b1c08e341021cfe7b180a9e0ad9631029a0..fa17eee50316d09eb2242857b7ef49377d00f13f 100644 |
--- a/ui/base/resource/resource_bundle_win.cc |
+++ b/ui/base/resource/resource_bundle_win.cc |
@@ -65,34 +65,6 @@ gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { |
return GetImageNamed(resource_id); |
} |
-// static |
-SkBitmap ResourceBundle::PlatformScaleImage(const SkBitmap& image, |
- float loaded_image_scale, |
- float desired_bitmap_scale) { |
- if (!gfx::IsHighDPIEnabled()) |
- return SkBitmap(); |
- |
- // On Windows we can have multiple device scales like 1/1.25/1.5/2, etc. |
- // We only have 1x and 2x data packs. We need to scale the bitmaps |
- // accordingly. |
- if (loaded_image_scale == desired_bitmap_scale) |
- return image; |
- |
- SkBitmap scaled_image; |
- gfx::Size unscaled_size(image.width(), image.height()); |
- gfx::Size scaled_size = ToCeiledSize( |
- gfx::ScaleSize(unscaled_size, |
- desired_bitmap_scale / loaded_image_scale)); |
- scaled_image = skia::ImageOperations::Resize( |
- image, |
- skia::ImageOperations::RESIZE_LANCZOS3, |
- scaled_size.width(), |
- scaled_size.height()); |
- DCHECK_EQ(scaled_image.width(), scaled_size.width()); |
- DCHECK_EQ(scaled_image.height(), scaled_size.height()); |
- return scaled_image; |
-} |
- |
void SetResourcesDataDLL(HINSTANCE handle) { |
resources_data_dll = handle; |
} |