| Index: ui/base/resource/resource_bundle_win.cc
|
| diff --git a/ui/base/resource/resource_bundle_win.cc b/ui/base/resource/resource_bundle_win.cc
|
| index fc0c1b1c08e341021cfe7b180a9e0ad9631029a0..fa17eee50316d09eb2242857b7ef49377d00f13f 100644
|
| --- a/ui/base/resource/resource_bundle_win.cc
|
| +++ b/ui/base/resource/resource_bundle_win.cc
|
| @@ -65,34 +65,6 @@ gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) {
|
| return GetImageNamed(resource_id);
|
| }
|
|
|
| -// static
|
| -SkBitmap ResourceBundle::PlatformScaleImage(const SkBitmap& image,
|
| - float loaded_image_scale,
|
| - float desired_bitmap_scale) {
|
| - if (!gfx::IsHighDPIEnabled())
|
| - return SkBitmap();
|
| -
|
| - // On Windows we can have multiple device scales like 1/1.25/1.5/2, etc.
|
| - // We only have 1x and 2x data packs. We need to scale the bitmaps
|
| - // accordingly.
|
| - if (loaded_image_scale == desired_bitmap_scale)
|
| - return image;
|
| -
|
| - SkBitmap scaled_image;
|
| - gfx::Size unscaled_size(image.width(), image.height());
|
| - gfx::Size scaled_size = ToCeiledSize(
|
| - gfx::ScaleSize(unscaled_size,
|
| - desired_bitmap_scale / loaded_image_scale));
|
| - scaled_image = skia::ImageOperations::Resize(
|
| - image,
|
| - skia::ImageOperations::RESIZE_LANCZOS3,
|
| - scaled_size.width(),
|
| - scaled_size.height());
|
| - DCHECK_EQ(scaled_image.width(), scaled_size.width());
|
| - DCHECK_EQ(scaled_image.height(), scaled_size.height());
|
| - return scaled_image;
|
| -}
|
| -
|
| void SetResourcesDataDLL(HINSTANCE handle) {
|
| resources_data_dll = handle;
|
| }
|
|
|