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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
| 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
| 12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/threading/thread.h" | 13 #include "base/threading/thread.h" |
| 14 #include "chrome/browser/android/vr_shell/vr_browser_interface.h" |
| 14 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/
gvr_types.h" | 15 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/
gvr_types.h" |
| 15 | 16 |
| 16 namespace vr_shell { | 17 namespace vr_shell { |
| 17 | 18 |
| 18 class UiScene; | 19 class UiScene; |
| 19 class UiSceneManager; | 20 class UiSceneManager; |
| 20 class VrShell; | 21 class VrShell; |
| 21 class VrShellGl; | 22 class VrShellGl; |
| 22 | 23 |
| 23 class VrGLThread : public base::Thread { | 24 class VrGLThread : public VrBrowserInterface, public base::Thread { |
| 24 public: | 25 public: |
| 25 VrGLThread( | 26 VrGLThread( |
| 26 const base::WeakPtr<VrShell>& weak_vr_shell, | 27 const base::WeakPtr<VrShell>& weak_vr_shell, |
| 27 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, | 28 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, |
| 28 gvr_context* gvr_api, | 29 gvr_context* gvr_api, |
| 29 bool initially_web_vr, | 30 bool initially_web_vr, |
| 30 bool reprojected_rendering); | 31 bool reprojected_rendering); |
| 31 | 32 |
| 32 ~VrGLThread() override; | 33 ~VrGLThread() override; |
| 33 base::WeakPtr<VrShellGl> GetVrShellGl() { return weak_vr_shell_gl_; } | 34 base::WeakPtr<VrShellGl> GetVrShellGl() { return weak_vr_shell_gl_; } |
| 34 base::WeakPtr<UiSceneManager> GetSceneManager() { | 35 base::WeakPtr<UiSceneManager> GetSceneManager() { |
| 35 return weak_scene_manager_; | 36 return weak_scene_manager_; |
| 36 } | 37 } |
| 37 | 38 |
| 39 // VrBrowserInterface implementation. |
| 40 void ContentSurfaceChanged(jobject surface) override; |
| 41 void GvrDelegateReady() override; |
| 42 void UpdateGamepadData(device::GvrGamepadData) override; |
| 43 void AppButtonGesturePerformed(UiInterface::Direction direction) override; |
| 44 void OnAppButtonClicked() override; |
| 45 void ProcessContentGesture( |
| 46 std::unique_ptr<blink::WebInputEvent> event) override; |
| 47 void ForceExitVr() override; |
| 48 void RunVRDisplayInfoCallback( |
| 49 const base::Callback<void(device::mojom::VRDisplayInfoPtr)>& callback, |
| 50 device::mojom::VRDisplayInfoPtr* info) override; |
| 51 void OnContentPaused(bool enabled) override; |
| 52 |
| 38 protected: | 53 protected: |
| 39 void Init() override; | 54 void Init() override; |
| 40 void CleanUp() override; | 55 void CleanUp() override; |
| 41 | 56 |
| 42 private: | 57 private: |
| 43 // Created on GL thread. | 58 // Created on GL thread. |
| 44 std::unique_ptr<UiScene> scene_; | 59 std::unique_ptr<UiScene> scene_; |
| 45 std::unique_ptr<UiSceneManager> scene_manager_; | 60 std::unique_ptr<UiSceneManager> scene_manager_; |
| 46 base::WeakPtr<UiSceneManager> weak_scene_manager_; | 61 base::WeakPtr<UiSceneManager> weak_scene_manager_; |
| 47 std::unique_ptr<VrShellGl> vr_shell_gl_; | 62 std::unique_ptr<VrShellGl> vr_shell_gl_; |
| 48 base::WeakPtr<VrShellGl> weak_vr_shell_gl_; | 63 base::WeakPtr<VrShellGl> weak_vr_shell_gl_; |
| 49 | 64 |
| 50 // This state is used for initializing vr_shell_gl_. | 65 // This state is used for initializing vr_shell_gl_. |
| 51 base::WeakPtr<VrShell> weak_vr_shell_; | 66 base::WeakPtr<VrShell> weak_vr_shell_; |
| 52 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; | 67 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; |
| 53 gvr_context* gvr_api_; | 68 gvr_context* gvr_api_; |
| 54 bool initially_web_vr_; | 69 bool initially_web_vr_; |
| 55 bool reprojected_rendering_; | 70 bool reprojected_rendering_; |
| 56 | 71 |
| 57 DISALLOW_COPY_AND_ASSIGN(VrGLThread); | 72 DISALLOW_COPY_AND_ASSIGN(VrGLThread); |
| 58 }; | 73 }; |
| 59 | 74 |
| 60 } // namespace vr_shell | 75 } // namespace vr_shell |
| 61 | 76 |
| 62 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ | 77 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_GL_THREAD_H_ |
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