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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_window_watcher.h" | 5 #include "ash/shelf/shelf_window_watcher.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "ash/public/cpp/config.h" | |
| 11 #include "ash/public/cpp/shell_window_ids.h" | 10 #include "ash/public/cpp/shell_window_ids.h" |
| 12 #include "ash/public/cpp/window_properties.h" | 11 #include "ash/public/cpp/window_properties.h" |
| 13 #include "ash/shelf/shelf_constants.h" | 12 #include "ash/shelf/shelf_constants.h" |
| 14 #include "ash/shelf/shelf_model.h" | 13 #include "ash/shelf/shelf_model.h" |
| 15 #include "ash/shelf/shelf_window_watcher_item_delegate.h" | 14 #include "ash/shelf/shelf_window_watcher_item_delegate.h" |
| 16 #include "ash/shell.h" | 15 #include "ash/shell.h" |
| 17 #include "ash/shell_port.h" | 16 #include "ash/shell_port.h" |
| 18 #include "ash/wm/window_state.h" | 17 #include "ash/wm/window_state.h" |
| 19 #include "ash/wm/window_util.h" | 18 #include "ash/wm/window_util.h" |
| 20 #include "base/strings/string_number_conversions.h" | 19 #include "base/strings/string_number_conversions.h" |
| 21 #include "ui/aura/client/aura_constants.h" | 20 #include "ui/aura/client/aura_constants.h" |
| 22 #include "ui/aura/window.h" | 21 #include "ui/aura/window.h" |
| 23 #include "ui/base/resource/resource_bundle.h" | 22 #include "ui/base/resource/resource_bundle.h" |
| 24 #include "ui/display/display.h" | 23 #include "ui/display/display.h" |
| 25 #include "ui/display/screen.h" | 24 #include "ui/display/screen.h" |
| 26 #include "ui/resources/grit/ui_resources.h" | 25 #include "ui/resources/grit/ui_resources.h" |
| 27 #include "ui/wm/public/activation_client.h" | 26 #include "ui/wm/public/activation_client.h" |
| 28 | 27 |
| 29 namespace ash { | 28 namespace ash { |
| 30 namespace { | 29 namespace { |
| 31 | 30 |
| 32 // Returns the shelf item type, with special temporary behavior for Mash: | 31 // Returns the window's shelf item type property value. |
| 33 // Mash provides a default shelf item type (TYPE_APP) for non-ignored windows. | |
| 34 ShelfItemType GetShelfItemType(aura::Window* window) { | 32 ShelfItemType GetShelfItemType(aura::Window* window) { |
| 35 // TODO(msw): Remove Mash default ShelfItemType assignment. crbug.com/722496 | |
| 36 if (Shell::GetAshConfig() == Config::MASH && | |
| 37 window->GetProperty(kShelfItemTypeKey) == TYPE_UNDEFINED && | |
| 38 !wm::GetWindowState(window)->ignored_by_shelf()) { | |
| 39 return TYPE_APP; | |
| 40 } | |
| 41 return static_cast<ShelfItemType>(window->GetProperty(kShelfItemTypeKey)); | 33 return static_cast<ShelfItemType>(window->GetProperty(kShelfItemTypeKey)); |
| 42 } | 34 } |
| 43 | 35 |
| 44 // Returns the shelf id, with special temporary behavior for Mash: | 36 // Returns the window's shelf id property value. |
| 45 // Mash provides a default shelf ids for non-ignored windows. | |
| 46 ShelfID GetShelfID(aura::Window* window) { | 37 ShelfID GetShelfID(aura::Window* window) { |
| 47 // TODO(msw): Remove Mash default ShelfID assignment. crbug.com/722496 | |
| 48 if (Shell::GetAshConfig() == Config::MASH && | |
| 49 !window->GetProperty(kShelfIDKey) && | |
| 50 !wm::GetWindowState(window)->ignored_by_shelf()) { | |
| 51 static int id = 0; | |
| 52 const ash::ShelfID shelf_id(base::IntToString(id++)); | |
| 53 window->SetProperty(kShelfIDKey, new std::string(shelf_id.Serialize())); | |
| 54 return shelf_id; | |
| 55 } | |
| 56 return ShelfID::Deserialize(window->GetProperty(kShelfIDKey)); | 38 return ShelfID::Deserialize(window->GetProperty(kShelfIDKey)); |
| 57 } | 39 } |
| 58 | 40 |
| 59 // Update the ShelfItem from relevant window properties. | 41 // Update the ShelfItem from relevant window properties. |
| 60 void UpdateShelfItemForWindow(ShelfItem* item, aura::Window* window) { | 42 void UpdateShelfItemForWindow(ShelfItem* item, aura::Window* window) { |
| 43 DCHECK(item->id.IsNull() || item->id == GetShelfID(window)); |
| 61 item->id = GetShelfID(window); | 44 item->id = GetShelfID(window); |
| 62 item->type = GetShelfItemType(window); | 45 item->type = GetShelfItemType(window); |
| 63 | 46 |
| 64 item->status = STATUS_RUNNING; | 47 item->status = STATUS_RUNNING; |
| 65 if (wm::IsActiveWindow(window)) | 48 if (wm::IsActiveWindow(window)) |
| 66 item->status = STATUS_ACTIVE; | 49 item->status = STATUS_ACTIVE; |
| 67 else if (window->GetProperty(aura::client::kDrawAttentionKey)) | 50 else if (window->GetProperty(aura::client::kDrawAttentionKey)) |
| 68 item->status = STATUS_ATTENTION; | 51 item->status = STATUS_ATTENTION; |
| 69 | 52 |
| 70 // Prefer app icons over window icons, they're typically larger. | 53 // Prefer app icons over window icons, they're typically larger. |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 ShelfWindowWatcher::UserWindowObserver::UserWindowObserver( | 96 ShelfWindowWatcher::UserWindowObserver::UserWindowObserver( |
| 114 ShelfWindowWatcher* window_watcher) | 97 ShelfWindowWatcher* window_watcher) |
| 115 : window_watcher_(window_watcher) {} | 98 : window_watcher_(window_watcher) {} |
| 116 | 99 |
| 117 ShelfWindowWatcher::UserWindowObserver::~UserWindowObserver() {} | 100 ShelfWindowWatcher::UserWindowObserver::~UserWindowObserver() {} |
| 118 | 101 |
| 119 void ShelfWindowWatcher::UserWindowObserver::OnWindowPropertyChanged( | 102 void ShelfWindowWatcher::UserWindowObserver::OnWindowPropertyChanged( |
| 120 aura::Window* window, | 103 aura::Window* window, |
| 121 const void* key, | 104 const void* key, |
| 122 intptr_t old) { | 105 intptr_t old) { |
| 123 // ShelfIDs should never change except when replacing Mash temporary defaults. | |
| 124 // TODO(msw): Remove Mash default ShelfID handling. crbug.com/722496 | |
| 125 if (Shell::GetAshConfig() == Config::MASH && key == kShelfIDKey) { | |
| 126 ShelfID old_id = ShelfID::Deserialize(reinterpret_cast<std::string*>(old)); | |
| 127 ShelfID new_id = ShelfID::Deserialize(window->GetProperty(kShelfIDKey)); | |
| 128 if (old_id != new_id && !old_id.IsNull() && !new_id.IsNull()) { | |
| 129 // Id changing is not supported; remove the item and it will be re-added. | |
| 130 window_watcher_->user_windows_with_items_.erase(window); | |
| 131 const int index = window_watcher_->model_->ItemIndexByID(old_id); | |
| 132 window_watcher_->model_->RemoveItemAt(index); | |
| 133 } | |
| 134 } | |
| 135 | |
| 136 if (key == aura::client::kAppIconKey || key == aura::client::kWindowIconKey || | 106 if (key == aura::client::kAppIconKey || key == aura::client::kWindowIconKey || |
| 137 key == aura::client::kDrawAttentionKey || key == kPanelAttachedKey || | 107 key == aura::client::kDrawAttentionKey || key == kPanelAttachedKey || |
| 138 key == kShelfItemTypeKey || key == kShelfIDKey) { | 108 key == kShelfItemTypeKey || key == kShelfIDKey) { |
| 139 window_watcher_->OnUserWindowPropertyChanged(window); | 109 window_watcher_->OnUserWindowPropertyChanged(window); |
| 140 } | 110 } |
| 141 } | 111 } |
| 142 | 112 |
| 143 void ShelfWindowWatcher::UserWindowObserver::OnWindowDestroying( | 113 void ShelfWindowWatcher::UserWindowObserver::OnWindowDestroying( |
| 144 aura::Window* window) { | 114 aura::Window* window) { |
| 145 window_watcher_->OnUserWindowDestroying(window); | 115 window_watcher_->OnUserWindowDestroying(window); |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 179 ShelfWindowWatcher::~ShelfWindowWatcher() { | 149 ShelfWindowWatcher::~ShelfWindowWatcher() { |
| 180 display::Screen::GetScreen()->RemoveObserver(this); | 150 display::Screen::GetScreen()->RemoveObserver(this); |
| 181 Shell::Get()->activation_client()->RemoveObserver(this); | 151 Shell::Get()->activation_client()->RemoveObserver(this); |
| 182 } | 152 } |
| 183 | 153 |
| 184 void ShelfWindowWatcher::AddShelfItem(aura::Window* window) { | 154 void ShelfWindowWatcher::AddShelfItem(aura::Window* window) { |
| 185 user_windows_with_items_.insert(window); | 155 user_windows_with_items_.insert(window); |
| 186 ShelfItem item; | 156 ShelfItem item; |
| 187 UpdateShelfItemForWindow(&item, window); | 157 UpdateShelfItemForWindow(&item, window); |
| 188 | 158 |
| 189 // ShelfWindowWatcher[ItemDelegate] doesn't support multiple windows per item, | |
| 190 // but this can happen in Mash (eg. when multiple browser windows are open). | |
| 191 // Assign a unique launch id in this case to avoid crashing on DCHECKs. | |
| 192 // TODO(msw): Remove Mash duplicate ShelfID handling. crbug.com/722496 | |
| 193 if (Shell::GetAshConfig() == Config::MASH && | |
| 194 model_->ItemIndexByID(item.id) > 0) { | |
| 195 static int id = 0; | |
| 196 item.id.launch_id = base::IntToString(id++); | |
| 197 } | |
| 198 | |
| 199 model_->SetShelfItemDelegate( | 159 model_->SetShelfItemDelegate( |
| 200 item.id, | 160 item.id, |
| 201 base::MakeUnique<ShelfWindowWatcherItemDelegate>(item.id, window)); | 161 base::MakeUnique<ShelfWindowWatcherItemDelegate>(item.id, window)); |
| 162 |
| 202 // Panels are inserted on the left so as not to push all existing panels over. | 163 // Panels are inserted on the left so as not to push all existing panels over. |
| 203 model_->AddAt(item.type == TYPE_APP_PANEL ? 0 : model_->item_count(), item); | 164 model_->AddAt(item.type == TYPE_APP_PANEL ? 0 : model_->item_count(), item); |
| 204 } | 165 } |
| 205 | 166 |
| 206 void ShelfWindowWatcher::RemoveShelfItem(aura::Window* window) { | 167 void ShelfWindowWatcher::RemoveShelfItem(aura::Window* window) { |
| 207 user_windows_with_items_.erase(window); | 168 user_windows_with_items_.erase(window); |
| 208 const ShelfID shelf_id = GetShelfID(window); | 169 const ShelfID shelf_id = GetShelfID(window); |
| 209 DCHECK(!shelf_id.IsNull()); | 170 DCHECK(!shelf_id.IsNull()); |
| 210 const int index = model_->ItemIndexByID(shelf_id); | 171 const int index = model_->ItemIndexByID(shelf_id); |
| 211 DCHECK_GE(index, 0); | 172 DCHECK_GE(index, 0); |
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| 294 } | 255 } |
| 295 } | 256 } |
| 296 | 257 |
| 297 void ShelfWindowWatcher::OnDisplayRemoved(const display::Display& old_display) { | 258 void ShelfWindowWatcher::OnDisplayRemoved(const display::Display& old_display) { |
| 298 } | 259 } |
| 299 | 260 |
| 300 void ShelfWindowWatcher::OnDisplayMetricsChanged(const display::Display&, | 261 void ShelfWindowWatcher::OnDisplayMetricsChanged(const display::Display&, |
| 301 uint32_t) {} | 262 uint32_t) {} |
| 302 | 263 |
| 303 } // namespace ash | 264 } // namespace ash |
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