| Index: ui/base/cursor/cursor_loader.h
|
| diff --git a/ui/base/cursor/cursor_loader.h b/ui/base/cursor/cursor_loader.h
|
| index 0d53ac964e19393f8f37bef56cf2add86c02b6db..fca5e7dce44c0deffb2917201acbbb907e5cfabe 100644
|
| --- a/ui/base/cursor/cursor_loader.h
|
| +++ b/ui/base/cursor/cursor_loader.h
|
| @@ -37,7 +37,7 @@ class UI_BASE_EXPORT CursorLoader {
|
| }
|
|
|
| // Creates a cursor from an image resource and puts it in the cursor map.
|
| - virtual void LoadImageCursor(int id,
|
| + virtual void LoadImageCursor(CursorType id,
|
| int resource_id,
|
| const gfx::Point& hot) = 0;
|
|
|
| @@ -46,7 +46,7 @@ class UI_BASE_EXPORT CursorLoader {
|
| // from left to right. Also, each frame is assumed to be square
|
| // (width == height).
|
| // |frame_delay_ms| is the delay between frames in millisecond.
|
| - virtual void LoadAnimatedCursor(int id,
|
| + virtual void LoadAnimatedCursor(CursorType id,
|
| int resource_id,
|
| const gfx::Point& hot,
|
| int frame_delay_ms) = 0;
|
|
|