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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ | 5 #ifndef UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ |
6 #define UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ | 6 #define UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ |
7 | 7 |
8 #include <X11/X.h> | 8 #include <X11/X.h> |
9 | 9 |
| 10 #include <map> |
10 #include <memory> | 11 #include <memory> |
11 #include <unordered_map> | |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "ui/base/cursor/cursor.h" | 15 #include "ui/base/cursor/cursor.h" |
16 #include "ui/ozone/public/cursor_factory_ozone.h" | 16 #include "ui/ozone/public/cursor_factory_ozone.h" |
17 #include "ui/platform_window/x11/x11_cursor_ozone.h" | 17 #include "ui/platform_window/x11/x11_cursor_ozone.h" |
18 | 18 |
19 namespace ui { | 19 namespace ui { |
20 | 20 |
21 // CursorFactoryOzone implementation for X11 cursors. | 21 // CursorFactoryOzone implementation for X11 cursors. |
22 class X11CursorFactoryOzone : public CursorFactoryOzone { | 22 class X11CursorFactoryOzone : public CursorFactoryOzone { |
23 public: | 23 public: |
24 X11CursorFactoryOzone(); | 24 X11CursorFactoryOzone(); |
25 ~X11CursorFactoryOzone() override; | 25 ~X11CursorFactoryOzone() override; |
26 | 26 |
27 // CursorFactoryOzone: | 27 // CursorFactoryOzone: |
28 PlatformCursor GetDefaultCursor(int type) override; | 28 PlatformCursor GetDefaultCursor(CursorType type) override; |
29 PlatformCursor CreateImageCursor(const SkBitmap& bitmap, | 29 PlatformCursor CreateImageCursor(const SkBitmap& bitmap, |
30 const gfx::Point& hotspot, | 30 const gfx::Point& hotspot, |
31 float bitmap_dpi) override; | 31 float bitmap_dpi) override; |
32 PlatformCursor CreateAnimatedCursor(const std::vector<SkBitmap>& bitmaps, | 32 PlatformCursor CreateAnimatedCursor(const std::vector<SkBitmap>& bitmaps, |
33 const gfx::Point& hotspot, | 33 const gfx::Point& hotspot, |
34 int frame_delay_ms, | 34 int frame_delay_ms, |
35 float bitmap_dpi) override; | 35 float bitmap_dpi) override; |
36 void RefImageCursor(PlatformCursor cursor) override; | 36 void RefImageCursor(PlatformCursor cursor) override; |
37 void UnrefImageCursor(PlatformCursor cursor) override; | 37 void UnrefImageCursor(PlatformCursor cursor) override; |
38 | 38 |
39 private: | 39 private: |
40 // Loads/caches default cursor or returns cached version. | 40 // Loads/caches default cursor or returns cached version. |
41 scoped_refptr<X11CursorOzone> GetDefaultCursorInternal(int type); | 41 scoped_refptr<X11CursorOzone> GetDefaultCursorInternal(CursorType type); |
42 | 42 |
43 // Holds a single instance of the invisible cursor. X11 has no way to hide | 43 // Holds a single instance of the invisible cursor. X11 has no way to hide |
44 // the cursor so an invisible cursor mimics that. | 44 // the cursor so an invisible cursor mimics that. |
45 scoped_refptr<X11CursorOzone> invisible_cursor_; | 45 scoped_refptr<X11CursorOzone> invisible_cursor_; |
46 | 46 |
47 std::unordered_map<int, scoped_refptr<X11CursorOzone>> default_cursors_; | 47 std::map<CursorType, scoped_refptr<X11CursorOzone>> default_cursors_; |
48 | 48 |
49 DISALLOW_COPY_AND_ASSIGN(X11CursorFactoryOzone); | 49 DISALLOW_COPY_AND_ASSIGN(X11CursorFactoryOzone); |
50 }; | 50 }; |
51 | 51 |
52 } // namespace ui | 52 } // namespace ui |
53 | 53 |
54 #endif // UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ | 54 #endif // UI_OZONE_PLATFORM_X11_X11_CURSOR_FACTORY_OZONE_H_ |
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