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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | 5 #ifndef UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |
6 #define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | 6 #define UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/macros.h" | 9 #include "base/macros.h" |
10 #include "ui/base/cursor/cursor_loader.h" | 10 #include "ui/base/cursor/cursor_loader.h" |
11 | 11 |
12 namespace ui { | 12 namespace ui { |
13 | 13 |
14 class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { | 14 class UI_BASE_EXPORT CursorLoaderWin : public CursorLoader { |
15 public: | 15 public: |
16 CursorLoaderWin(); | 16 CursorLoaderWin(); |
17 ~CursorLoaderWin() override; | 17 ~CursorLoaderWin() override; |
18 | 18 |
19 // Overridden from CursorLoader: | 19 // Overridden from CursorLoader: |
20 void LoadImageCursor(int id, int resource_id, const gfx::Point& hot) override; | 20 void LoadImageCursor(CursorType id, |
21 void LoadAnimatedCursor(int id, | 21 int resource_id, |
| 22 const gfx::Point& hot) override; |
| 23 void LoadAnimatedCursor(CursorType id, |
22 int resource_id, | 24 int resource_id, |
23 const gfx::Point& hot, | 25 const gfx::Point& hot, |
24 int frame_delay_ms) override; | 26 int frame_delay_ms) override; |
25 void UnloadAll() override; | 27 void UnloadAll() override; |
26 void SetPlatformCursor(gfx::NativeCursor* cursor) override; | 28 void SetPlatformCursor(gfx::NativeCursor* cursor) override; |
27 | 29 |
28 // Used to pass the cursor resource module name to the cursor loader. This is | 30 // Used to pass the cursor resource module name to the cursor loader. This is |
29 // typically used to load non system cursors. | 31 // typically used to load non system cursors. |
30 static void SetCursorResourceModule(const base::string16& module_name); | 32 static void SetCursorResourceModule(const base::string16& module_name); |
31 | 33 |
32 private: | 34 private: |
33 DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin); | 35 DISALLOW_COPY_AND_ASSIGN(CursorLoaderWin); |
34 }; | 36 }; |
35 | 37 |
36 } // namespace ui | 38 } // namespace ui |
37 | 39 |
38 #endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ | 40 #endif // UI_BASE_CURSOR_CURSOR_LOADER_WIN_H_ |
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