Index: chrome/browser/android/vr_shell/ui_scene_manager.cc |
diff --git a/chrome/browser/android/vr_shell/ui_scene_manager.cc b/chrome/browser/android/vr_shell/ui_scene_manager.cc |
index b2aadfb32b2b6fc35e9afbeed8cef08b2fa70b53..29434a3931c9b8d6cd332c116915be46fc4428a8 100644 |
--- a/chrome/browser/android/vr_shell/ui_scene_manager.cc |
+++ b/chrome/browser/android/vr_shell/ui_scene_manager.cc |
@@ -20,6 +20,16 @@ static constexpr int kWarningTimeoutSeconds = 30; |
static constexpr float kWarningDistance = 0.7; |
static constexpr float kWarningAngleRadians = 16.3 * M_PI / 180.0; |
+static constexpr float kPermanentWarningHeight = 0.226; |
+static constexpr float kPermanentWarningWidth = 0.078; |
+static constexpr float kTransientWarningHeight = 0.512; |
+static constexpr float kTransientWarningWidth = 0.160; |
+ |
+static constexpr float kContentHeight = 2.4; |
+static constexpr float kContentWidth = 1.6; |
+static constexpr float kContentDistance = 2.5; |
+static constexpr float kContentVerticalOffset = -0.26; |
+ |
} // namespace |
UiSceneManager::UiSceneManager(UiScene* scene) |
@@ -36,7 +46,7 @@ UiSceneManager::UiSceneManager(UiScene* scene) |
element->id = id++; |
element->name = "Permanent security warning"; |
element->fill = vr_shell::Fill::NONE; |
- element->size = {0.226f, 0.078f, 1}; |
+ element->size = {kPermanentWarningWidth, kPermanentWarningHeight, 1}; |
element->scale = {kWarningDistance, kWarningDistance, 1}; |
element->translation = {0, kWarningDistance * sin(kWarningAngleRadians), |
-kWarningDistance * cos(kWarningAngleRadians)}; |
@@ -52,7 +62,7 @@ UiSceneManager::UiSceneManager(UiScene* scene) |
element->id = id++; |
element->name = "Transient security warning"; |
element->fill = vr_shell::Fill::NONE; |
- element->size = {0.512f, 0.160f, 1}; |
+ element->size = {kTransientWarningWidth, kTransientWarningHeight, 1}; |
element->scale = {kWarningDistance, kWarningDistance, 1}; |
element->translation = {0, 0, -kWarningDistance}; |
element->visible = false; |
@@ -66,8 +76,8 @@ UiSceneManager::UiSceneManager(UiScene* scene) |
element->id = id++; |
element->name = "Content"; |
element->fill = vr_shell::Fill::CONTENT; |
- element->size = {2.4f, 1.6f, 1}; |
- element->translation = {0, -0.1f, -2.5f}; |
+ element->size = {kContentWidth, kContentHeight, 1}; |
+ element->translation = {0, kContentVerticalOffset, -kContentDistance}; |
element->visible = false; |
main_content_ = element.get(); |
scene_->AddUiElement(std::move(element)); |