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Unified Diff: include/effects/SkGradientShader.h

Issue 283273002: remove unused (by clients) SkUnitMapper (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix legacy call Created 6 years, 7 months ago
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Index: include/effects/SkGradientShader.h
diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h
index 871b34a41f9069747dc4dc7951806d00b23cd490..2518458697c2301e56ae951d61a172c9f5f630dd 100644
--- a/include/effects/SkGradientShader.h
+++ b/include/effects/SkGradientShader.h
@@ -10,8 +10,6 @@
#include "SkShader.h"
-class SkUnitMapper;
-
/** \class SkGradientShader
SkGradientShader hosts factories for creating subclasses of SkShader that
@@ -43,14 +41,28 @@ public:
intermediate values must be strictly increasing.
@param count Must be >=2. The number of colors (and pos if not NULL) entries.
@param mode The tiling mode
- @param mapper May be NULL. Callback to modify the spread of the colors.
*/
static SkShader* CreateLinear(const SkPoint pts[2],
const SkColor colors[], const SkScalar pos[], int count,
SkShader::TileMode mode,
- SkUnitMapper* mapper = NULL,
- uint32_t flags = 0,
- const SkMatrix* localMatrix = NULL);
+ uint32_t flags, const SkMatrix* localMatrix);
+
+ static SkShader* CreateLinear(const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode) {
+ return CreateLinear(pts, colors, pos, count, mode, 0, NULL);
+ }
+
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
+ static SkShader* CreateLinear(const SkPoint pts[2],
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ SkDeadUnitMapperType*, // this type is now gone
+ uint32_t flags,
+ const SkMatrix* localMatrix) {
+ return CreateLinear(pts, colors, pos, count, mode, flags, localMatrix);
+ }
+#endif
/** Returns a shader that generates a radial gradient given the center and radius.
<p />
@@ -67,14 +79,27 @@ public:
intermediate values must be strictly increasing.
@param count Must be >= 2. The number of colors (and pos if not NULL) entries
@param mode The tiling mode
- @param mapper May be NULL. Callback to modify the spread of the colors.
*/
static SkShader* CreateRadial(const SkPoint& center, SkScalar radius,
const SkColor colors[], const SkScalar pos[], int count,
SkShader::TileMode mode,
- SkUnitMapper* mapper = NULL,
- uint32_t flags = 0,
- const SkMatrix* localMatrix = NULL);
+ uint32_t flags, const SkMatrix* localMatrix);
+
+ static SkShader* CreateRadial(const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode) {
+ return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL);
+ }
+
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
+ static SkShader* CreateRadial(const SkPoint& center, SkScalar radius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ SkDeadUnitMapperType*,
+ uint32_t flags, const SkMatrix* localMatrix) {
+ return CreateRadial(center, radius, colors, pos, count, mode, flags, localMatrix);
+ }
+#endif
/** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius.
<p />
@@ -94,18 +119,32 @@ public:
intermediate values must be strictly increasing.
@param count Must be >= 2. The number of colors (and pos if not NULL) entries
@param mode The tiling mode
- @param mapper May be NULL. Callback to modify the spread of the colors.
*/
- static SkShader* CreateTwoPointRadial(const SkPoint& start,
- SkScalar startRadius,
- const SkPoint& end,
- SkScalar endRadius,
- const SkColor colors[],
- const SkScalar pos[], int count,
+ static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
SkShader::TileMode mode,
- SkUnitMapper* mapper = NULL,
- uint32_t flags = 0,
- const SkMatrix* localMatrix = NULL);
+ uint32_t flags, const SkMatrix* localMatrix);
+
+ static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode) {
+ return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode,
+ 0, NULL);
+ }
+
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
+ static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ SkDeadUnitMapperType*,
+ uint32_t flags, const SkMatrix* localMatrix) {
+ return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode,
+ flags, localMatrix);
+ }
+#endif
/**
* Returns a shader that generates a conical gradient given two circles, or
@@ -113,16 +152,31 @@ public:
* two circles according to the following HTML spec.
* http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient
*/
- static SkShader* CreateTwoPointConical(const SkPoint& start,
- SkScalar startRadius,
- const SkPoint& end,
- SkScalar endRadius,
- const SkColor colors[],
- const SkScalar pos[], int count,
+ static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode,
+ uint32_t flags, const SkMatrix* localMatrix);
+
+ static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkShader::TileMode mode) {
+ return CreateTwoPointConical(start, startRadius, end, endRadius, colors, pos, count, mode,
+ 0, NULL);
+ }
+
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
+ static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startRadius,
+ const SkPoint& end, SkScalar endRadius,
+ const SkColor colors[], const SkScalar pos[], int count,
SkShader::TileMode mode,
- SkUnitMapper* mapper = NULL,
- uint32_t flags = 0,
- const SkMatrix* localMatrix = NULL);
+ SkDeadUnitMapperType*,
+ uint32_t flags, const SkMatrix* localMatrix) {
+ return CreateTwoPointConical(start, startRadius, end, endRadius, colors, pos, count, mode,
+ flags, localMatrix);
+ }
+#endif
/** Returns a shader that generates a sweep gradient given a center.
<p />
@@ -138,13 +192,24 @@ public:
If this is not null, the values must begin with 0, end with 1.0, and
intermediate values must be strictly increasing.
@param count Must be >= 2. The number of colors (and pos if not NULL) entries
- @param mapper May be NULL. Callback to modify the spread of the colors.
*/
static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
- const SkColor colors[], const SkScalar pos[],
- int count, SkUnitMapper* mapper = NULL,
- uint32_t flags = 0,
- const SkMatrix* localMatrix = NULL);
+ const SkColor colors[], const SkScalar pos[], int count,
+ uint32_t flags, const SkMatrix* localMatrix);
+
+ static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
+ const SkColor colors[], const SkScalar pos[], int count) {
+ return CreateSweep(cx, cy, colors, pos, count, 0, NULL);
+ }
+
+#ifdef SK_SUPPORT_LEGACY_DEADUNITMAPPERTYPE
+ static SkShader* CreateSweep(SkScalar cx, SkScalar cy,
+ const SkColor colors[], const SkScalar pos[], int count,
+ SkDeadUnitMapperType*,
+ uint32_t flags, const SkMatrix* localMatrix) {
+ return CreateSweep(cx, cy, colors, pos, count, flags, localMatrix);
+ }
+#endif
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
};
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