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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkView.h" | 9 #include "SkView.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 #include "SkPaint.h" | 11 #include "SkPaint.h" |
12 #include "SkPath.h" | 12 #include "SkPath.h" |
13 #include "SkPictureRecorder.h" | 13 #include "SkPictureRecorder.h" |
14 #include "SkRegion.h" | 14 #include "SkRegion.h" |
15 #include "SkShader.h" | 15 #include "SkShader.h" |
16 #include "SkUtils.h" | 16 #include "SkUtils.h" |
17 #include "SkColorPriv.h" | 17 #include "SkColorPriv.h" |
18 #include "SkColorFilter.h" | 18 #include "SkColorFilter.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkTypeface.h" | 20 #include "SkTypeface.h" |
21 | 21 |
22 // effects | 22 // effects |
23 #include "SkGradientShader.h" | 23 #include "SkGradientShader.h" |
24 #include "SkUnitMappers.h" | |
25 #include "SkBlurMask.h" | 24 #include "SkBlurMask.h" |
26 #include "SkBlurDrawLooper.h" | 25 #include "SkBlurDrawLooper.h" |
27 | 26 |
28 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { | 27 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) { |
29 bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType)); | 28 bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType)); |
30 bm->eraseColor(SK_ColorTRANSPARENT); | 29 bm->eraseColor(SK_ColorTRANSPARENT); |
31 | 30 |
32 SkCanvas canvas(*bm); | 31 SkCanvas canvas(*bm); |
33 SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h) } }; | 32 SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h) } }; |
34 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 33 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; |
35 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 34 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
36 SkPaint paint; | 35 SkPaint paint; |
37 | 36 |
38 SkUnitMapper* um = NULL; | |
39 | |
40 um = new SkCosineMapper; | |
41 // um = new SkDiscreteMapper(12); | |
42 | |
43 SkAutoUnref au(um); | |
44 | |
45 paint.setDither(true); | 37 paint.setDither(true); |
46 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, | 38 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, |
47 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref()
; | 39 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); |
48 canvas.drawPaint(paint); | 40 canvas.drawPaint(paint); |
49 } | 41 } |
50 | 42 |
51 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, | 43 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, |
52 SkShader::TileMode tmx, SkShader::TileMode tmy) { | 44 SkShader::TileMode tmx, SkShader::TileMode tmy) { |
53 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); | 45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy); |
54 paint->setShader(shader)->unref(); | 46 paint->setShader(shader)->unref(); |
55 paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_Fi
lterLevel); | 47 paint->setFilterLevel(filter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_Fi
lterLevel); |
56 } | 48 } |
57 | 49 |
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170 } | 162 } |
171 | 163 |
172 private: | 164 private: |
173 typedef SampleView INHERITED; | 165 typedef SampleView INHERITED; |
174 }; | 166 }; |
175 | 167 |
176 ////////////////////////////////////////////////////////////////////////////// | 168 ////////////////////////////////////////////////////////////////////////////// |
177 | 169 |
178 static SkView* MyFactory() { return new TilingView; } | 170 static SkView* MyFactory() { return new TilingView; } |
179 static SkViewRegister reg(MyFactory); | 171 static SkViewRegister reg(MyFactory); |
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