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Side by Side Diff: samplecode/SampleShaderText.cpp

Issue 283273002: remove unused (by clients) SkUnitMapper (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix legacy call Created 6 years, 7 months ago
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1
2 /* 1 /*
3 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
7
8 #include "SampleCode.h" 8 #include "SampleCode.h"
9 #include "SkView.h" 9 #include "SkView.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkGradientShader.h" 11 #include "SkGradientShader.h"
12 #include "SkUnitMappers.h"
13 12
14 static void makebm(SkBitmap* bm, int w, int h) { 13 static void makebm(SkBitmap* bm, int w, int h) {
15 bm->allocN32Pixels(w, h); 14 bm->allocN32Pixels(w, h);
16 bm->eraseColor(SK_ColorTRANSPARENT); 15 bm->eraseColor(SK_ColorTRANSPARENT);
17 16
18 SkCanvas canvas(*bm); 17 SkCanvas canvas(*bm);
19 SkScalar s = SkIntToScalar(w < h ? w : h); 18 SkScalar s = SkIntToScalar(w < h ? w : h);
20 SkPoint pts[] = { { 0, 0 }, { s, s } }; 19 SkPoint pts[] = { { 0, 0 }, { s, s } };
21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; 20 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
22 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; 21 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
23 SkPaint paint; 22 SkPaint paint;
24 23
25 SkUnitMapper* um = NULL;
26
27 um = new SkCosineMapper;
28
29 SkAutoUnref au(um);
30
31 paint.setDither(true); 24 paint.setDither(true);
32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref() ; 26 SK_ARRAY_COUNT(colors), SkShader::kClamp_Til eMode))->unref();
34 canvas.drawPaint(paint); 27 canvas.drawPaint(paint);
35 } 28 }
36 29
37 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, 30 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
38 int w, int h) { 31 int w, int h) {
39 static SkBitmap bmp; 32 static SkBitmap bmp;
40 if (bmp.isNull()) { 33 if (bmp.isNull()) {
41 makebm(&bmp, w/2, h/4); 34 makebm(&bmp, w/2, h/4);
42 } 35 }
43 return SkShader::CreateBitmapShader(bmp, tx, ty); 36 return SkShader::CreateBitmapShader(bmp, tx, ty);
44 } 37 }
45 38
46 /////////////////////////////////////////////////////////////////////////////// 39 ///////////////////////////////////////////////////////////////////////////////
47 40
48 struct GradData { 41 struct GradData {
49 int fCount; 42 int fCount;
50 const SkColor* fColors; 43 const SkColor* fColors;
51 const SkScalar* fPos; 44 const SkScalar* fPos;
52 }; 45 };
53 46
54 static const SkColor gColors[] = { 47 static const SkColor gColors[] = {
55 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK 48 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
56 }; 49 };
57 50
58 static const GradData gGradData[] = { 51 static const GradData gGradData[] = {
59 { 2, gColors, NULL }, 52 { 2, gColors, NULL },
60 { 5, gColors, NULL }, 53 { 5, gColors, NULL },
61 }; 54 };
62 55
63 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, 56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) {
64 SkShader::TileMode tm, SkUnitMapper* mapper) { 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCo unt, tm);
65 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
66 data.fCount, tm, mapper);
67 } 58 }
68 59
69 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, 60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) {
70 SkShader::TileMode tm, SkUnitMapper* mapper) {
71 SkPoint center; 61 SkPoint center;
72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 62 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
73 SkScalarAve(pts[0].fY, pts[1].fY)); 63 SkScalarAve(pts[0].fY, pts[1].fY));
74 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 64 return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
75 data.fPos, data.fCount, tm, mapper); 65 data.fPos, data.fCount, tm);
76 } 66 }
77 67
78 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, 68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader: :TileMode tm) {
79 SkShader::TileMode tm, SkUnitMapper* mapper) {
80 SkPoint center; 69 SkPoint center;
81 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 70 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
82 SkScalarAve(pts[0].fY, pts[1].fY)); 71 SkScalarAve(pts[0].fY, pts[1].fY));
83 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, 72 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, dat a.fPos, data.fCount);
84 data.fPos, data.fCount, mapper);
85 } 73 }
86 74
87 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, 75 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShade r::TileMode tm) {
88 SkShader::TileMode tm, SkUnitMapper* mapper) {
89 SkPoint center0, center1; 76 SkPoint center0, center1;
90 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 77 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
91 SkScalarAve(pts[0].fY, pts[1].fY)); 78 SkScalarAve(pts[0].fY, pts[1].fY));
92 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 79 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
93 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 80 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
94 return SkGradientShader::CreateTwoPointRadial( 81 return SkGradientShader::CreateTwoPointRadial(
95 center1, (pts[1].fX - pts[0].fX) / 7, 82 center1, (pts[1].fX - pts[0].fX) / 7,
96 center0, (pts[1].fX - pts[0].fX) / 2, 83 center0, (pts[1].fX - pts[0].fX) / 2,
97 data.fColors, data.fPos, data.fCount, tm, mapper); 84 data.fColors, data.fPos, data.fCount, tm);
98 } 85 }
99 86
100 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, 87 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkSha der::TileMode tm);
101 SkShader::TileMode tm, SkUnitMapper* mapper); 88
102 static const GradMaker gGradMakers[] = { 89 static const GradMaker gGradMakers[] = {
103 MakeLinear, MakeRadial, MakeSweep, Make2Radial 90 MakeLinear, MakeRadial, MakeSweep, Make2Radial
104 }; 91 };
105 92
106 /////////////////////////////////////////////////////////////////////////////// 93 ///////////////////////////////////////////////////////////////////////////////
107 94
108 class ShaderTextView : public SampleView { 95 class ShaderTextView : public SampleView {
109 public: 96 public:
110 ShaderTextView() { 97 ShaderTextView() {
111 this->setBGColor(0xFFDDDDDD); 98 this->setBGColor(0xFFDDDDDD);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 SK_ARRAY_COUNT(gGradMakers); 132 SK_ARRAY_COUNT(gGradMakers);
146 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * 133 static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
147 SK_ARRAY_COUNT(tileModes); 134 SK_ARRAY_COUNT(tileModes);
148 SkShader* shaders[gradCount + bmpCount]; 135 SkShader* shaders[gradCount + bmpCount];
149 136
150 int shdIdx = 0; 137 int shdIdx = 0;
151 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { 138 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
152 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { 139 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
153 shaders[shdIdx++] = gGradMakers[m](pts, 140 shaders[shdIdx++] = gGradMakers[m](pts,
154 gGradData[d], 141 gGradData[d],
155 SkShader::kClamp_TileMode, 142 SkShader::kClamp_TileMode);
156 NULL);
157 } 143 }
158 } 144 }
159 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { 145 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
160 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { 146 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
161 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], 147 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
162 tileModes[ty], 148 tileModes[ty],
163 w/8, h); 149 w/8, h);
164 } 150 }
165 } 151 }
166 152
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
205 } 191 }
206 192
207 private: 193 private:
208 typedef SampleView INHERITED; 194 typedef SampleView INHERITED;
209 }; 195 };
210 196
211 /////////////////////////////////////////////////////////////////////////////// 197 ///////////////////////////////////////////////////////////////////////////////
212 198
213 static SkView* MyFactory() { return new ShaderTextView; } 199 static SkView* MyFactory() { return new ShaderTextView; }
214 static SkViewRegister reg(MyFactory); 200 static SkViewRegister reg(MyFactory);
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