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| 1 | |
| 2 /* | 1 /* |
| 3 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 4 * | 3 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 7 */ | 6 */ |
| 7 |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkView.h" | 9 #include "SkView.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 12 #include "SkUnitMappers.h" | |
| 13 | 12 |
| 14 static void makebm(SkBitmap* bm, int w, int h) { | 13 static void makebm(SkBitmap* bm, int w, int h) { |
| 15 bm->allocN32Pixels(w, h); | 14 bm->allocN32Pixels(w, h); |
| 16 bm->eraseColor(SK_ColorTRANSPARENT); | 15 bm->eraseColor(SK_ColorTRANSPARENT); |
| 17 | 16 |
| 18 SkCanvas canvas(*bm); | 17 SkCanvas canvas(*bm); |
| 19 SkScalar s = SkIntToScalar(w < h ? w : h); | 18 SkScalar s = SkIntToScalar(w < h ? w : h); |
| 20 SkPoint pts[] = { { 0, 0 }, { s, s } }; | 19 SkPoint pts[] = { { 0, 0 }, { s, s } }; |
| 21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 20 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; |
| 22 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 21 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
| 23 SkPaint paint; | 22 SkPaint paint; |
| 24 | 23 |
| 25 SkUnitMapper* um = NULL; | |
| 26 | |
| 27 um = new SkCosineMapper; | |
| 28 | |
| 29 SkAutoUnref au(um); | |
| 30 | |
| 31 paint.setDither(true); | 24 paint.setDither(true); |
| 32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, | 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, |
| 33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref()
; | 26 SK_ARRAY_COUNT(colors), SkShader::kClamp_Til
eMode))->unref(); |
| 34 canvas.drawPaint(paint); | 27 canvas.drawPaint(paint); |
| 35 } | 28 } |
| 36 | 29 |
| 37 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, | 30 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, |
| 38 int w, int h) { | 31 int w, int h) { |
| 39 static SkBitmap bmp; | 32 static SkBitmap bmp; |
| 40 if (bmp.isNull()) { | 33 if (bmp.isNull()) { |
| 41 makebm(&bmp, w/2, h/4); | 34 makebm(&bmp, w/2, h/4); |
| 42 } | 35 } |
| 43 return SkShader::CreateBitmapShader(bmp, tx, ty); | 36 return SkShader::CreateBitmapShader(bmp, tx, ty); |
| 44 } | 37 } |
| 45 | 38 |
| 46 /////////////////////////////////////////////////////////////////////////////// | 39 /////////////////////////////////////////////////////////////////////////////// |
| 47 | 40 |
| 48 struct GradData { | 41 struct GradData { |
| 49 int fCount; | 42 int fCount; |
| 50 const SkColor* fColors; | 43 const SkColor* fColors; |
| 51 const SkScalar* fPos; | 44 const SkScalar* fPos; |
| 52 }; | 45 }; |
| 53 | 46 |
| 54 static const SkColor gColors[] = { | 47 static const SkColor gColors[] = { |
| 55 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK | 48 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK |
| 56 }; | 49 }; |
| 57 | 50 |
| 58 static const GradData gGradData[] = { | 51 static const GradData gGradData[] = { |
| 59 { 2, gColors, NULL }, | 52 { 2, gColors, NULL }, |
| 60 { 5, gColors, NULL }, | 53 { 5, gColors, NULL }, |
| 61 }; | 54 }; |
| 62 | 55 |
| 63 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, | 56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader
::TileMode tm) { |
| 64 SkShader::TileMode tm, SkUnitMapper* mapper) { | 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCo
unt, tm); |
| 65 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, | |
| 66 data.fCount, tm, mapper); | |
| 67 } | 58 } |
| 68 | 59 |
| 69 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, | 60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader
::TileMode tm) { |
| 70 SkShader::TileMode tm, SkUnitMapper* mapper) { | |
| 71 SkPoint center; | 61 SkPoint center; |
| 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 62 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 73 SkScalarAve(pts[0].fY, pts[1].fY)); | 63 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 74 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 64 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, |
| 75 data.fPos, data.fCount, tm, mapper); | 65 data.fPos, data.fCount, tm); |
| 76 } | 66 } |
| 77 | 67 |
| 78 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, | 68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader:
:TileMode tm) { |
| 79 SkShader::TileMode tm, SkUnitMapper* mapper) { | |
| 80 SkPoint center; | 69 SkPoint center; |
| 81 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 70 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 82 SkScalarAve(pts[0].fY, pts[1].fY)); | 71 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 83 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, | 72 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, dat
a.fPos, data.fCount); |
| 84 data.fPos, data.fCount, mapper); | |
| 85 } | 73 } |
| 86 | 74 |
| 87 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, | 75 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShade
r::TileMode tm) { |
| 88 SkShader::TileMode tm, SkUnitMapper* mapper) { | |
| 89 SkPoint center0, center1; | 76 SkPoint center0, center1; |
| 90 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 77 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 91 SkScalarAve(pts[0].fY, pts[1].fY)); | 78 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 92 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 79 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| 93 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 80 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| 94 return SkGradientShader::CreateTwoPointRadial( | 81 return SkGradientShader::CreateTwoPointRadial( |
| 95 center1, (pts[1].fX - pts[0].fX) / 7, | 82 center1, (pts[1].fX - pts[0].fX) / 7, |
| 96 center0, (pts[1].fX - pts[0].fX) / 2, | 83 center0, (pts[1].fX - pts[0].fX) / 2, |
| 97 data.fColors, data.fPos, data.fCount, tm, mapper); | 84 data.fColors, data.fPos, data.fCount, tm); |
| 98 } | 85 } |
| 99 | 86 |
| 100 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, | 87 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkSha
der::TileMode tm); |
| 101 SkShader::TileMode tm, SkUnitMapper* mapper); | 88 |
| 102 static const GradMaker gGradMakers[] = { | 89 static const GradMaker gGradMakers[] = { |
| 103 MakeLinear, MakeRadial, MakeSweep, Make2Radial | 90 MakeLinear, MakeRadial, MakeSweep, Make2Radial |
| 104 }; | 91 }; |
| 105 | 92 |
| 106 /////////////////////////////////////////////////////////////////////////////// | 93 /////////////////////////////////////////////////////////////////////////////// |
| 107 | 94 |
| 108 class ShaderTextView : public SampleView { | 95 class ShaderTextView : public SampleView { |
| 109 public: | 96 public: |
| 110 ShaderTextView() { | 97 ShaderTextView() { |
| 111 this->setBGColor(0xFFDDDDDD); | 98 this->setBGColor(0xFFDDDDDD); |
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| 145 SK_ARRAY_COUNT(gGradMakers); | 132 SK_ARRAY_COUNT(gGradMakers); |
| 146 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * | 133 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * |
| 147 SK_ARRAY_COUNT(tileModes); | 134 SK_ARRAY_COUNT(tileModes); |
| 148 SkShader* shaders[gradCount + bmpCount]; | 135 SkShader* shaders[gradCount + bmpCount]; |
| 149 | 136 |
| 150 int shdIdx = 0; | 137 int shdIdx = 0; |
| 151 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { | 138 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { |
| 152 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { | 139 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { |
| 153 shaders[shdIdx++] = gGradMakers[m](pts, | 140 shaders[shdIdx++] = gGradMakers[m](pts, |
| 154 gGradData[d], | 141 gGradData[d], |
| 155 SkShader::kClamp_TileMode, | 142 SkShader::kClamp_TileMode); |
| 156 NULL); | |
| 157 } | 143 } |
| 158 } | 144 } |
| 159 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { | 145 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { |
| 160 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { | 146 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { |
| 161 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], | 147 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], |
| 162 tileModes[ty], | 148 tileModes[ty], |
| 163 w/8, h); | 149 w/8, h); |
| 164 } | 150 } |
| 165 } | 151 } |
| 166 | 152 |
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| 205 } | 191 } |
| 206 | 192 |
| 207 private: | 193 private: |
| 208 typedef SampleView INHERITED; | 194 typedef SampleView INHERITED; |
| 209 }; | 195 }; |
| 210 | 196 |
| 211 /////////////////////////////////////////////////////////////////////////////// | 197 /////////////////////////////////////////////////////////////////////////////// |
| 212 | 198 |
| 213 static SkView* MyFactory() { return new ShaderTextView; } | 199 static SkView* MyFactory() { return new ShaderTextView; } |
| 214 static SkViewRegister reg(MyFactory); | 200 static SkViewRegister reg(MyFactory); |
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