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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #include "gm.h" | 7 #include "gm.h" |
8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
10 #include "SkUnitMappers.h" | |
11 | 10 |
12 namespace skiagm { | 11 namespace skiagm { |
13 | 12 |
14 static void makebm(SkBitmap* bm, int w, int h) { | 13 static void makebm(SkBitmap* bm, int w, int h) { |
15 bm->allocN32Pixels(w, h); | 14 bm->allocN32Pixels(w, h); |
16 bm->eraseColor(SK_ColorTRANSPARENT); | 15 bm->eraseColor(SK_ColorTRANSPARENT); |
17 | 16 |
18 SkCanvas canvas(*bm); | 17 SkCanvas canvas(*bm); |
19 SkScalar s = SkIntToScalar(SkMin32(w, h)); | 18 SkScalar s = SkIntToScalar(SkMin32(w, h)); |
20 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; | 19 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; |
21 static const SkPoint kPts1[] = { { s, 0 }, { 0, s } }; | 20 static const SkPoint kPts1[] = { { s, 0 }, { 0, s } }; |
22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 21 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; |
23 static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF }; | 22 static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF }; |
24 static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF }; | 23 static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF }; |
25 | 24 |
26 | 25 |
27 SkPaint paint; | 26 SkPaint paint; |
28 | 27 |
29 SkUnitMapper* um = NULL; | |
30 | |
31 um = new SkCosineMapper; | |
32 | |
33 SkAutoUnref au(um); | |
34 | |
35 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, | 28 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, |
36 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->u
nref(); | 29 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref
(); |
37 canvas.drawPaint(paint); | 30 canvas.drawPaint(paint); |
38 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, | 31 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, |
39 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); | 32 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref
(); |
40 canvas.drawPaint(paint); | 33 canvas.drawPaint(paint); |
41 } | 34 } |
42 | 35 |
43 /////////////////////////////////////////////////////////////////////////////// | 36 /////////////////////////////////////////////////////////////////////////////// |
44 | 37 |
45 struct LabeledMatrix { | 38 struct LabeledMatrix { |
46 SkMatrix fMatrix; | 39 SkMatrix fMatrix; |
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210 | 203 |
211 private: | 204 private: |
212 typedef GM INHERITED; | 205 typedef GM INHERITED; |
213 }; | 206 }; |
214 | 207 |
215 /////////////////////////////////////////////////////////////////////////////// | 208 /////////////////////////////////////////////////////////////////////////////// |
216 | 209 |
217 static GM* MyFactory(void*) { return new ShaderText2GM; } | 210 static GM* MyFactory(void*) { return new ShaderText2GM; } |
218 static GMRegistry reg(MyFactory); | 211 static GMRegistry reg(MyFactory); |
219 } | 212 } |
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