| Index: chrome/browser/prerender/prerender_resource_throttle.cc
|
| diff --git a/chrome/browser/prerender/prerender_resource_throttle.cc b/chrome/browser/prerender/prerender_resource_throttle.cc
|
| index afd908fe6db2c2b387927c3fea5619109a906278..b6ed41fdabf0878b3bce20130d8cb5f42a0cec50 100644
|
| --- a/chrome/browser/prerender/prerender_resource_throttle.cc
|
| +++ b/chrome/browser/prerender/prerender_resource_throttle.cc
|
| @@ -12,6 +12,7 @@
|
| #include "chrome/browser/prerender/prerender_manager.h"
|
| #include "chrome/browser/prerender/prerender_util.h"
|
| #include "content/public/browser/browser_thread.h"
|
| +#include "content/public/browser/resource_dispatcher_host.h"
|
| #include "content/public/browser/web_contents.h"
|
| #include "net/base/load_flags.h"
|
| #include "net/http/http_response_headers.h"
|
| @@ -85,7 +86,29 @@ void PrerenderResourceThrottle::OverridePrerenderContentsForTesting(
|
| PrerenderResourceThrottle::PrerenderResourceThrottle(net::URLRequest* request)
|
| : request_(request),
|
| load_flags_(net::LOAD_NORMAL),
|
| - prerender_throttle_info_(new PrerenderThrottleInfo()) {}
|
| + prerender_throttle_info_(new PrerenderThrottleInfo()) {
|
| +// Priorities for prerendering requests are lowered, to avoid competing with
|
| +// other page loads, except on Android where this is less likely to be a
|
| +// problem. In some cases, this may negatively impact the performance of
|
| +// prerendering, see https://crbug.com/652746 for details.
|
| +#if !defined(OS_ANDROID)
|
| + // Requests with the IGNORE_LIMITS flag set (i.e., sync XHRs)
|
| + // should remain at MAXIMUM_PRIORITY.
|
| + if (request_->load_flags() & net::LOAD_IGNORE_LIMITS) {
|
| + DCHECK_EQ(request_->priority(), net::MAXIMUM_PRIORITY);
|
| + } else if (request_->priority() != net::IDLE) {
|
| + original_request_priority_ = request_->priority();
|
| + // In practice, the resource scheduler does not know about the request yet,
|
| + // and it falls back to calling request_->SetPriority(), so it would be
|
| + // possible to do just that here. It is cleaner and more robust to go
|
| + // through the resource dispatcher host though.
|
| + if (content::ResourceDispatcherHost::Get()) {
|
| + content::ResourceDispatcherHost::Get()->ReprioritizeRequest(request_,
|
| + net::IDLE);
|
| + }
|
| + }
|
| +#endif // OS_ANDROID
|
| +}
|
|
|
| PrerenderResourceThrottle::~PrerenderResourceThrottle() {}
|
|
|
| @@ -94,6 +117,7 @@ void PrerenderResourceThrottle::WillStartRequest(bool* defer) {
|
| const content::ResourceRequestInfo* info =
|
| content::ResourceRequestInfo::ForRequest(request_);
|
| *defer = true;
|
| +
|
| BrowserThread::PostTask(
|
| BrowserThread::UI, FROM_HERE,
|
| base::Bind(&PrerenderResourceThrottle::WillStartRequestOnUI, AsWeakPtr(),
|
| @@ -149,6 +173,16 @@ void PrerenderResourceThrottle::ResumeHandler() {
|
| Resume();
|
| }
|
|
|
| +void PrerenderResourceThrottle::ResetResourcePriority() {
|
| + if (!original_request_priority_)
|
| + return;
|
| +
|
| + if (content::ResourceDispatcherHost::Get()) {
|
| + content::ResourceDispatcherHost::Get()->ReprioritizeRequest(
|
| + request_, original_request_priority_.value());
|
| + }
|
| +}
|
| +
|
| // static
|
| void PrerenderResourceThrottle::WillStartRequestOnUI(
|
| const base::WeakPtr<PrerenderResourceThrottle>& throttle,
|
| @@ -202,9 +236,16 @@ void PrerenderResourceThrottle::WillStartRequestOnUI(
|
| // Delay icon fetching until the contents are getting swapped in
|
| // to conserve network usage in mobile devices.
|
| prerender_contents->AddResourceThrottle(throttle);
|
| +
|
| + // No need to call AddIdleResource() on Android.
|
| return;
|
| #endif
|
| }
|
| +
|
| +#if !defined(OS_ANDROID)
|
| + if (!cancel)
|
| + prerender_contents->AddIdleResource(throttle);
|
| +#endif
|
| }
|
|
|
| BrowserThread::PostTask(
|
|
|