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Issue 2832193002: Revert of [regexp] Remove remainder of native RegExpExecStub (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 // Declares a Simulator for ARM instructions if we are not generating a native 6 // Declares a Simulator for ARM instructions if we are not generating a native
7 // ARM binary. This Simulator allows us to run and debug ARM code generation on 7 // ARM binary. This Simulator allows us to run and debug ARM code generation on
8 // regular desktop machines. 8 // regular desktop machines.
9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, 9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
10 // which will start execution in the Simulator or forwards to the real entry 10 // which will start execution in the Simulator or forwards to the real entry
11 // on a ARM HW platform. 11 // on a ARM HW platform.
12 12
13 #ifndef V8_ARM_SIMULATOR_ARM_H_ 13 #ifndef V8_ARM_SIMULATOR_ARM_H_
14 #define V8_ARM_SIMULATOR_ARM_H_ 14 #define V8_ARM_SIMULATOR_ARM_H_
15 15
16 #include "src/allocation.h" 16 #include "src/allocation.h"
17 #include "src/base/lazy-instance.h" 17 #include "src/base/lazy-instance.h"
18 #include "src/base/platform/mutex.h" 18 #include "src/base/platform/mutex.h"
19 19
20 #if !defined(USE_SIMULATOR) 20 #if !defined(USE_SIMULATOR)
21 // Running without a simulator on a native arm platform. 21 // Running without a simulator on a native arm platform.
22 22
23 namespace v8 { 23 namespace v8 {
24 namespace internal { 24 namespace internal {
25 25
26 // When running without a simulator we call the entry directly. 26 // When running without a simulator we call the entry directly.
27 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ 27 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
28 (entry(p0, p1, p2, p3, p4)) 28 (entry(p0, p1, p2, p3, p4))
29 29
30 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, int*, 30 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*,
31 int, Address, int, Isolate*); 31 void*, int*, int, Address, int, Isolate*);
32
32 33
33 // Call the generated regexp code directly. The code at the entry address 34 // Call the generated regexp code directly. The code at the entry address
34 // should act as a function matching the type arm_regexp_matcher. 35 // should act as a function matching the type arm_regexp_matcher.
36 // The fifth argument is a dummy that reserves the space used for
37 // the return address added by the ExitFrame in native calls.
35 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ 38 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
36 p7, p8) \ 39 p7, p8) \
37 (FUNCTION_CAST<arm_regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7, p8)) 40 (FUNCTION_CAST<arm_regexp_matcher>(entry)(p0, p1, p2, p3, NULL, p4, p5, p6, \
41 p7, p8))
38 42
39 // The stack limit beyond which we will throw stack overflow errors in 43 // The stack limit beyond which we will throw stack overflow errors in
40 // generated code. Because generated code on arm uses the C stack, we 44 // generated code. Because generated code on arm uses the C stack, we
41 // just use the C stack limit. 45 // just use the C stack limit.
42 class SimulatorStack : public v8::internal::AllStatic { 46 class SimulatorStack : public v8::internal::AllStatic {
43 public: 47 public:
44 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, 48 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
45 uintptr_t c_limit) { 49 uintptr_t c_limit) {
46 USE(isolate); 50 USE(isolate);
47 return c_limit; 51 return c_limit;
(...skipping 490 matching lines...) Expand 10 before | Expand all | Expand 10 after
538 // point. 542 // point.
539 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ 543 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
540 reinterpret_cast<Object*>(Simulator::current(isolate)->Call( \ 544 reinterpret_cast<Object*>(Simulator::current(isolate)->Call( \
541 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) 545 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
542 546
543 #define CALL_GENERATED_FP_INT(isolate, entry, p0, p1) \ 547 #define CALL_GENERATED_FP_INT(isolate, entry, p0, p1) \
544 Simulator::current(isolate)->CallFPReturnsInt(FUNCTION_ADDR(entry), p0, p1) 548 Simulator::current(isolate)->CallFPReturnsInt(FUNCTION_ADDR(entry), p0, p1)
545 549
546 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ 550 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
547 p7, p8) \ 551 p7, p8) \
548 Simulator::current(isolate)->Call(entry, 9, p0, p1, p2, p3, p4, p5, p6, p7, \ 552 Simulator::current(isolate) \
549 p8) 553 ->Call(entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)
554
550 555
551 // The simulator has its own stack. Thus it has a different stack limit from 556 // The simulator has its own stack. Thus it has a different stack limit from
552 // the C-based native code. The JS-based limit normally points near the end of 557 // the C-based native code. The JS-based limit normally points near the end of
553 // the simulator stack. When the C-based limit is exhausted we reflect that by 558 // the simulator stack. When the C-based limit is exhausted we reflect that by
554 // lowering the JS-based limit as well, to make stack checks trigger. 559 // lowering the JS-based limit as well, to make stack checks trigger.
555 class SimulatorStack : public v8::internal::AllStatic { 560 class SimulatorStack : public v8::internal::AllStatic {
556 public: 561 public:
557 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, 562 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
558 uintptr_t c_limit) { 563 uintptr_t c_limit) {
559 return Simulator::current(isolate)->StackLimit(c_limit); 564 return Simulator::current(isolate)->StackLimit(c_limit);
560 } 565 }
561 566
562 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate, 567 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate,
563 uintptr_t try_catch_address) { 568 uintptr_t try_catch_address) {
564 Simulator* sim = Simulator::current(isolate); 569 Simulator* sim = Simulator::current(isolate);
565 return sim->PushAddress(try_catch_address); 570 return sim->PushAddress(try_catch_address);
566 } 571 }
567 572
568 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) { 573 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) {
569 Simulator::current(isolate)->PopAddress(); 574 Simulator::current(isolate)->PopAddress();
570 } 575 }
571 }; 576 };
572 577
573 } // namespace internal 578 } // namespace internal
574 } // namespace v8 579 } // namespace v8
575 580
576 #endif // !defined(USE_SIMULATOR) 581 #endif // !defined(USE_SIMULATOR)
577 #endif // V8_ARM_SIMULATOR_ARM_H_ 582 #endif // V8_ARM_SIMULATOR_ARM_H_
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