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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h

Issue 2831733003: Fix blits from multisampled renderbuffers to alpha:false WebGL back buffer. (Closed)
Patch Set: Add PLATFORM_EXPORT to fix link failure on Windows. Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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225 // Rebind the read and draw framebuffers that WebGL is expecting. 225 // Rebind the read and draw framebuffers that WebGL is expecting.
226 void RestoreFramebufferBindings(); 226 void RestoreFramebufferBindings();
227 227
228 // Restore all state that may have been dirtied by any call. 228 // Restore all state that may have been dirtied by any call.
229 void RestoreAllState(); 229 void RestoreAllState();
230 230
231 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) { 231 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) {
232 new_mailbox_callback_ = std::move(closure); 232 new_mailbox_callback_ = std::move(closure);
233 } 233 }
234 234
235 // This class helps implement correct semantics for BlitFramebuffer
236 // when the DrawingBuffer is using a CHROMIUM image for its backing
237 // store and RGB emulation is in use (basically, macOS only).
238 class PLATFORM_EXPORT ScopedRGBEmulationForBlitFramebuffer {
239 public:
240 ScopedRGBEmulationForBlitFramebuffer(DrawingBuffer*);
241 ~ScopedRGBEmulationForBlitFramebuffer();
242
243 private:
244 RefPtr<DrawingBuffer> drawing_buffer_;
245 bool doing_work_ = false;
246 };
247
235 protected: // For unittests 248 protected: // For unittests
236 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>, 249 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>,
237 std::unique_ptr<Extensions3DUtil>, 250 std::unique_ptr<Extensions3DUtil>,
238 Client*, 251 Client*,
239 bool discard_framebuffer_supported, 252 bool discard_framebuffer_supported,
240 bool want_alpha_channel, 253 bool want_alpha_channel,
241 bool premultiplied_alpha, 254 bool premultiplied_alpha,
242 PreserveDrawingBuffer, 255 PreserveDrawingBuffer,
243 WebGLVersion, 256 WebGLVersion,
244 bool wants_depth, 257 bool wants_depth,
245 bool wants_stencil, 258 bool wants_stencil,
246 ChromiumImageUsage, 259 ChromiumImageUsage,
247 const CanvasColorParams&); 260 const CanvasColorParams&);
248 261
249 bool Initialize(const IntSize&, bool use_multisampling); 262 bool Initialize(const IntSize&, bool use_multisampling);
250 263
251 // Shared memory bitmaps that were released by the compositor and can be used 264 // Shared memory bitmaps that were released by the compositor and can be used
252 // again by this DrawingBuffer. 265 // again by this DrawingBuffer.
253 struct RecycledBitmap { 266 struct RecycledBitmap {
254 std::unique_ptr<cc::SharedBitmap> bitmap; 267 std::unique_ptr<cc::SharedBitmap> bitmap;
255 IntSize size; 268 IntSize size;
256 }; 269 };
257 Vector<RecycledBitmap> recycled_bitmaps_; 270 Vector<RecycledBitmap> recycled_bitmaps_;
258 271
259 private: 272 private:
273 friend class ScopedRGBEmulationForBlitFramebuffer;
260 friend class ScopedStateRestorer; 274 friend class ScopedStateRestorer;
261 friend class ColorBuffer; 275 friend class ColorBuffer;
262 276
263 // This structure should wrap all public entrypoints that may modify GL state. 277 // This structure should wrap all public entrypoints that may modify GL state.
264 // It will restore all state when it drops out of scope. 278 // It will restore all state when it drops out of scope.
265 class ScopedStateRestorer { 279 class ScopedStateRestorer {
266 public: 280 public:
267 ScopedStateRestorer(DrawingBuffer*); 281 ScopedStateRestorer(DrawingBuffer*);
268 ~ScopedStateRestorer(); 282 ~ScopedStateRestorer();
269 283
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310 // ColorBuffers. 324 // ColorBuffers.
311 RefPtr<DrawingBuffer> drawing_buffer; 325 RefPtr<DrawingBuffer> drawing_buffer;
312 326
313 const ColorBufferParameters parameters; 327 const ColorBufferParameters parameters;
314 const IntSize size; 328 const IntSize size;
315 329
316 const GLuint texture_id = 0; 330 const GLuint texture_id = 0;
317 const GLuint image_id = 0; 331 const GLuint image_id = 0;
318 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; 332 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer;
319 333
334 // If we're emulating an RGB back buffer using an RGBA Chromium
335 // image (essentially macOS only), then when performing
336 // BlitFramebuffer calls, we have to swap in an RGB texture in
337 // place of the RGBA texture bound to the image. The reason is
338 // that BlitFramebuffer requires the internal formats of the
339 // source and destination to match (e.g. RGB8 on both sides).
340 // There are bugs in the semantics of RGB8 textures in this
341 // situation (the alpha channel is zeroed), requiring more fixups.
342 GLuint rgb_workaround_texture_id = 0;
343
320 // The mailbox used to send this buffer to the compositor. 344 // The mailbox used to send this buffer to the compositor.
321 gpu::Mailbox mailbox; 345 gpu::Mailbox mailbox;
322 346
323 // The sync token for when this buffer was sent to the compositor. 347 // The sync token for when this buffer was sent to the compositor.
324 gpu::SyncToken produce_sync_token; 348 gpu::SyncToken produce_sync_token;
325 349
326 // The sync token for when this buffer was received back from the 350 // The sync token for when this buffer was received back from the
327 // compositor. 351 // compositor.
328 gpu::SyncToken receive_sync_token; 352 gpu::SyncToken receive_sync_token;
329 353
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421 // implemented by forwarding all draw operations to a multisample 445 // implemented by forwarding all draw operations to a multisample
422 // renderbuffer, which is resolved before any read operations or swaps. 446 // renderbuffer, which is resolved before any read operations or swaps.
423 bool WantExplicitResolve(); 447 bool WantExplicitResolve();
424 448
425 // Whether the WebGL client wants a depth or stencil buffer. 449 // Whether the WebGL client wants a depth or stencil buffer.
426 bool WantDepthOrStencil(); 450 bool WantDepthOrStencil();
427 451
428 // The format to use when creating a multisampled renderbuffer. 452 // The format to use when creating a multisampled renderbuffer.
429 GLenum GetMultisampledRenderbufferFormat(); 453 GLenum GetMultisampledRenderbufferFormat();
430 454
455 // Helpers to ensure correct behavior of BlitFramebuffer when using
456 // an emulated RGB CHROMIUM_image back buffer.
457 bool SetupRGBEmulationForBlitFramebuffer();
458 void CleanupRGBEmulationForBlitFramebuffer();
459
431 // Weak, reset by beginDestruction. 460 // Weak, reset by beginDestruction.
432 Client* client_ = nullptr; 461 Client* client_ = nullptr;
433 462
434 const PreserveDrawingBuffer preserve_drawing_buffer_; 463 const PreserveDrawingBuffer preserve_drawing_buffer_;
435 const WebGLVersion web_gl_version_; 464 const WebGLVersion web_gl_version_;
436 465
437 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_; 466 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_;
438 // Lifetime is tied to the m_contextProvider. 467 // Lifetime is tied to the m_contextProvider.
439 gpu::gles2::GLES2Interface* gl_; 468 gpu::gles2::GLES2Interface* gl_;
440 std::unique_ptr<Extensions3DUtil> extensions_util_; 469 std::unique_ptr<Extensions3DUtil> extensions_util_;
441 IntSize size_ = {-1, -1}; 470 IntSize size_ = {-1, -1};
442 const bool discard_framebuffer_supported_; 471 const bool discard_framebuffer_supported_;
443 const bool want_alpha_channel_; 472 const bool want_alpha_channel_;
444 const bool premultiplied_alpha_; 473 const bool premultiplied_alpha_;
445 const bool software_rendering_; 474 const bool software_rendering_;
446 bool has_implicit_stencil_buffer_ = false; 475 bool has_implicit_stencil_buffer_ = false;
447 bool storage_texture_supported_ = false; 476 bool storage_texture_supported_ = false;
448 477
449 std::unique_ptr<WTF::Closure> new_mailbox_callback_; 478 std::unique_ptr<WTF::Closure> new_mailbox_callback_;
450 479
451 // The current state restorer, which is used to track state dirtying. It is in 480 // The current state restorer, which is used to track state dirtying. It is an
452 // error to dirty state shared with WebGL while there is no existing state 481 // error to dirty state shared with WebGL while there is no existing state
453 // restorer. It is also in error to instantiate two state restorers at once. 482 // restorer.
454 ScopedStateRestorer* state_restorer_ = nullptr; 483 ScopedStateRestorer* state_restorer_ = nullptr;
455 484
456 // This is used when the user requests either a depth or stencil buffer. 485 // This is used when the user requests either a depth or stencil buffer.
457 GLuint depth_stencil_buffer_ = 0; 486 GLuint depth_stencil_buffer_ = 0;
458 487
459 // When wantExplicitResolve() returns true, the target of all draw 488 // When wantExplicitResolve() returns true, the target of all draw
460 // operations. 489 // operations.
461 GLuint multisample_fbo_ = 0; 490 GLuint multisample_fbo_ = 0;
462 491
463 // The id of the renderbuffer storage for |m_multisampleFBO|. 492 // The id of the renderbuffer storage for |m_multisampleFBO|.
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525 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with 554 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with
526 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to 555 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to
527 // DisallowChromiumImage in the case of OffscreenCanvas. 556 // DisallowChromiumImage in the case of OffscreenCanvas.
528 ChromiumImageUsage chromium_image_usage_; 557 ChromiumImageUsage chromium_image_usage_;
529 bool ShouldUseChromiumImage(); 558 bool ShouldUseChromiumImage();
530 }; 559 };
531 560
532 } // namespace blink 561 } // namespace blink
533 562
534 #endif // DrawingBuffer_h 563 #endif // DrawingBuffer_h
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