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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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303 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) | 303 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) |
304 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) | 304 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) |
305 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) | 305 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) |
306 #define glProduceTextureDirectCHROMIUM \ | 306 #define glProduceTextureDirectCHROMIUM \ |
307 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) | 307 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) |
308 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) | 308 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) |
309 #define glCreateAndConsumeTextureCHROMIUM \ | 309 #define glCreateAndConsumeTextureCHROMIUM \ |
310 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) | 310 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) |
311 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM) | 311 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM) |
312 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) | 312 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) |
| 313 #define glBindTexImage2DWithInternalformatCHROMIUM \ |
| 314 GLES2_GET_FUN(BindTexImage2DWithInternalformatCHROMIUM) |
313 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) | 315 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) |
314 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) | 316 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) |
315 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) | 317 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) |
316 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) | 318 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) |
317 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) | 319 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) |
318 #define glInsertFenceSyncCHROMIUM GLES2_GET_FUN(InsertFenceSyncCHROMIUM) | 320 #define glInsertFenceSyncCHROMIUM GLES2_GET_FUN(InsertFenceSyncCHROMIUM) |
319 #define glGenSyncTokenCHROMIUM GLES2_GET_FUN(GenSyncTokenCHROMIUM) | 321 #define glGenSyncTokenCHROMIUM GLES2_GET_FUN(GenSyncTokenCHROMIUM) |
320 #define glGenUnverifiedSyncTokenCHROMIUM \ | 322 #define glGenUnverifiedSyncTokenCHROMIUM \ |
321 GLES2_GET_FUN(GenUnverifiedSyncTokenCHROMIUM) | 323 GLES2_GET_FUN(GenUnverifiedSyncTokenCHROMIUM) |
322 #define glVerifySyncTokensCHROMIUM GLES2_GET_FUN(VerifySyncTokensCHROMIUM) | 324 #define glVerifySyncTokensCHROMIUM GLES2_GET_FUN(VerifySyncTokensCHROMIUM) |
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384 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ | 386 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ |
385 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) | 387 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) |
386 #define glOverlayPromotionHintCHROMIUM \ | 388 #define glOverlayPromotionHintCHROMIUM \ |
387 GLES2_GET_FUN(OverlayPromotionHintCHROMIUM) | 389 GLES2_GET_FUN(OverlayPromotionHintCHROMIUM) |
388 #define glSwapBuffersWithBoundsCHROMIUM \ | 390 #define glSwapBuffersWithBoundsCHROMIUM \ |
389 GLES2_GET_FUN(SwapBuffersWithBoundsCHROMIUM) | 391 GLES2_GET_FUN(SwapBuffersWithBoundsCHROMIUM) |
390 #define glSetDrawRectangleCHROMIUM GLES2_GET_FUN(SetDrawRectangleCHROMIUM) | 392 #define glSetDrawRectangleCHROMIUM GLES2_GET_FUN(SetDrawRectangleCHROMIUM) |
391 #define glSetEnableDCLayersCHROMIUM GLES2_GET_FUN(SetEnableDCLayersCHROMIUM) | 393 #define glSetEnableDCLayersCHROMIUM GLES2_GET_FUN(SetEnableDCLayersCHROMIUM) |
392 | 394 |
393 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 395 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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