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Issue 2831733003: Fix blits from multisampled renderbuffers to alpha:false WebGL back buffer. (Closed)
Patch Set: Add PLATFORM_EXPORT to fix link failure on Windows. Created 3 years, 8 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 203 matching lines...) Expand 10 before | Expand all | Expand 10 after
214 self.Flaky('conformance/*', ['win', 'intel', 'd3d11'], bug=628395) 214 self.Flaky('conformance/*', ['win', 'intel', 'd3d11'], bug=628395)
215 self.Flaky('conformance2/*', ['win', 'intel', 'd3d11'], bug=628395) 215 self.Flaky('conformance2/*', ['win', 'intel', 'd3d11'], bug=628395)
216 self.Flaky('deqp/*', ['win', 'intel', 'd3d11'], bug=628395) 216 self.Flaky('deqp/*', ['win', 'intel', 'd3d11'], bug=628395)
217 217
218 # Mac only. 218 # Mac only.
219 219
220 # Fails on all GPU types. 220 # Fails on all GPU types.
221 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html', 221 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html',
222 ['mac'], bug=709351) 222 ['mac'], bug=709351)
223 self.Fail('conformance2/rendering/' + 223 self.Fail('conformance2/rendering/' +
224 'blitframebuffer-resolve-to-back-buffer.html',
225 ['mac'], bug=699566)
226 self.Fail('conformance2/rendering/' +
227 'framebuffer-completeness-unaffected.html', 224 'framebuffer-completeness-unaffected.html',
228 ['mac'], bug=630800) 225 ['mac'], bug=630800)
229 self.Fail('deqp/functional/gles3/fbocompleteness.html', 226 self.Fail('deqp/functional/gles3/fbocompleteness.html',
230 ['mac'], bug=630800) 227 ['mac'], bug=630800)
231 self.Fail('deqp/functional/gles3/sync.html', ['mac'], bug=676848) 228 self.Fail('deqp/functional/gles3/sync.html', ['mac'], bug=676848)
232 # self.Fail('deqp/functional/gles3/fbocompleteness.html', 229 # self.Fail('deqp/functional/gles3/fbocompleteness.html',
233 # ['mac', ('nvidia', 0xfe9)], bug=616562) 230 # ['mac', ('nvidia', 0xfe9)], bug=616562)
234 231
235 self.Fail('conformance2/renderbuffers/framebuffer-test.html', 232 self.Fail('conformance2/renderbuffers/framebuffer-test.html',
236 ['mac'], bug=641149) 233 ['mac'], bug=641149)
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1120 # self.Fail(page_name, 1117 # self.Fail(page_name,
1121 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1118 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
1122 # self.Fail(page_name, 1119 # self.Fail(page_name,
1123 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1120 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
1124 1121
1125 # Conflicts if between a generic os condition and a specific version 1122 # Conflicts if between a generic os condition and a specific version
1126 # self.Fail(page_name, 1123 # self.Fail(page_name,
1127 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1124 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
1128 # self.Fail(page_name, 1125 # self.Fail(page_name,
1129 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1126 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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