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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_image_io_surface.h" | 5 #include "ui/gl/gl_image_io_surface.h" |
| 6 | 6 |
| 7 #include <map> | 7 #include <map> |
| 8 | 8 |
| 9 #include "base/callback_helpers.h" | 9 #include "base/callback_helpers.h" |
| 10 #include "base/mac/bind_objc_block.h" | 10 #include "base/mac/bind_objc_block.h" |
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| 161 case gfx::BufferFormat::YUV_420_BIPLANAR: | 161 case gfx::BufferFormat::YUV_420_BIPLANAR: |
| 162 NOTREACHED(); | 162 NOTREACHED(); |
| 163 return 0; | 163 return 0; |
| 164 } | 164 } |
| 165 | 165 |
| 166 NOTREACHED(); | 166 NOTREACHED(); |
| 167 return 0; | 167 return 0; |
| 168 } | 168 } |
| 169 | 169 |
| 170 // When an IOSurface is bound to a texture with internalformat "GL_RGB", many | 170 // When an IOSurface is bound to a texture with internalformat "GL_RGB", many |
| 171 // OpenGL operations are broken. Therefore, never allow an IOSurface to be bound | 171 // OpenGL operations are broken. Therefore, don't allow an IOSurface to be bound |
| 172 // with GL_RGB. https://crbug.com/595948. | 172 // with GL_RGB unless overridden via BindTexImageWithInternalformat. |
| 173 // crbug.com/595948, crbug.com/699566. |
| 173 GLenum ConvertRequestedInternalFormat(GLenum internalformat) { | 174 GLenum ConvertRequestedInternalFormat(GLenum internalformat) { |
| 174 if (internalformat == GL_RGB) | 175 if (internalformat == GL_RGB) |
| 175 return GL_RGBA; | 176 return GL_RGBA; |
| 176 return internalformat; | 177 return internalformat; |
| 177 } | 178 } |
| 178 | 179 |
| 179 } // namespace | 180 } // namespace |
| 180 | 181 |
| 181 GLImageIOSurface::GLImageIOSurface(const gfx::Size& size, | 182 GLImageIOSurface::GLImageIOSurface(const gfx::Size& size, |
| 182 unsigned internalformat) | 183 unsigned internalformat) |
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| 230 | 231 |
| 231 gfx::Size GLImageIOSurface::GetSize() { | 232 gfx::Size GLImageIOSurface::GetSize() { |
| 232 return size_; | 233 return size_; |
| 233 } | 234 } |
| 234 | 235 |
| 235 unsigned GLImageIOSurface::GetInternalFormat() { | 236 unsigned GLImageIOSurface::GetInternalFormat() { |
| 236 return internalformat_; | 237 return internalformat_; |
| 237 } | 238 } |
| 238 | 239 |
| 239 bool GLImageIOSurface::BindTexImage(unsigned target) { | 240 bool GLImageIOSurface::BindTexImage(unsigned target) { |
| 241 return BindTexImageWithInternalformat(target, 0); |
| 242 } |
| 243 |
| 244 bool GLImageIOSurface::BindTexImageWithInternalformat(unsigned target, |
| 245 unsigned internalformat) { |
| 240 DCHECK(thread_checker_.CalledOnValidThread()); | 246 DCHECK(thread_checker_.CalledOnValidThread()); |
| 241 TRACE_EVENT0("gpu", "GLImageIOSurface::BindTexImage"); | 247 TRACE_EVENT0("gpu", "GLImageIOSurface::BindTexImage"); |
| 242 base::TimeTicks start_time = base::TimeTicks::Now(); | 248 base::TimeTicks start_time = base::TimeTicks::Now(); |
| 243 | 249 |
| 244 // YUV_420_BIPLANAR is not supported by BindTexImage. | 250 // YUV_420_BIPLANAR is not supported by BindTexImage. |
| 245 // CopyTexImage is supported by this format as that performs conversion to RGB | 251 // CopyTexImage is supported by this format as that performs conversion to RGB |
| 246 // as part of the copy operation. | 252 // as part of the copy operation. |
| 247 if (format_ == gfx::BufferFormat::YUV_420_BIPLANAR) | 253 if (format_ == gfx::BufferFormat::YUV_420_BIPLANAR) |
| 248 return false; | 254 return false; |
| 249 | 255 |
| 250 if (target != GL_TEXTURE_RECTANGLE_ARB) { | 256 if (target != GL_TEXTURE_RECTANGLE_ARB) { |
| 251 // This might be supported in the future. For now, perform strict | 257 // This might be supported in the future. For now, perform strict |
| 252 // validation so we know what's going on. | 258 // validation so we know what's going on. |
| 253 LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target"; | 259 LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target"; |
| 254 return false; | 260 return false; |
| 255 } | 261 } |
| 256 | 262 |
| 257 CGLContextObj cgl_context = | 263 CGLContextObj cgl_context = |
| 258 static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle()); | 264 static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle()); |
| 259 | 265 |
| 260 DCHECK(io_surface_); | 266 DCHECK(io_surface_); |
| 261 CGLError cgl_error = | 267 |
| 262 CGLTexImageIOSurface2D(cgl_context, target, TextureFormat(format_), | 268 GLenum texture_format = |
| 263 size_.width(), size_.height(), DataFormat(format_), | 269 internalformat ? internalformat : TextureFormat(format_); |
| 264 DataType(format_), io_surface_.get(), 0); | 270 CGLError cgl_error = CGLTexImageIOSurface2D( |
| 271 cgl_context, target, texture_format, size_.width(), size_.height(), |
| 272 DataFormat(format_), DataType(format_), io_surface_.get(), 0); |
| 265 if (cgl_error != kCGLNoError) { | 273 if (cgl_error != kCGLNoError) { |
| 266 LOG(ERROR) << "Error in CGLTexImageIOSurface2D: " | 274 LOG(ERROR) << "Error in CGLTexImageIOSurface2D: " |
| 267 << CGLErrorString(cgl_error); | 275 << CGLErrorString(cgl_error); |
| 268 return false; | 276 return false; |
| 269 } | 277 } |
| 270 | 278 |
| 271 UMA_HISTOGRAM_TIMES("GPU.IOSurface.TexImageTime", | 279 UMA_HISTOGRAM_TIMES("GPU.IOSurface.TexImageTime", |
| 272 base::TimeTicks::Now() - start_time); | 280 base::TimeTicks::Now() - start_time); |
| 273 return true; | 281 return true; |
| 274 } | 282 } |
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| 409 } | 417 } |
| 410 | 418 |
| 411 // static | 419 // static |
| 412 GLImageIOSurface* GLImageIOSurface::FromGLImage(GLImage* image) { | 420 GLImageIOSurface* GLImageIOSurface::FromGLImage(GLImage* image) { |
| 413 if (!image || image->GetType() != Type::IOSURFACE) | 421 if (!image || image->GetType() != Type::IOSURFACE) |
| 414 return nullptr; | 422 return nullptr; |
| 415 return static_cast<GLImageIOSurface*>(image); | 423 return static_cast<GLImageIOSurface*>(image); |
| 416 } | 424 } |
| 417 | 425 |
| 418 } // namespace gl | 426 } // namespace gl |
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