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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 223 // Rebind the read and draw framebuffers that WebGL is expecting. | 223 // Rebind the read and draw framebuffers that WebGL is expecting. |
| 224 void RestoreFramebufferBindings(); | 224 void RestoreFramebufferBindings(); |
| 225 | 225 |
| 226 // Restore all state that may have been dirtied by any call. | 226 // Restore all state that may have been dirtied by any call. |
| 227 void RestoreAllState(); | 227 void RestoreAllState(); |
| 228 | 228 |
| 229 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) { | 229 void AddNewMailboxCallback(std::unique_ptr<WTF::Closure> closure) { |
| 230 new_mailbox_callback_ = std::move(closure); | 230 new_mailbox_callback_ = std::move(closure); |
| 231 } | 231 } |
| 232 | 232 |
| 233 // This class helps implement correct semantics for BlitFramebuffer |
| 234 // when the DrawingBuffer is using a CHROMIUM image for its backing |
| 235 // store and RGB emulation is in use (basically, macOS only). |
| 236 class ScopedRGBEmulationForBlitFramebuffer { |
| 237 public: |
| 238 ScopedRGBEmulationForBlitFramebuffer(DrawingBuffer*); |
| 239 ~ScopedRGBEmulationForBlitFramebuffer(); |
| 240 |
| 241 private: |
| 242 RefPtr<DrawingBuffer> drawing_buffer_; |
| 243 bool doing_work_ = false; |
| 244 }; |
| 245 |
| 233 protected: // For unittests | 246 protected: // For unittests |
| 234 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>, | 247 DrawingBuffer(std::unique_ptr<WebGraphicsContext3DProvider>, |
| 235 std::unique_ptr<Extensions3DUtil>, | 248 std::unique_ptr<Extensions3DUtil>, |
| 236 Client*, | 249 Client*, |
| 237 bool discard_framebuffer_supported, | 250 bool discard_framebuffer_supported, |
| 238 bool want_alpha_channel, | 251 bool want_alpha_channel, |
| 239 bool premultiplied_alpha, | 252 bool premultiplied_alpha, |
| 240 PreserveDrawingBuffer, | 253 PreserveDrawingBuffer, |
| 241 WebGLVersion, | 254 WebGLVersion, |
| 242 bool wants_depth, | 255 bool wants_depth, |
| 243 bool wants_stencil, | 256 bool wants_stencil, |
| 244 ChromiumImageUsage); | 257 ChromiumImageUsage); |
| 245 | 258 |
| 246 bool Initialize(const IntSize&, bool use_multisampling); | 259 bool Initialize(const IntSize&, bool use_multisampling); |
| 247 | 260 |
| 248 // Shared memory bitmaps that were released by the compositor and can be used | 261 // Shared memory bitmaps that were released by the compositor and can be used |
| 249 // again by this DrawingBuffer. | 262 // again by this DrawingBuffer. |
| 250 struct RecycledBitmap { | 263 struct RecycledBitmap { |
| 251 std::unique_ptr<cc::SharedBitmap> bitmap; | 264 std::unique_ptr<cc::SharedBitmap> bitmap; |
| 252 IntSize size; | 265 IntSize size; |
| 253 }; | 266 }; |
| 254 Vector<RecycledBitmap> recycled_bitmaps_; | 267 Vector<RecycledBitmap> recycled_bitmaps_; |
| 255 | 268 |
| 256 private: | 269 private: |
| 270 friend class ScopedRGBEmulationForBlitFramebuffer; |
| 257 friend class ScopedStateRestorer; | 271 friend class ScopedStateRestorer; |
| 258 friend class ColorBuffer; | 272 friend class ColorBuffer; |
| 259 | 273 |
| 260 // This structure should wrap all public entrypoints that may modify GL state. | 274 // This structure should wrap all public entrypoints that may modify GL state. |
| 261 // It will restore all state when it drops out of scope. | 275 // It will restore all state when it drops out of scope. |
| 262 class ScopedStateRestorer { | 276 class ScopedStateRestorer { |
| 263 public: | 277 public: |
| 264 ScopedStateRestorer(DrawingBuffer*); | 278 ScopedStateRestorer(DrawingBuffer*); |
| 265 ~ScopedStateRestorer(); | 279 ~ScopedStateRestorer(); |
| 266 | 280 |
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| 313 // ColorBuffers. | 327 // ColorBuffers. |
| 314 RefPtr<DrawingBuffer> drawing_buffer; | 328 RefPtr<DrawingBuffer> drawing_buffer; |
| 315 | 329 |
| 316 const ColorBufferParameters parameters; | 330 const ColorBufferParameters parameters; |
| 317 const IntSize size; | 331 const IntSize size; |
| 318 | 332 |
| 319 const GLuint texture_id = 0; | 333 const GLuint texture_id = 0; |
| 320 const GLuint image_id = 0; | 334 const GLuint image_id = 0; |
| 321 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; | 335 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; |
| 322 | 336 |
| 337 // If we're emulating an RGB back buffer using an RGBA Chromium |
| 338 // image (essentially macOS only), then when performing |
| 339 // BlitFramebuffer calls, we have to swap in an RGB texture in |
| 340 // place of the RGBA texture bound to the image. The reason is |
| 341 // that BlitFramebuffer requires the internal formats of the |
| 342 // source and destination to match (e.g. RGB8 on both sides). |
| 343 // There are bugs in the semantics of RGB8 textures in this |
| 344 // situation (the alpha channel is zeroed), requiring more fixups. |
| 345 GLuint rgb_workaround_texture_id = 0; |
| 346 |
| 323 // The mailbox used to send this buffer to the compositor. | 347 // The mailbox used to send this buffer to the compositor. |
| 324 gpu::Mailbox mailbox; | 348 gpu::Mailbox mailbox; |
| 325 | 349 |
| 326 // The sync token for when this buffer was sent to the compositor. | 350 // The sync token for when this buffer was sent to the compositor. |
| 327 gpu::SyncToken produce_sync_token; | 351 gpu::SyncToken produce_sync_token; |
| 328 | 352 |
| 329 // The sync token for when this buffer was received back from the | 353 // The sync token for when this buffer was received back from the |
| 330 // compositor. | 354 // compositor. |
| 331 gpu::SyncToken receive_sync_token; | 355 gpu::SyncToken receive_sync_token; |
| 332 | 356 |
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| 424 // implemented by forwarding all draw operations to a multisample | 448 // implemented by forwarding all draw operations to a multisample |
| 425 // renderbuffer, which is resolved before any read operations or swaps. | 449 // renderbuffer, which is resolved before any read operations or swaps. |
| 426 bool WantExplicitResolve(); | 450 bool WantExplicitResolve(); |
| 427 | 451 |
| 428 // Whether the WebGL client wants a depth or stencil buffer. | 452 // Whether the WebGL client wants a depth or stencil buffer. |
| 429 bool WantDepthOrStencil(); | 453 bool WantDepthOrStencil(); |
| 430 | 454 |
| 431 // The format to use when creating a multisampled renderbuffer. | 455 // The format to use when creating a multisampled renderbuffer. |
| 432 GLenum GetMultisampledRenderbufferFormat(); | 456 GLenum GetMultisampledRenderbufferFormat(); |
| 433 | 457 |
| 458 // Helpers to ensure correct behavior of BlitFramebuffer when using |
| 459 // an emulated RGB CHROMIUM_image back buffer. |
| 460 bool SetupRGBEmulationForBlitFramebuffer(); |
| 461 void CleanupRGBEmulationForBlitFramebuffer(); |
| 462 |
| 434 // Weak, reset by beginDestruction. | 463 // Weak, reset by beginDestruction. |
| 435 Client* client_ = nullptr; | 464 Client* client_ = nullptr; |
| 436 | 465 |
| 437 const PreserveDrawingBuffer preserve_drawing_buffer_; | 466 const PreserveDrawingBuffer preserve_drawing_buffer_; |
| 438 const WebGLVersion web_gl_version_; | 467 const WebGLVersion web_gl_version_; |
| 439 | 468 |
| 440 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_; | 469 std::unique_ptr<WebGraphicsContext3DProviderWrapper> context_provider_; |
| 441 // Lifetime is tied to the m_contextProvider. | 470 // Lifetime is tied to the m_contextProvider. |
| 442 gpu::gles2::GLES2Interface* gl_; | 471 gpu::gles2::GLES2Interface* gl_; |
| 443 std::unique_ptr<Extensions3DUtil> extensions_util_; | 472 std::unique_ptr<Extensions3DUtil> extensions_util_; |
| 444 IntSize size_ = {-1, -1}; | 473 IntSize size_ = {-1, -1}; |
| 445 const bool discard_framebuffer_supported_; | 474 const bool discard_framebuffer_supported_; |
| 446 const bool want_alpha_channel_; | 475 const bool want_alpha_channel_; |
| 447 const bool premultiplied_alpha_; | 476 const bool premultiplied_alpha_; |
| 448 const bool software_rendering_; | 477 const bool software_rendering_; |
| 449 bool has_implicit_stencil_buffer_ = false; | 478 bool has_implicit_stencil_buffer_ = false; |
| 450 bool storage_texture_supported_ = false; | 479 bool storage_texture_supported_ = false; |
| 451 | 480 |
| 452 std::unique_ptr<WTF::Closure> new_mailbox_callback_; | 481 std::unique_ptr<WTF::Closure> new_mailbox_callback_; |
| 453 | 482 |
| 454 // The current state restorer, which is used to track state dirtying. It is in | 483 // The current state restorer, which is used to track state dirtying. It is an |
| 455 // error to dirty state shared with WebGL while there is no existing state | 484 // error to dirty state shared with WebGL while there is no existing state |
| 456 // restorer. It is also in error to instantiate two state restorers at once. | 485 // restorer. |
| 457 ScopedStateRestorer* state_restorer_ = nullptr; | 486 ScopedStateRestorer* state_restorer_ = nullptr; |
| 458 | 487 |
| 459 // This is used when the user requests either a depth or stencil buffer. | 488 // This is used when the user requests either a depth or stencil buffer. |
| 460 GLuint depth_stencil_buffer_ = 0; | 489 GLuint depth_stencil_buffer_ = 0; |
| 461 | 490 |
| 462 // When wantExplicitResolve() returns true, the target of all draw | 491 // When wantExplicitResolve() returns true, the target of all draw |
| 463 // operations. | 492 // operations. |
| 464 GLuint multisample_fbo_ = 0; | 493 GLuint multisample_fbo_ = 0; |
| 465 | 494 |
| 466 // The id of the renderbuffer storage for |m_multisampleFBO|. | 495 // The id of the renderbuffer storage for |m_multisampleFBO|. |
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| 528 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with | 557 // RuntimeEnabledFeatures::webGLImageChromiumEnabled() call with |
| 529 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to | 558 // shouldUseChromiumImage() calls, and set m_chromiumImageUsage to |
| 530 // DisallowChromiumImage in the case of OffscreenCanvas. | 559 // DisallowChromiumImage in the case of OffscreenCanvas. |
| 531 ChromiumImageUsage chromium_image_usage_; | 560 ChromiumImageUsage chromium_image_usage_; |
| 532 bool ShouldUseChromiumImage(); | 561 bool ShouldUseChromiumImage(); |
| 533 }; | 562 }; |
| 534 | 563 |
| 535 } // namespace blink | 564 } // namespace blink |
| 536 | 565 |
| 537 #endif // DrawingBuffer_h | 566 #endif // DrawingBuffer_h |
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