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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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582 if (!recycled_color_buffer_queue_.IsEmpty()) { | 582 if (!recycled_color_buffer_queue_.IsEmpty()) { |
583 RefPtr<ColorBuffer> recycled = recycled_color_buffer_queue_.TakeLast(); | 583 RefPtr<ColorBuffer> recycled = recycled_color_buffer_queue_.TakeLast(); |
584 if (recycled->receive_sync_token.HasData()) | 584 if (recycled->receive_sync_token.HasData()) |
585 gl_->WaitSyncTokenCHROMIUM(recycled->receive_sync_token.GetData()); | 585 gl_->WaitSyncTokenCHROMIUM(recycled->receive_sync_token.GetData()); |
586 DCHECK(recycled->size == size_); | 586 DCHECK(recycled->size == size_); |
587 return recycled; | 587 return recycled; |
588 } | 588 } |
589 return CreateColorBuffer(size_); | 589 return CreateColorBuffer(size_); |
590 } | 590 } |
591 | 591 |
592 DrawingBuffer::ScopedRGBEmulationForBlitFramebuffer:: | |
593 ScopedRGBEmulationForBlitFramebuffer(DrawingBuffer* drawing_buffer) | |
594 : drawing_buffer_(drawing_buffer) { | |
595 doing_work_ = drawing_buffer->SetupRGBEmulationForBlitFramebuffer(); | |
596 } | |
597 | |
598 DrawingBuffer::ScopedRGBEmulationForBlitFramebuffer:: | |
599 ~ScopedRGBEmulationForBlitFramebuffer() { | |
600 if (doing_work_) { | |
601 drawing_buffer_->CleanupRGBEmulationForBlitFramebuffer(); | |
602 } | |
603 } | |
604 | |
592 DrawingBuffer::ColorBuffer::ColorBuffer( | 605 DrawingBuffer::ColorBuffer::ColorBuffer( |
593 DrawingBuffer* drawing_buffer, | 606 DrawingBuffer* drawing_buffer, |
594 const ColorBufferParameters& parameters, | 607 const ColorBufferParameters& parameters, |
595 const IntSize& size, | 608 const IntSize& size, |
596 GLuint texture_id, | 609 GLuint texture_id, |
597 GLuint image_id, | 610 GLuint image_id, |
598 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer) | 611 std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer) |
599 : drawing_buffer(drawing_buffer), | 612 : drawing_buffer(drawing_buffer), |
600 parameters(parameters), | 613 parameters(parameters), |
601 size(size), | 614 size(size), |
602 texture_id(texture_id), | 615 texture_id(texture_id), |
603 image_id(image_id), | 616 image_id(image_id), |
604 gpu_memory_buffer(std::move(gpu_memory_buffer)) { | 617 gpu_memory_buffer(std::move(gpu_memory_buffer)) { |
605 drawing_buffer->ContextGL()->GenMailboxCHROMIUM(mailbox.name); | 618 drawing_buffer->ContextGL()->GenMailboxCHROMIUM(mailbox.name); |
606 } | 619 } |
607 | 620 |
608 DrawingBuffer::ColorBuffer::~ColorBuffer() { | 621 DrawingBuffer::ColorBuffer::~ColorBuffer() { |
609 gpu::gles2::GLES2Interface* gl = drawing_buffer->gl_; | 622 gpu::gles2::GLES2Interface* gl = drawing_buffer->gl_; |
610 if (receive_sync_token.HasData()) | 623 if (receive_sync_token.HasData()) |
611 gl->WaitSyncTokenCHROMIUM(receive_sync_token.GetConstData()); | 624 gl->WaitSyncTokenCHROMIUM(receive_sync_token.GetConstData()); |
612 if (image_id) { | 625 if (image_id) { |
613 gl->BindTexture(parameters.target, texture_id); | 626 gl->BindTexture(parameters.target, texture_id); |
614 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); | 627 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); |
628 if (rgb_workaround_texture_id) { | |
629 gl->BindTexture(parameters.target, rgb_workaround_texture_id); | |
630 gl->ReleaseTexImage2DCHROMIUM(parameters.target, image_id); | |
631 } | |
615 gl->DestroyImageCHROMIUM(image_id); | 632 gl->DestroyImageCHROMIUM(image_id); |
616 switch (parameters.target) { | 633 switch (parameters.target) { |
617 case GL_TEXTURE_2D: | 634 case GL_TEXTURE_2D: |
618 // Restore the texture binding for GL_TEXTURE_2D, since the client will | 635 // Restore the texture binding for GL_TEXTURE_2D, since the client will |
619 // expect the previous state. | 636 // expect the previous state. |
620 if (drawing_buffer->client_) | 637 if (drawing_buffer->client_) |
621 drawing_buffer->client_->DrawingBufferClientRestoreTexture2DBinding(); | 638 drawing_buffer->client_->DrawingBufferClientRestoreTexture2DBinding(); |
622 break; | 639 break; |
623 case GC3D_TEXTURE_RECTANGLE_ARB: | 640 case GC3D_TEXTURE_RECTANGLE_ARB: |
624 // Rectangle textures aren't exposed to WebGL, so don't bother | 641 // Rectangle textures aren't exposed to WebGL, so don't bother |
625 // restoring this state (there is no meaningful way to restore it). | 642 // restoring this state (there is no meaningful way to restore it). |
626 break; | 643 break; |
627 default: | 644 default: |
628 NOTREACHED(); | 645 NOTREACHED(); |
629 break; | 646 break; |
630 } | 647 } |
631 gpu_memory_buffer.reset(); | 648 gpu_memory_buffer.reset(); |
632 } | 649 } |
633 gl->DeleteTextures(1, &texture_id); | 650 gl->DeleteTextures(1, &texture_id); |
651 gl->DeleteTextures(1, &rgb_workaround_texture_id); | |
634 } | 652 } |
635 | 653 |
636 bool DrawingBuffer::Initialize(const IntSize& size, bool use_multisampling) { | 654 bool DrawingBuffer::Initialize(const IntSize& size, bool use_multisampling) { |
637 ScopedStateRestorer scoped_state_restorer(this); | 655 ScopedStateRestorer scoped_state_restorer(this); |
638 | 656 |
639 if (gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { | 657 if (gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { |
640 // Need to try to restore the context again later. | 658 // Need to try to restore the context again later. |
641 return false; | 659 return false; |
642 } | 660 } |
643 | 661 |
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1264 if (ShouldUseChromiumImage() && | 1282 if (ShouldUseChromiumImage() && |
1265 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation) | 1283 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation) |
1266 return GL_RGBA8_OES; | 1284 return GL_RGBA8_OES; |
1267 if (ContextProvider() | 1285 if (ContextProvider() |
1268 ->GetCapabilities() | 1286 ->GetCapabilities() |
1269 .disable_webgl_rgb_multisampling_usage) | 1287 .disable_webgl_rgb_multisampling_usage) |
1270 return GL_RGBA8_OES; | 1288 return GL_RGBA8_OES; |
1271 return GL_RGB8_OES; | 1289 return GL_RGB8_OES; |
1272 } | 1290 } |
1273 | 1291 |
1292 bool DrawingBuffer::SetupRGBEmulationForBlitFramebuffer() { | |
1293 // We only need to do this work if: | |
1294 // - The user has selected alpha:false and antialias:false | |
1295 // - We are using CHROMIUM_image with RGB emulation | |
1296 // macOS is the only platform on which this is necessary. | |
1297 | |
1298 if (want_alpha_channel_ || anti_aliasing_mode_ != kNone) | |
1299 return false; | |
1300 | |
1301 if (!(ShouldUseChromiumImage() && | |
1302 ContextProvider()->GetCapabilities().chromium_image_rgb_emulation)) | |
1303 return false; | |
1304 | |
1305 if (!back_color_buffer_) | |
1306 return false; | |
1307 | |
1308 // If for some reason the back buffer doesn't have a CHROMIUM_image, | |
1309 // don't proceed with this workaround. | |
1310 if (!back_color_buffer_->image_id) | |
1311 return false; | |
1312 | |
1313 // Before allowing the BlitFramebuffer call to go through, it's necessary | |
1314 // to swap out the RGBA texture that's bound to the CHROMIUM_image | |
1315 // instance with an RGB texture. BlitFramebuffer requires the internal | |
1316 // formats of the source and destination to match when doing a | |
1317 // multisample resolve, and the best way to achieve this without adding | |
1318 // more full-screen blits is to hook up a true RGB texture to the | |
1319 // underlying IOSurface. Unfortunately, on macOS, this rendering path | |
1320 // destroys the alpha channel and requires a fixup afterward, which is | |
1321 // why it isn't used all the time. | |
1322 | |
1323 GLuint rgb_texture = back_color_buffer_->rgb_workaround_texture_id; | |
1324 GLenum target = GC3D_TEXTURE_RECTANGLE_ARB; | |
1325 if (!rgb_texture) { | |
1326 gl_->GenTextures(1, &rgb_texture); | |
1327 gl_->BindTexture(target, rgb_texture); | |
1328 gl_->TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
1329 gl_->TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
1330 gl_->TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
1331 gl_->TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
1332 | |
1333 // Bind this texture to the CHROMIUM_image instance that the color | |
1334 // buffer owns. This is an expensive operation, so it's important that | |
1335 // the result be cached. | |
1336 gl_->BindTexImage2DWithInternalformatCHROMIUM(target, GL_RGB, | |
1337 back_color_buffer_->image_id); | |
1338 back_color_buffer_->rgb_workaround_texture_id = rgb_texture; | |
1339 } | |
1340 | |
1341 gl_->FramebufferTexture2D(GL_DRAW_FRAMEBUFFER_ANGLE, GL_COLOR_ATTACHMENT0, | |
1342 target, rgb_texture, 0); | |
1343 return true; | |
1344 } | |
1345 | |
1346 void DrawingBuffer::CleanupRGBEmulationForBlitFramebuffer() { | |
1347 // This will only be called if SetupRGBEmulationForBlitFramebuffer was. | |
1348 // Put the framebuffer back the way it was, and clear the alpha channel. | |
1349 DCHECK(back_color_buffer_); | |
1350 DCHECK(back_color_buffer_->image_id); | |
1351 GLenum target = GC3D_TEXTURE_RECTANGLE_ARB; | |
1352 gl_->FramebufferTexture2D(GL_DRAW_FRAMEBUFFER_ANGLE, GL_COLOR_ATTACHMENT0, | |
1353 target, back_color_buffer_->texture_id, 0); | |
Zhenyao Mo
2017/04/19 23:07:34
Please make sure this was bound before SetupRGBEmu
Ken Russell (switch to Gerrit)
2017/04/20 01:49:18
Confirmed that it is, in AttachColorBufferToReadFr
| |
1354 // Clear the alpha channel. | |
1355 gl_->ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); | |
1356 gl_->Disable(GL_SCISSOR_TEST); | |
1357 gl_->ClearColor(0, 0, 0, 1); | |
1358 gl_->Clear(GL_COLOR_BUFFER_BIT); | |
1359 DCHECK(client_); | |
1360 client_->DrawingBufferClientRestoreScissorTest(); | |
1361 client_->DrawingBufferClientRestoreMaskAndClearValues(); | |
1362 } | |
1363 | |
1274 DrawingBuffer::ScopedStateRestorer::ScopedStateRestorer( | 1364 DrawingBuffer::ScopedStateRestorer::ScopedStateRestorer( |
1275 DrawingBuffer* drawing_buffer) | 1365 DrawingBuffer* drawing_buffer) |
1276 : drawing_buffer_(drawing_buffer) { | 1366 : drawing_buffer_(drawing_buffer) { |
1277 // If this is a nested restorer, save the previous restorer. | 1367 // If this is a nested restorer, save the previous restorer. |
1278 previous_state_restorer_ = drawing_buffer->state_restorer_; | 1368 previous_state_restorer_ = drawing_buffer->state_restorer_; |
1279 drawing_buffer_->state_restorer_ = this; | 1369 drawing_buffer_->state_restorer_ = this; |
1280 } | 1370 } |
1281 | 1371 |
1282 DrawingBuffer::ScopedStateRestorer::~ScopedStateRestorer() { | 1372 DrawingBuffer::ScopedStateRestorer::~ScopedStateRestorer() { |
1283 DCHECK_EQ(drawing_buffer_->state_restorer_, this); | 1373 DCHECK_EQ(drawing_buffer_->state_restorer_, this); |
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1301 if (pixel_unpack_buffer_binding_dirty_) | 1391 if (pixel_unpack_buffer_binding_dirty_) |
1302 client->DrawingBufferClientRestorePixelUnpackBufferBinding(); | 1392 client->DrawingBufferClientRestorePixelUnpackBufferBinding(); |
1303 } | 1393 } |
1304 | 1394 |
1305 bool DrawingBuffer::ShouldUseChromiumImage() { | 1395 bool DrawingBuffer::ShouldUseChromiumImage() { |
1306 return RuntimeEnabledFeatures::webGLImageChromiumEnabled() && | 1396 return RuntimeEnabledFeatures::webGLImageChromiumEnabled() && |
1307 chromium_image_usage_ == kAllowChromiumImage; | 1397 chromium_image_usage_ == kAllowChromiumImage; |
1308 } | 1398 } |
1309 | 1399 |
1310 } // namespace blink | 1400 } // namespace blink |
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