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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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1034 void EnsureTextureForClientId(GLenum target, GLuint client_id); | 1034 void EnsureTextureForClientId(GLenum target, GLuint client_id); |
1035 void DoConsumeTextureCHROMIUM(GLenum target, const volatile GLbyte* key); | 1035 void DoConsumeTextureCHROMIUM(GLenum target, const volatile GLbyte* key); |
1036 void DoCreateAndConsumeTextureINTERNAL(GLenum target, | 1036 void DoCreateAndConsumeTextureINTERNAL(GLenum target, |
1037 GLuint client_id, | 1037 GLuint client_id, |
1038 const volatile GLbyte* key); | 1038 const volatile GLbyte* key); |
1039 void DoApplyScreenSpaceAntialiasingCHROMIUM(); | 1039 void DoApplyScreenSpaceAntialiasingCHROMIUM(); |
1040 | 1040 |
1041 void DoBindTexImage2DCHROMIUM( | 1041 void DoBindTexImage2DCHROMIUM( |
1042 GLenum target, | 1042 GLenum target, |
1043 GLint image_id); | 1043 GLint image_id); |
| 1044 void DoBindTexImage2DWithInternalformatCHROMIUM(GLenum target, |
| 1045 GLenum internalformat, |
| 1046 GLint image_id); |
| 1047 // Common implementation of DoBindTexImage2DCHROMIUM entry points. |
| 1048 void BindTexImage2DCHROMIUMImpl(const char* function_name, |
| 1049 GLenum target, |
| 1050 GLenum internalformat, |
| 1051 GLint image_id); |
1044 void DoReleaseTexImage2DCHROMIUM( | 1052 void DoReleaseTexImage2DCHROMIUM( |
1045 GLenum target, | 1053 GLenum target, |
1046 GLint image_id); | 1054 GLint image_id); |
1047 | 1055 |
1048 void DoTraceEndCHROMIUM(void); | 1056 void DoTraceEndCHROMIUM(void); |
1049 | 1057 |
1050 void DoDrawBuffersEXT(GLsizei count, const volatile GLenum* bufs); | 1058 void DoDrawBuffersEXT(GLsizei count, const volatile GLenum* bufs); |
1051 | 1059 |
1052 void DoLoseContextCHROMIUM(GLenum current, GLenum other); | 1060 void DoLoseContextCHROMIUM(GLenum current, GLenum other); |
1053 | 1061 |
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17729 GLsizei /*length*/, const GLchar* /*marker*/) { | 17737 GLsizei /*length*/, const GLchar* /*marker*/) { |
17730 } | 17738 } |
17731 | 17739 |
17732 void GLES2DecoderImpl::DoPopGroupMarkerEXT(void) { | 17740 void GLES2DecoderImpl::DoPopGroupMarkerEXT(void) { |
17733 } | 17741 } |
17734 | 17742 |
17735 void GLES2DecoderImpl::DoBindTexImage2DCHROMIUM( | 17743 void GLES2DecoderImpl::DoBindTexImage2DCHROMIUM( |
17736 GLenum target, GLint image_id) { | 17744 GLenum target, GLint image_id) { |
17737 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM"); | 17745 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM"); |
17738 | 17746 |
| 17747 BindTexImage2DCHROMIUMImpl("glBindTexImage2DCHROMIUM", target, 0, image_id); |
| 17748 } |
| 17749 |
| 17750 void GLES2DecoderImpl::DoBindTexImage2DWithInternalformatCHROMIUM( |
| 17751 GLenum target, |
| 17752 GLenum internalformat, |
| 17753 GLint image_id) { |
| 17754 TRACE_EVENT0("gpu", |
| 17755 "GLES2DecoderImpl::DoBindTexImage2DWithInternalformatCHROMIUM"); |
| 17756 |
| 17757 BindTexImage2DCHROMIUMImpl("glBindTexImage2DWithInternalformatCHROMIUM", |
| 17758 target, internalformat, image_id); |
| 17759 } |
| 17760 |
| 17761 void GLES2DecoderImpl::BindTexImage2DCHROMIUMImpl(const char* function_name, |
| 17762 GLenum target, |
| 17763 GLenum internalformat, |
| 17764 GLint image_id) { |
17739 if (target == GL_TEXTURE_CUBE_MAP) { | 17765 if (target == GL_TEXTURE_CUBE_MAP) { |
17740 LOCAL_SET_GL_ERROR( | 17766 LOCAL_SET_GL_ERROR(GL_INVALID_ENUM, function_name, "invalid target"); |
17741 GL_INVALID_ENUM, | |
17742 "glBindTexImage2DCHROMIUM", "invalid target"); | |
17743 return; | 17767 return; |
17744 } | 17768 } |
17745 | 17769 |
17746 // Default target might be conceptually valid, but disallow it to avoid | 17770 // Default target might be conceptually valid, but disallow it to avoid |
17747 // accidents. | 17771 // accidents. |
17748 TextureRef* texture_ref = | 17772 TextureRef* texture_ref = |
17749 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target); | 17773 texture_manager()->GetTextureInfoForTargetUnlessDefault(&state_, target); |
17750 if (!texture_ref) { | 17774 if (!texture_ref) { |
17751 LOCAL_SET_GL_ERROR( | 17775 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, "no texture bound"); |
17752 GL_INVALID_OPERATION, | |
17753 "glBindTexImage2DCHROMIUM", "no texture bound"); | |
17754 return; | 17776 return; |
17755 } | 17777 } |
17756 | 17778 |
17757 gl::GLImage* image = image_manager()->LookupImage(image_id); | 17779 gl::GLImage* image = image_manager()->LookupImage(image_id); |
17758 if (!image) { | 17780 if (!image) { |
17759 LOCAL_SET_GL_ERROR( | 17781 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
17760 GL_INVALID_OPERATION, | 17782 "no image found with the given ID"); |
17761 "glBindTexImage2DCHROMIUM", "no image found with the given ID"); | |
17762 return; | 17783 return; |
17763 } | 17784 } |
17764 | 17785 |
17765 Texture::ImageState image_state = Texture::UNBOUND; | 17786 Texture::ImageState image_state = Texture::UNBOUND; |
17766 | 17787 |
17767 { | 17788 { |
17768 ScopedGLErrorSuppressor suppressor( | 17789 ScopedGLErrorSuppressor suppressor( |
17769 "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", GetErrorState()); | 17790 "GLES2DecoderImpl::DoBindTexImage2DCHROMIUM", GetErrorState()); |
17770 | 17791 |
17771 // Note: We fallback to using CopyTexImage() before the texture is used | 17792 // Note: We fallback to using CopyTexImage() before the texture is used |
17772 // when BindTexImage() fails. | 17793 // when BindTexImage() fails. |
17773 if (image->BindTexImage(target)) | 17794 if (internalformat) { |
17774 image_state = Texture::BOUND; | 17795 if (image->BindTexImageWithInternalformat(target, internalformat)) |
| 17796 image_state = Texture::BOUND; |
| 17797 } else { |
| 17798 if (image->BindTexImage(target)) |
| 17799 image_state = Texture::BOUND; |
| 17800 } |
17775 } | 17801 } |
17776 | 17802 |
17777 gfx::Size size = image->GetSize(); | 17803 gfx::Size size = image->GetSize(); |
17778 GLenum internalformat = image->GetInternalFormat(); | 17804 GLenum texture_internalformat = |
17779 texture_manager()->SetLevelInfo( | 17805 internalformat ? internalformat : image->GetInternalFormat(); |
17780 texture_ref, target, 0, internalformat, size.width(), size.height(), 1, 0, | 17806 texture_manager()->SetLevelInfo(texture_ref, target, 0, |
17781 internalformat, GL_UNSIGNED_BYTE, gfx::Rect(size)); | 17807 texture_internalformat, size.width(), |
| 17808 size.height(), 1, 0, texture_internalformat, |
| 17809 GL_UNSIGNED_BYTE, gfx::Rect(size)); |
17782 texture_manager()->SetLevelImage(texture_ref, target, 0, image, image_state); | 17810 texture_manager()->SetLevelImage(texture_ref, target, 0, image, image_state); |
17783 } | 17811 } |
17784 | 17812 |
17785 void GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM( | 17813 void GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM( |
17786 GLenum target, GLint image_id) { | 17814 GLenum target, GLint image_id) { |
17787 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM"); | 17815 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoReleaseTexImage2DCHROMIUM"); |
17788 | 17816 |
17789 // Default target might be conceptually valid, but disallow it to avoid | 17817 // Default target might be conceptually valid, but disallow it to avoid |
17790 // accidents. | 17818 // accidents. |
17791 TextureRef* texture_ref = | 17819 TextureRef* texture_ref = |
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19577 } | 19605 } |
19578 | 19606 |
19579 // Include the auto-generated part of this file. We split this because it means | 19607 // Include the auto-generated part of this file. We split this because it means |
19580 // we can easily edit the non-auto generated parts right here in this file | 19608 // we can easily edit the non-auto generated parts right here in this file |
19581 // instead of having to edit some template or the code generator. | 19609 // instead of having to edit some template or the code generator. |
19582 #include "base/macros.h" | 19610 #include "base/macros.h" |
19583 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 19611 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
19584 | 19612 |
19585 } // namespace gles2 | 19613 } // namespace gles2 |
19586 } // namespace gpu | 19614 } // namespace gpu |
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